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The 10 Best Video Games Based on Horror Movies

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Horror movies are a transformative experience.They can elicit a wide range of emotions and reactions. They can make us feel an overwhelming sense of dread, terror, or fear. We love horror films. But you know what I love even more than horror movies? Horror video games.

A good horror game will give me the same rush as a movie. Something that doesn’t often happen, however, is the intersection of the two. Sure we have stuff like Dead By Daylight and Evil Dead: The Game but for the most part the era of video games based on movies has long passed. But that’s not to say there aren’t some absolute gems based on your favorite movies.

For this list I’ve tried to highlight some of the most enjoyable adaptations I’ve played and some underappreciated ones as well. Though some may be kind of a hassle to play in modern form today, these are all absolutely worth seeking out for their own reasons.


Predator: Concrete Jungle

Released in 2005 for the PS2 and Xbox, this game put players in the starring role of a ruthless hunter in a story that traversed time itself. Beginning in the year 1930 before jumping to the year 2030, Predator: Concrete Jungle saw players as “Scarface,” a disgraced Predator warrior sent back to Earth to settle a vicious blood feud and redeem himself. Over the course of the game players will come to realize that Predator technology is fueling a vicious gang war in the city of Neonopolis and it’s up to Scarface to clean up the mess. Predator: Concrete Jungle was notable for giving players the full arsenal of a deadly warrior and dropping them into an urban city much like Predator 2. The game also featured extensive connections to not only every Predator film at the time but also the Alien films including appearances of Xenomorphs as enemies for the players to cut down.

Speaking of Xenomorphs…


Alien: Resurrection

Cursed with a plethora of development issues much like the film it’s based on, Alien: Resurrection was ahead of its time. Though the film itself is probably the most forgettable entry in the series, the game (released three years later) is far from that. A first-person shooter made in the era where Quake and Unreal were kings, Alien: Resurrection is an exercise in terror as it places players in dark environments with limited resources. It’s a horror game through and through and a terrifying one at that. Alien: Resurrection was also one of the first console FPS games that introduced the dual thumbstick control layout that is now the standard for all shooter games on consoles.


Jaws Unleashed

The Jaws series is no stranger to silly sequels and Jaws Unleashed for the PS2 and Xbox is one where you can actually play as the shark! Jaws Unleashed puts players in the role of a bloodthirsty Great White Shark in a story set 30 years after the original film. Though the story hardly matters as it’s mostly an excuse to put the shark in silly situations such as a water theme park, a beach party, or even an underground research facility to unleash glorious gory mayhem. Jaws Unleashed may not be a masterpiece like the film that inspired it but at the end of the day it’s a bloody good time.


Evil Dead: Regeneration

An oddball Evil Dead midquel for the PS2 and Xbox, Evil Dead: Regeneration is faithful to its source inspiration. For this entry players take on the role of Ash Williams (yes, voiced by Bruce Campbell) in a story that takes place in between Evil Dead II and Army of Darkness and pairs him up with a foul-mouthed Deadite sidekick. Though your typical hack and slash fare with light puzzle solving, Evil Dead: Regeneration has the trademark gore and humor you would expect from the series. The game also featured video interviews with Bruce Campbell himself where he seemingly confirms that Freddy vs. Jason vs. Ash was in production at one point?


The Thing

The Thing video game

One of my personal favorites on this list, The Thing for PS2 and Xbox is a wildly ambitious official follow up to the 1982 John Carpenter masterpiece. Players take on the role of Captain Blake as he’s sent to Outpost 31 to investigate the events of the film and what happened to the crew. Blake discovers the horrifying events that transpired and is soon put through hell and back again dealing with the alien life form. The Thing was a traditional survival horror game that added an element of squad based gameplay where Blake could command a crew of soldiers with him, the twist being that any of them could either be stricken with fear, distrust, or outright infection and needed to be dealt with accordingly. A massive gamer himself, John Carpenter gave full endorsement to The Thing as an official sequel, and it’s a damn shame this one hasn’t been rereleased.


