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“Twisted Prosperity” Update Now Available for ‘Nightmare Frontier’

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A year after its Early Access launch, Ice Code Games is prepping to have their tactical turn-based strategy and extraction looter title Nightmare Frontier leave Early Access and launch in full. In doing so, the devteam has launched the biggest ever update for the title in “Twisted Prosperity”, bringing with it a radical reshaping in how you navigate the shadows, with survival now demands a sharp eye and even sharper reflexes.

The update introduces the Deadwood, a terrifying new “Fear of Forests” enemy that turns every treeline into a death trap. But you aren’t going empty-handed. The update also introduces a major new gameplay mechanic: during the game’s fast-paced and chaotic battles, players can now rely on a new bullet ricochet system, allowing them to make their shots even deadlier and more precise.

Twisted Prosperity also includes new items, side quests, gameplay tweaks and the expected bug fixes, which are detailed here. No date has been set just yet for Nightmare Frontier to leave Early Access, other than the nebulous Q3 2026 window.

Nightmare Frontier unfolds in an alternate version of 19th-century America, shortly after a mysterious event that forever changed the world. The line between reality and an unknown horror has become blurred, and those who remain are left to uncover what truly happened that night – and what’s behind the titular Nightmare.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Demo Now Available for First-Person Action Title ‘Vampire Hunter: Nightrise’, Coming July 14 [Trailer]

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Over the Moon Games has announced that their upcoming first-person title Vampire Hunter: Nightrise will launch on Steam on July 14. You won’t have to wait until Steam Next Fest next week to get a chance to get your vampire slaying fix in, as the game’s demo is available now.

Touted as “Castlevania meets Tunic,” Nightrise puts players into a vampire’s castle with a single goal: reach him before nightfall. Of course, it’s easier said than done, since you’ll be needing to deal with the castle itself. Rotating fireplaces, moving bookshelves, watching portraits, and hidden passages are open from the start, but they only give way once the player understands how the place works. No keys, only knowledge.

Meanwhile, despite not having a whip, you’re equipped with something just as cool in a stake launcher that pins enemies to walls. You can also fire stakes through flame to ignite them, and even turn the castle’s own furniture into ammunition.

Underneath it all, the player’s faith is a major gameplay mechanic, functioning as as a literal resource that the castle constantly tempts them to trade away for power, quietly shaping how the story ends. As your conviction weakens, the castle’s influence grows stronger. You’ll have to manage faith as carefully as ammunition.

“In Nightrise, almost everything is open to you from the very beginning, if you know how to reach it,” explains Over the Moon Games’ John Warner. “There is something deeply rewarding about learning to overcome an obstacle instead of just finding a key. It creates a real sense of power and wonder. We took huge inspiration from Tunic in that respect, and from Outer Wilds.”

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