Dead Space 2 looks to have one-upped its predecessor it every way. It was scarier, had more action, looked amazing, was received better critically and now it’s officially outsold the original by a very wide margin. One could even go so far as to say it strategically dismembered all expectations! HA! Thank you, thank you, I’m here all night – try the shrimp puffs, they’re delicious. While revealing the sales for their newest releases, EA let the world know that Dragon Age 2, Dead Space 2 and Crysis 2 have all passed the highly sought after 2 million sales mark. Well, I suppose any number above a million is highly sought after, but that’s beside the point.
EA continued their shameless number dropping by saying sales for Dead Space 2 are 40% higher than sales of the original over a similar time span. This means a third game is all but certain since great critical reception and big sales almost always equals another game. But before we dig in to a potential third game, how about giving us Dead Space 2 fans some more DLC? Because one just isn’t enough.READ MORE
Portal 2′s release is just around the corner. The corner that is this weekend. Let me ask you, do you like boots? What about super boots? Well the video below shows you some super awesome boots that basically make you like a cat.
I’m very much looking forward to the games release, as I am also looking forward to getting super nerdy and showing off my puzzle solving skills to a certain Mr. Adam Dodd. Portal 2 releases on April 19th for the PC, Playstation 3, and Xbox 360. READ MORE
Portal nerdos can get pumped that on April 21st Portal 2 will be released for the Mac, PC, Playstation 3, and Xbox 360. In Portal 2 you are back in new areas of Aperture Science Labs, GLaDOS, there is now co-op so you and a friend can rack your brains to figure out puzzles together. Below you can watch a sweet viral video (in French) and looks very much like it could have been in WALL-E.
“Portal 2 is Valve’s most innovative title in the company’s history and will be launched with a first-class launch campaign this April,” said Doug Lombardi, vice president of marketing at Valve. “We’re excited to be working with Electronic Arts to deliver this title as we expand our platform strategy to include the Mac and PlayStation 3 platforms.”READ MORE
It’s no surprise to anyone that the Call of Duty franchise has managed the incredible feat of total world domination. My grandma knows what Call of Duty is and she’s so old. In an attempt to steal a larger slice of the shooter market pie, damn, now I’m hungry, EA is putting more effort into creating top tier modern warfare games. The Medal of Honor reboot wasn’t the critical darling they desperately wanted it to be (though it sold well), there’s the upcoming multi-platform Crysis 2 and finally, the most likely contender to take some of Call of Duty’s success, the Battlefield series.
The next game in the series, Battlefield 3 has Call of Duty right in its sights and if the gameplay above is anything to go by I think I can honestly say this game looks better than its competitors. Whether its story, gameplay and multiplayer can compete have yet to be determined, but there’s really no argument that the game doesn’t look fucking incredible. Head past the break for a couple dozen gorgeous screenshots from the game, all big and crisp for your viewing pleasure. READ MORE
For many of you this may sound like a crazy question. How could a brand new series compete with one that’s been around for 15 years, sold over 45 million copies, spawned an incredibly successful series of films and is a worldwide recognized brand? Easy, because the Resident Evil brand is changing. Regarding the games, it’s tough to maintain an argument that they’re still “horror.” Granted, this genre is huge and covers a variety of sub-genres like survival horror and action horror. But in the end, what’s so scary about this franchise?
Did Resident Evil 5 scare you at all? Did you jump a single time? Does it have a foreboding atmosphere that makes you dread what awaits beyond the next corner? Was there ever time that you didn’t feel like an overpowered badass? This argument’s been beaten until it resembles a rotting zombie’s brain but with the critical and commercial success that is EA’s new Dead Space franchise, I feel there may very well be a new competitor for King of the Horror Hill. If you don’t agree, read on so we can talk this through, plus you know you’re going to have to click that little Read More button if you want to call me all sorts of names for even bringing up such blasphemy. READ MORE
Yesterday you got 3/6ths of Jonathan Barkan’s Exclusive interview with Dead Space 2 composer Jason Graves. Well, now you get the other half. I was lucky enough to interview Jason about Dead Space Extraction, and he spills his guts to us once more about the wonderful world of Dead Space.
Check out the 1st part of the interview HEREand check out the rest past the break! READ MORE
Earlier this year, we ran an exclusive interview with Andrew Boyd, audio director for EA’s upcoming survival sci-fi/horror game Dead Space 2. He told us about all the amazing sounds we would be hearing as well as touched upon the music of Dead Space 2. Now, we have an exclusive interview with Jason Graves, composer of Dead Space 2, where we get all of the music answers we want straight from the source. Check out Part 1 of the interview after the jump and keep an eye out for Part 2 tomorrow in BD’s Dead Pixels section!
So there’s this series of shooter games you may or may not have heard of called Call of Duty. Supposedly, they’re insanely popular and make heaps of cash. This monolith managed to outshine Halo, which until a few years ago was the world’s primary source of annoying 12-year-olds on Xbox Live. Still not comprehending this series’ success? Essentially, Call of Duty has become the World of WarCraft for consoles. It’s known around the world, breaks records with every release and somehow manages to retain an incredible level of quality with each installment. That’s how big this franchise has become.
It’s been known for some time that gamers enjoy shooting people, aliens, monsters, or really anything that moves. Call of Duty answered this desire and now it’s gotten pretty damn big, and when something incredibly big comes along that successfully manages to smack down all competition, its competitors tend to want to dethrone this new rival. Arguably Activision’s biggest threat is EA, the world’s second biggest video game publisher who has its fair share of excellent shooter franchises including Battlefield: Bad Company and the highly anticipated Crysis 2. What follows is their strategy for taking this juggernaut down, or at least getting a bigger slice of that money-flavored pie. READ MORE
Jason Graves has been officially announced as the composer of EA’s upcoming Dead Space 2, the sequel to the 2008 smash hit Dead Space. An interesting bit of news that has come out is that Graves has composed a central piece entitled ‘Lacrimosa’, a concerto written for a string quartet that runs throughout the game. I have to say, that alone intrigues me.
Jason Graves, Composer-
“The score really runs the gamut as you play through the game. There are much bigger and scarier pieces along with quieter, more personal moments to counterbalance them. I wrote for string quartet to portray Isaac’s vulnerable side. It’s quite the emotional arc, but of course still done in a very ‘Dead Space’ way.”
Andrew Boyd, Audio Director (exclusive interview here)-
“It has been a real pleasure working with Jason on Dead Space 2. The range of his composition is impressive, and his attention to detail never fails to amaze me. His creativity, energy, and unique vision for the music has been key to establishing the atmosphere of Dead Space 2.”
I don’t know about all of you readers, but I love a good video game. Laying back with an engaging game for an hour or two is a great way for me to relax. Add to that my love of horror, and basically any survival horror game that comes out is bound to end up on my shelf at some point. For all of you survival horror fans out there, you know how important sound and music is in creating the proper atmosphere and the original Dead Space was no exception. To those of you who have played it, you know that it has very engaging and ominous music as well as some masterfully crafted sound effects. So how will the sequel compare? Well, after the jump, you can read Audio Director Andrew Boyd’s take on the music and sound of Dead Space 2!
A demo came out recently for the video game, Dante’s Inferno, which is loosely based on the literary work. Wouldn’t you know it that a comic is out which is loosely based on the video game. Video game comic adaptations have a sordid past, but how did this one fair? Read on to find out… READ MORE