Saw: The Video Game

Did you know a video game adaptation of Saw was considered by Konami to be a spiritual successor to Silent Hill? Did you know that there was even a video game adaptation of the Saw franchise? Konami pumped out Saw in 2009 and had it be a midquel set in between Saw and Saw II (that sounds familiar). Saw for the PS3 and Xbox 360 put players in the role of Detective Tapp as he had to make his way through an abandoned asylum that was transformed into a Jigsaw house of horrors. Saw tasked players with solving puzzles, traps and light combat with other captives. All things considered, Saw was a pretty great adaptation that felt true to the films. It’s a damn shame that the sequel squandered any goodwill they had going for them.


Blair Witch

I’m mixed on most of Bloober Team’s games, but even I’m willing to admit that Blair Witch absolutely rules. Set two years after after the 1999 film, players take on the role of veteran Ellis Lynch and his dog Bullet as they join the search party for a nine year old boy that went missing in the forests near Burkittsville, Maryland. What Ellis doesn’t realize though is that the circumstances around the disappearance are far more sinister than he’s led to believe and his search will put him fact to face with the evil force lurking in the woods. Blair Witch smartly adapts the found footage genre into a playable video game form and connects to the deep lore of the franchise. It also features gameplay involving his dog Bullet, who is a very good boy. Blair Witch absolutely belongs among the ranks of best horror movie video games.


The Texas Chain Saw Massacre

Chain Saw family tips

The most recent entry on this list sees Gun Interactive bring The Texas Chain Saw Massacre to life in a way that we’ve never seen before. The Texas Chain Saw Massacre is a unique asymmetrical horror game that pits 3 members of the cannibalistic Sawyer family against a team of 4 victims. Matches play out as a cat & mouse style escape room where survivors have to find a way out or become a victim of the saw. Perhaps my favorite aspect about this entry is the faithfulness to the source material and how longingly recreated everything from the original film is. It at times feels like you’re actually playing the film and that’s some of the highest praise I can give to a licensed horror game. Definitely check out The Texas Chain Saw Massacre if you haven’t yet.


The Mummy Demastered

I know what you’re thinking. “Wait, is this based on that terrible Mummy reboot with Tom Cruise?!” Truth be told it is, but Wayforward took the license and rather than make a 1:1 recreation of the film decided to make one of the most fun and brutally difficult “Metroidvania” games. Inspired by their earlier work with Aliens: Infestation, The Mummy Demastered has players join an elite squad of Prodigium soldiers as they fight off the hordes of Princess Ahmanet. What’s cool about The Mummy Demastered is its permadeath mechanic where when you die you take on the role of a new soldier and have to go retrieve all your gear. It’s a killer mechanic that adds a good amount of tension to already stellar gameplay in this underrated title. 


Friday the 13th: The Game

You knew this one was gonna be here. Friday the 13th: The Game was Gun Media and illfonic’s first foray into the multiplayer horror landscape. Friday the 13th: The Game had eight camp counselors try and survive (or defeat) Jason Voorhees, in a do or die horror movie simulator. The game ended up being an absolute love letter to the franchise featuring various incarnations of Jason and a solo mode that recreated moments of the film. There was even going to be an update that brought Jason X content into the mix but sadly all of that was cut short because of the bitter rights battle involving the series. As of this year, the game has been officially delisted. Farewell Friday the 13th, you were one of the best horror movie adaptations I played.

Editorials

What’s Wrong with My Baby!? Larry Cohen’s ‘It’s Alive’ at 50

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Netflix It's Alive

Soon after the New Hollywood generation took over the entertainment industry, they started having children. And more than any filmmakers that came before—they were terrified. Rosemary’s Baby (1968), The Exorcist (1973), The Omen (1976), Eraserhead (1977), The Brood (1979), The Shining (1980), Possession (1981), and many others all deal, at least in part, with the fears of becoming or being a parent. What if my child turns out to be a monster? is corrupted by some evil force? or turns out to be the fucking Antichrist? What if I screw them up somehow, or can’t help them, or even go insane and try to kill them? Horror has always been at its best when exploring relatable fears through extreme circumstances. A prime example of this is Larry Cohen’s 1974 monster-baby movie It’s Alive, which explores the not only the rollercoaster of emotions that any parent experiences when confronted with the difficulties of raising a child, but long-standing questions of who or what is at fault when something goes horribly wrong.

