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‘Mouthwashing’ Devs Announces Co-op Tank Horror Game ‘Carcass Clad’ [Trailer]

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Wrong Organ is back after the success of Mouthwashing, and are continuing the oddball route with their next title, Carcass Clad. Currently in development for PC via Steam, the game is a three-person cooperative tank horror game where players must work as a team to manoeuver a tank through a war-torn city.

In Carcass Clad, players must master tactile mechanics, communicate under intense pressure, and make their escape. Operating the Yksiö is fully diegetic, requiring each lever, action, and mechanism to be handled manually. Each member of your crew serves a unique role inside the tank. Every action matters. Every mistake spreads.

Against all orders, the crew of the Yksiö have no choice but to cut through the city of Vhorgorod. With no allies left, the only way to survive is to scavenge the dregs of the Ostravyan defenses. What the few who still remain, the most obsessed of them, have accomplished left the streets sick with chimeric growths of gold and body. Masses of divine livestock are adorned onto the husks of their machines, to war again.

Your tank runs on what you can find and what you’re willing to risk retrieving. Fuel and ammunition are scarce. Players must scavenge and make difficult decisions to keep moving. A small misjudgement may cost the crew dearly.

Visibility in the Yksiö is extremely limited. As Kanerva the Commander, you are the eyes and ears of the tank. Use your periscope to identify and range targets. Listen to your radio and chart safe routes through the city, locate useful items and potential threats. Keep a cool head, especially during combat. The tank and your crew survive by your orders.

As Erkki the Gunner, you’re responsible for the Yksiö’s 158mm cannon. Use the inventory carousel to process scavenged supplies and refuel the tank. Keep your scanner trained towards potential threats. Load, aim, and at the perfect moment, and fire from your scarce ammo supply. The enemy is protected, hit them where it hurts.

Powerful but unwieldy, the Yksiö is an extremely easy target when handled carelessly. As Taisto the Driver, fire up your V10 engine to manoeuvre over Vhorgorod’s crumbled remains. Closely manage fuel consumption and allocate power across the tank. Know when to hold steady for a perfect shot and when to shift into high gear and out-flank the enemy. They’ll be trying to do the same thing to you.

The Yksiö is a claustrophobic box of rusted metal and grinding gears. But only inside its walls are you safe from the horrors of Vhorgorod. Stay alert. Keep moving. If you don’t, you’ll discover what’s dwelling in the city – and become a part of it.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Immerse Yourself in Mystery with Narrative-Driven Folk Horror Title ‘The Polar Darkness’ [Trailer]

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The Polar Darkness

Independent developer Horsefly Games has announced their own brand of folk horror with The Polar Darkness, a narrative-driven mystery inspired by Finnish folklore, classic investigative adventures, and cosmic horror. Accompanying the announcement is the first trailer, which offers the first look at the game’s visual style, mystery-driven gameplay, and isolated northern Finnish setting.

Coming to Steam next year, the game is set during the polar night (Kaamos) of 1980s northern Finland. Players take on the role of journalist Emma Järvelä as she travels to the isolated village of Sysiluoma to investigate a controversial revival movement led by a charismatic cult leader and her child preacher. When the child mysteriously disappears during a sermon, and a blizzard cuts off all contact with the outside world, Emma becomes trapped in a community where every resident seems to be hiding a different version of the truth.

The Polar Darkness emphasizes investigation, dialogue, observation, and deduction. Players will question villagers, gather clues, solve environmental puzzles, and piece together a mystery rooted in local history, folklore, and something ancient buried somewhere deep.

“Classic mystery adventures such as Gabriel Knight were a major inspiration,” said Juho Kuorikoski, creator of The Polar Darkness. “I wanted to create a story that captures that sense of investigation, folklore, and slow-burning dread, but through a distinctly Finnish lens.”

The story unfolds across three days using a time-based structure mechanic. Complete tasks and objectives to advance the game’s internal clock. Characters move and events change as time passes, and choices determine what you see and what you miss. Each playthrough reveals a different perspective on the truth.

The game features a distinct visual presentation that combines photographic 2D characters based on real actors to atmospheric 3D environments. Complementing the visuals is a soundtrack heavily inspired by Finnish folk music, composed and performed by Finnish folk artists.

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