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Will ‘Friday the 13th: The Game’ EVER Get New Content Again? The News is Bad…

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To briefly recap, an ongoing legal battle between Sean Cunningham, director of the original Friday the 13th, and Victor Miller, writer of the film, has put a temporary hold on the Friday the 13th franchise altogether, with Friday the 13th: The Game being the latest victim of the dispute. As we learned last week, new DLC content updates for the game have been brought to an indefinite end… but what does that mean, exactly? Does it mean that we’ll *never* again see new content? Or do we just have to wait the whole lawsuit out?

Well, the bad news is that it’s looking like this is the final nail in the coffin for the game, at least as far as new content updates are concerned. As Gun Media’s Wes Keltner clarified this morning, this isn’t just a temporary roadblock for the game but rather a big ole “STOP” sign that won’t be going away.

Keltner updated today


“Sorry for the silence as of recent. It’s been a tough couple weeks, as I’m sure you’re aware. But I wanted to address a few questions that I’ve had sent to me personally, as well as questions we’ve received through the official F13 channels. These questions vary but all have a similar tone/request. “Is there a chance of any content being added to the game if a ruling on the dispute occurs in the near future?” The answer is no. 

Development on games can’t just pause indefinitely and pick back up again; it doesn’t work that way. Especially when you have no idea when that future date will occur. We can’t keep building content that may never see the light of day. That’s bad business. I’ve also had questions about adding “non-F13” related content to the game. “Can’t you make a new level or a new counselor that has nothing to do with the films?” We can’t do that either. We can’t add any content, whatsoever. Nada. Not even a new tree or rock. We can only focus on console dedicated servers, bug fixes, and maintenance.     

I know this isn’t the news you wanted to hear and I wish the situation were different. But it’s the painful truth. I appreciate your passion and look forward to seeing everyone around camp.”


One of the biggest bummers about all this is that the Jason X version of Jason, along with the Grendel spaceship map, was in the works and coming soon. Sadly, it’s not looking like we’ll ever be able to play as “Uber Jason,” nor will we get the chance to kill counselors up in space.

As Kelter notes, though new content updates are dead in the water, the team will still continue working on bug fixes and overall maintenance for the foreseeable future.

The good news? The game isn’t going anywhere. So keep enjoying it.

Writer in the horror community since 2008. Editor in Chief of Bloody Disgusting. Owns Eli Roth's prop corpse from Piranha 3D. Has four awesome cats. Still plays with toys.

Video Games

New Gameplay Teaser Shows off Key Mechanics for ‘Into the Dead: Our Darkest Days’ [Watch]

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Over a year after it was first announced, developer PikPok has dropped a new gameplay teaser for their upcoming entry in the Into the Dead series with Into the Dead: Our Darkest Days. We still don’t have a release date for the zombie strategy game, which is currently in development for an Early Access release on Steam later this year.

The new gameplay teaser shows off Our Darkest Days‘ high tension atmosphere, including key gameplay mechanics such as crafting meals and tools, healing survivors suffering from physical and mental injuries, and of course, fighting off zombies.

“We’re really excited to be showing off a snippet of what we’ve been working on since our announcement trailer in 2023,” says Juliann Lum, PikPok senior product manager. “So much more has gone into the game, including new ways for survivors to interact with the world around them, each other, and of course the dangerous undead that infest the city of Walton.” Lum went on to say that more reveals for Into the Dead: Our Darkest Days are coming over the next few months.

Set in 1980 Texas, Into the Dead: Our Darkest Days is a 2.5D side-scroller where players must guide a group of survivors from shelter to shelter within the beleaguered Walton City, which is infested with the undead. Managing resources and survivors’ needs is crucial as players try to keep ahead of the rising threat while executing plans to escape the quarantined city area.

As mentioned, you’ll be scavenging for supplies, crafting tools and weapons, as well as fighting off the undead, all the while keeping constant movement as the zombie threat closes in. While their experiences will lead survivors to gain new skills, players will also need to manage their physical and psychological needs, as Our Darkest Days has a permadeath mechanic.

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