Cohen begins making his underlying points early in the film as Frank Davis (John P. Ryan) discusses the state of the world with a group of expectant fathers in a hospital waiting room. They discuss the “overabundance of lead” in foods and the environment, smog, and pesticides that only serve to produce roaches that are “bigger, stronger, and harder to kill.” Frank comments that this is “quite a world to bring a kid into.” This has long been a discussion point among people when trying to decide whether to have kids or not. I’ve had many conversations with friends who have said they feel it’s irresponsible to bring children into such a violent, broken, and dangerous world, and I certainly don’t begrudge them this. My wife and I did decide to have children but that doesn’t mean that it’s been easy.

Immediately following this scene comes It’s Alive’s most famous sequence in which Frank’s wife Lenore (Sharon Farrell) is the only person left alive in her delivery room, the doctors clawed and bitten to death by her mutant baby, which has escaped. “What does my baby look like!? What’s wrong with my baby!?” she screams as nurses wheel her frantically into a recovery room. The evening that had begun with such joy and excitement at the birth of their second child turned into a nightmare. This is tough for me to write, but on some level, I can relate to this whiplash of emotion. When my second child was born, they came about five weeks early. I’ll use the pronouns “they/them” for privacy reasons when referring to my kids. Our oldest was still very young and went to stay with my parents and we sped off to the hospital where my wife was taken into an operating room for an emergency c-section. I was able to carry our newborn into the NICU (natal intensive care unit) where I was assured that this was routine for all premature births. The nurses assured me there was nothing to worry about and the baby looked big and healthy. I headed to where my wife was taken to recover to grab a few winks assuming that everything was fine. Well, when I awoke, I headed back over to the NICU to find that my child was not where I left them. The nurse found me and told me that the baby’s lungs were underdeveloped, and they had to put them in a special room connected to oxygen tubes and wires to monitor their vitals.

It’s difficult to express the fear that overwhelmed me in those moments. Everything turned out okay, but it took a while and I’m convinced to this day that their anxiety struggles spring from these first weeks of life. As our children grew, we learned that two of the three were on the spectrum and that anxiety, depression, ADHD, and OCD were also playing a part in their lives. Parents, at least speaking for myself, can’t help but blame themselves for the struggles their children face. The “if only” questions creep in and easily overcome the voices that assure us that it really has nothing to do with us. In the film, Lenore says, “maybe it’s all the pills I’ve been taking that brought this on.” Frank muses aloud about how he used to think that Frankenstein was the monster, but when he got older realized he was the one that made the monster. The aptly named Frank is wondering if his baby’s mutation is his fault, if he created the monster that is terrorizing Los Angeles. I have made plenty of “if only” statements about myself over the years. “If only I hadn’t had to work so much, if only I had been around more when they were little.” Mothers may ask themselves, “did I have a drink, too much coffee, or a cigarette before I knew I was pregnant? Was I too stressed out during the pregnancy?” In other words, most parents can’t help but wonder if it’s all their fault.

At one point in the film, Frank goes to the elementary school where his baby has been sighted and is escorted through the halls by police. He overhears someone comment about “screwed up genes,” which brings about age-old questions of nature vs. nurture. Despite the voices around him from doctors and detectives that say, “we know this isn’t your fault,” Frank can’t help but think it is, and that the people who try to tell him it isn’t really think it’s his fault too. There is no doubt that there is a hereditary element to the kinds of mental illness struggles that my children and I deal with. But, and it’s a bit but, good parenting goes a long way in helping children deal with these struggles. Kids need to know they’re not alone, a good parent can provide that, perhaps especially parents that can relate to the same kinds of struggles. The question of nature vs. nurture will likely never be entirely answered but I think there’s more than a good chance that “both/and” is the case. Around the midpoint of the film, Frank agrees to disown the child and sign it over for medical experimentation if caught or killed. Lenore and the older son Chris (Daniel Holzman) seek to nurture and teach the baby, feeling that it is not a monster, but a member of the family.

