Editorials
5 MORE Creepy Places Horror Games Should Visit!
Nearly six years ago, I wrote about eight real places that’d make for some fantastically creepy settings for horror games. From Japan’s eerily silent “Suicide Forest” where hundreds of people have entered and never left, to an old Czechoslovakian cathedral decorated with the remains of tens of thousands of people, it became immediately clear the world we live in is strange and terrifying, and we’re all one GPS glitch away from accidentally venturing into a real-life Silent Hill, valley of rock knives, or an island run by indigenous cannibals, deadly snakes or evil dolls.
With that in mind, here are five more reasons why you should never ever leave the safety of your home, lest you risk losing your life, soul or sanity to one of the seemingly infinite number of abandoned asylums our society just left lying around over the years.

The Catacombe dei Cappuccini, or Capuchin Catacombs of Palermo, is the name that was given to a labyrinthine series of burial catacombs in Palermo, Italy, but don’t be fooled, this is absolutely a dead people jerky meat rack. It began at the end of the 16th century when the first corpse, a Capuchin monk named Fra Silvestro da Gubbio, was mummified inside the crypt alongside about four dozen other friars, who were all mummified so effectively that their faces were still identifiable hundreds of years later.
For centuries, the catacombs welcomed thousands of people into the ranks of the dead, including undergoing the extraordinarily effective mummification process — after a small donation, naturally — until its official closure in 1880. It’s only accepted two bodies since then, with the most recent being two year-old Rosalia Lombardo, who’s since claimed the unfortunate title of “world’s most beautiful mummy,” in case you’ve ever wondered if traveling the world playing Hot or Not with mummies was someone’s actual job description.
Suspended somewhere between life and death, the Capuchin Catacombs have become a popular, albeit delightfully macabre, tourist destination for a myriad curious artists, poets and philosophers, among them the famous Italian poet Ippolito Pindemonte who wrote of it in the Dei Sepolcri, “Death looks at them and it seems to have missed all shots.”

In addition to the otherworldly and decidedly sinister atmosphere the Ghost City of Fengdu always exudes, this place is proof that China is better than us. Even their ghost towns are superior to ours. Have you visited an American ghost town lately? They’re mostly trash and graffiti that form a general town-like structure, and not a single one of them are as photogenic as Fengdu, unless you fancy pictures of tumbleweeds, broken dreams and used heroin needles.
Woah, that got sad fast. Sorry about that.
What’s neat about Fengdu is how it’s both a tourist attraction and a spiritual hub the dead must travel to so they can endure an intense screening process that sounds more or less like a DMV for dead folks. The belief is the dead must pass through three tests before they can move on. The “Nothing-To-Be-Done-Bridge” tests their morality, the “Ghost Torturing Pass” has them present their sins for judgment, then they have to do the Flamingo outside the Tianzi Palace for three minutes or be sent to Hell.
“But Adam, I’m no ghost!” you say? Well, it’s not just a scenic spot the dead can gather at for strenuous exams or to shop for fresh meat bags to cling to so they can siphon their life essence, it’s also a strangely haunting lesson in morality for the living.
Scattered about the massive complex are statues depicting an impressive cast of wholesome characters, such as the man who got over-turnt, the oversexed man, and two boys who appear to be taking turns spanking each other’s bare bottoms. Are you motivated to do good yet?

All you really need to know about the Sanctuary of Tophet in Tunisia to understand why I felt I had to include it here is that it was once the spot where many drummers would come to make music, music that was used to drown out the dying screams of thousands of children the Carthaginians once brought there to be burned alive. It’s also the home of a Roman necropolis.
“Sanctuary” seems like an odd label for what was basically an enormous bonfire made of kids, for kids, and so does the erroneous belief that burning scores of living children before they’re old enough to be allowed to see a PG-13 movie — that wouldn’t be invented for a few thousand more years — is going to please any deity that’s worth pleasing.
‘Tophet’, I should mention, is Hebrew for ‘place of burning’, though a more accurate description would go something like ‘place of-FUCK ME THAT’S A LOT OF URNS’. Since this Sanctuary for Shitty Old Beliefs was discovered by archaeologists nearly a century ago, it’s produced more than 20,000 urns filled with the ashes of children.

“20,000 urns filled with the ashes of children” isn’t a particularly enjoyable sentence to have to read, and you’ve done it twice now. If life had achievements, you would’ve just earned the saddest one. Let’s celebrate that feat with a look at Kampung Monyet, or “Monkey Village”.
Don’t you dare laugh. Don’t even crack a smile. See, these aren’t ordinary monkeys, whatever that even means. No, these furry freak shows are the monkey equivalent of a modern failed circus performer, if that sad individual was also mentally unhinged and prone to wearing inordinately creepy baby doll mask. I wish I made that up. I didn’t. And if you think that’s frightening, wait until you see the gaggle of nightmare monkeys I’ve trained to wait for you in the gallery below.
These foul creatures once had a purpose in providing some much-needed entertainment to poor slum kids back in the 80s. It’s easy to picture the delight on a child’s face as they watch a costumed macaque dancing around — so easy, you can almost forget about the tens of thousands of kids from earlier. You know, the ones who died unimaginably painful deaths at the hands of extremely stupid adults. Remember them? Me neither! They probably deserved it, those rabble-rousers.
I think we can all agree those masked monkeys are right up there with Rick Astley and everything everyone ever wore on the list of things the 1980s can promptly take the fuck back.

