Video Games
Players Will Have Multiple Endings in ‘Silent Hill: Townfall’
Other than the September 24 release date, we still haven’t gotten details just yet on Silent Hill: Townfall. However, Konami has at least confirmed one welcome series feature for the upcoming Screen Burn-developed title, with the game having multiple endings for players to discover.
Just in case you missed it, Konami took to X to make it official, with each ending being shaped by player’s choices, with each ending “leaving a lasting emotional impact”. Of course, it’s ridiculous to reveal just how players will arrive at one of the endings, since that’s obviously part of the fun. There’s also no word on how many endings players will have to discover.
For context, last year’s Silent Hill f features five endings, including one involving the series’ long-running “UFO Ending” joke. One would hope that this trope continues with Townfall.
Silent Hill: Townfall centers around Simon Ordell, who is called back to the island of St. Amelia in Scotland to ‘put things right’. What he encounters is a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest. All he has on him besides his clothes are an IV bag and a medical wristband with his name on it. He heads to the town with no leads but the voices from the CRTV he picked up along the way. Venturing deeper and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.
Played entirely in first person, Townfall has players exploring, evading, and ultimately trying to survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
Developed by Screen Burn and co-published by Annapurna Interactive and Konami, Silent Hill: Townfall will release for PlayStation 5, and PC via Steam and the Epic Games Store.
Video Games
‘S.T.A.L.K.E.R. 2: Cost of Hope’ Launches August 20 [Trailer]
GSC Game World will be bringing S.T.A.L.K.E.R. 2: Heart of Chornobyl fans the first expansion next month when “Cost of Hope” launches on August 20. The release will coincide with a new 2.0 update for the game. The devs will release more info on the expansion and the update in the coming weeks.
In Cost of Hope, players once again step into the role of Skif — the protagonist of S.T.A.L.K.E.R. 2: Heart of Chornobyl — as a mysterious PDA signal draws him into events unfolding alongside the main game’s story. Players will explore uncharted locations, encounter unexpected allies and enemies, discover powerful weapons, and experience a new story. With dozens of hours of content, your choices will shape the future of the Zone in this major new chapter of the S.T.A.L.K.E.R. saga.
Launching in line with Cost of Hope will be a “massive” Update 2.0 for S.T.A.L.K.E.R. 2: Heart of Chornobyl. Available as a free update to all owners of the game, the update will upgrade the game to a new version of Unreal Engine 5, as well as bring a variety of new content and improvements.
S.T.A.L.K.E.R. 2: Heart of Chornobyl will launch for PC via Steam, the Epic Games Store and GOG.com, the Xbox Series and PlayStation 5.