It’s Alive takes these ideas to an even greater degree in the fact that the Davis Baby really is a monster, a mutant with claws and fangs that murders and eats people. The late ’60s and early ’70s also saw the rise in mass murderers and serial killers which heightened the nature vs. nurture debate. Obviously, these people were not literal monsters but human beings that came from human parents, but something had gone horribly wrong. Often the upbringing of these killers clearly led in part to their antisocial behavior, but this isn’t always the case. It’s Alive asks “what if a ‘monster’ comes from a good home?” In this case is it society, environmental factors, or is it the lead, smog, and pesticides? It is almost impossible to know, but the ending of the film underscores an uncomfortable truth—even monsters have parents.

As the film enters its third act, Frank joins the hunt for his child through the Los Angeles sewers and into the L.A. River. He is armed with a rifle and ready to kill on sight, having divorced himself from any relationship to the child. Then Frank finds his baby crying in the sewers and his fatherly instincts take over. With tears in his eyes, he speaks words of comfort and wraps his son in his coat. He holds him close, pats and rocks him, and whispers that everything is going to be okay. People often wonder how the parents of those who perform heinous acts can sit in court, shed tears, and defend them. I think it’s a complex issue. I’m sure that these parents know that their child has done something evil, but that doesn’t change the fact that they are still their baby. Your child is a piece of yourself formed into a whole new human being. Disowning them would be like cutting off a limb, no matter what they may have done. It doesn’t erase an evil act, far from it, but I can understand the pain of a parent in that situation. I think It’s Alive does an exceptional job placing its audience in that situation.

Despite the serious issues and ideas being examined in the film, It’s Alive is far from a dour affair. At heart, it is still a monster movie and filled with a sense of fun and a great deal of pitch-black humor. In one of its more memorable moments, a milkman is sucked into the rear compartment of his truck as red blood mingles with the white milk from smashed bottles leaking out the back of the truck and streaming down the street. Just after Frank agrees to join the hunt for his baby, the film cuts to the back of an ice cream truck with the words “STOP CHILDREN” emblazoned on it. It’s a movie filled with great kills, a mutant baby—created by make-up effects master Rick Baker early in his career, and plenty of action—and all in a PG rated movie! I’m telling you, the ’70s were wild. It just also happens to have some thoughtful ideas behind it as well.

Which was Larry Cohen’s specialty. Cohen made all kinds of movies, but his most enduring have been his horror films and all of them tackle the social issues and fears of the time they were made. God Told Me To (1976), Q: The Winged Serpent (1982), and The Stuff (1985) are all great examples of his socially aware, low-budget, exploitation filmmaking with a brain and It’s Alive certainly fits right in with that group. Cohen would go on to write and direct two sequels, It Lives Again (aka It’s Alive 2) in 1978 and It’s Alive III: Island of the Alive in 1987 and is credited as a co-writer on the 2008 remake. All these films explore the ideas of parental responsibility in light of the various concerns of the times they were made including abortion rights and AIDS.

Fifty years after It’s Alive was initially released, it has only become more relevant in the ensuing years. Fears surrounding parenthood have been with us since the beginning of time but as the years pass the reasons for these fears only seem to become more and more profound. In today’s world the conversation of the fathers in the waiting room could be expanded to hormones and genetic modifications in food, terrorism, climate change, school and other mass shootings, and other threats that were unknown or at least less of a concern fifty years ago. Perhaps the fearmongering conspiracy theories about chemtrails and vaccines would be mentioned as well, though in a more satirical fashion, as fears some expectant parents encounter while endlessly doomscrolling Facebook or Twitter. Speaking for myself, despite the struggles, the fears, and the sadness that sometimes comes with having children, it’s been worth it. The joys ultimately outweigh all of that, but I understand the terror too. Becoming a parent is no easy choice, nor should it be. But as I look back, I can say that I’m glad we made the choice we did.

I wonder if Frank and Lenore can say the same thing.

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