Compared to the other places on this list, the ‘City of the Dead’ in Dargavs, Russia is like one of those fancy new playgrounds with the free salt water taffy dispensers that aren’t really a thing, even though they absolutely will be if you vote for me, Adam “Eh?” Dodd, as your new Mayor of Bloody Disgusting.
What’s interesting about Dargavs, aside from the creepy moniker its been given by the locals, is no one seems to know why it exists. The site is a necropolis — hence the name — with numerous tombs hidden beneath it, but there’s no record left to explain the significance of the nearly 100 huts that pepper the surface, or why they’re in such an isolated spot deep within the Caucasus mountains.
There’s more, but first, some bad jokes: I bet their HOA meetings are… lively. I’d move there, but I heard the rent is ghoulish (thanks Jon!) Or hey, what do City of the Deadites ask to borrow a cup of? Sugar? No, you dumb idiot! Salt! Get it – cause ghosts?
Locals have been burying their dead in Dragovs for hundreds of years, with the earliest mention of it dating back to the fourteenth century. The huts are void of any human life, obviously, with window-esque holes that weren’t for spying on neighbors, but rather, for dumping deceased loved ones along with any garbage they accumulated back when they still had hopes and dreams.
Another mystery that has yet to be solved is the purpose of the boats that house the dead in the tombs beneath Dragovs, or how they got there. The most likely answer is they believed their dead had to cross a river in the afterlife, similar to the river Styx in Greek mythology, the Sanzu River in Buddhism, or the Vaitarna River in Hinduism.
That’s it. A fifth list of freaky places to make you question whether it’s really worth leaving your house to get groceries when you can just order them online. It’s probably safe where you live, surely there’s no masked monkey waiting under your bed, or in your cabinet, closet, car, pants pocket, or waiting silently behind you.
Editorials
Neon-Soaked Cult Classic ‘Vamp’ Starring Grace Jones Still Has Bite 40 Years Later
College kids, strippers and vampires—those were Donald P. Borchers’ only requirements when he approached Richard Wenk about writing and directing a movie for New World Pictures. As requested, Wenk cooked up Vamp (1986), a tailor-made blend of the decade’s teen movie craze as well as its horror boom.
Grim and earnest stories were still very much a part of the ’80s horror landscape, yet Vamp is something of a comedy. One difference between it and, say, Saturday the 14th, though, is the former avoids using schtick. Wenk’s movie proves that horror comedies also don’t have to subtract thrills from their recipes. Of course, it takes a minute before reaching that point; college antics and culture shocks preface this one macabre misadventure.
Vamp‘s initial setup is apt for a typical college-set, sex-driven comedy; to bribe their way into a fraternity house, two pledges (Chris Makepeace, Robert Rusler) go looking for some adult entertainment. Without wasting time on any further exposition, the characters embark on an all-in-one-night trip that quickly detours into terror.
To procure their elusive MacGuffin—a stripper willing to gyrate for some frat boys—Keith (Makepeace) and AJ (Rusler), plus a third wheel named Duncan (Gedee Watanabe), trade the safety of their remote college campus for the seediness of some unnamed city. The setting is recognizably L.A. by day, but as soon as night falls, downtown, along with the characters, slips into a kind of surreal universe. Director of photography Elliot Davis gave this early entry on his prolific résumé an unusual yet distinctive look; that Mario Bava-esque, magenta-green lighting is omnipresent, so much so that it’s almost its own character.

Chris Makepeace and Robert Rusler in Vamp
The faint comparisons to Martin Scorsese’s After Hours are merited, although not just because of Vamp’s distinguishing nighttime aesthetic. Save for the primary characters, the supporting roles in Wenk’s movie are also quite colorful and transactional in their behavior. The difference here, though, is the additional urge to ruin Keith and his friends at every turn. Some of that harm is humorous and tolerable enough, whereas the moment Vamp dishes out its first fatality, it’s abundantly clear how this movie qualifies as horror.
Vamp falls into that category of horror movie that reveals its genre with a scream rather than a series of whispers. The opening scene can function as a hint of what lies ahead—things are not at all what they appear to be—but otherwise, Wenk is more than happy to hold off on the horror. When that time does come, though, it catches the viewer off guard. In addition to the pure shock value is that sudden decision to upend the movie’s foremost feature. Or so it would seem.
If afraid of major spoilage, those new to Vamp would be wise to stop reading here. There’s just no skirting around the fact that the central fellowship in this buddy movie hits a serious snag when AJ is killed. That development causes the story to become more of a “long, bad night” journey for Keith and his romantic interest. So while Wenk scores points for subverting expectations, there is also a touch of sadness in his decision. Because if Vamp does anything well, it’s making the characters likable.
Something that comes easily to Vamp—and other teen horror movies from this same era—is its ability to invent young characters worth caring about, or at the very least, are interesting and not so immediately off-putting. More impressive is how Wenk did all this without actually fleshing out those characters. Still and all, Keith and his kind are a grade above cookie-cutter, and in some cases, aren’t completely devoid of growth.

Grace Jones in Vamp
Vamp appeals with an assorted cast of characters. No two are the same, nor are they operating on the same wavelength. The cinematically extroverted AJ, whose actor conveyed charm and vulnerability in near equal amounts, comes alive when he’s at his most undead. Makepeace then makes the chronically cautious Keith a sympathetic fellow, even as he’s more and more affected by the night’s bizarre events. Meanwhile, Duncan is indeed the designated loser of the whole bunch, but Watanabe still manages to humanize him. As a bonus, the role didn’t require him to pull a Long Duk Dong.
As for Dedee Pfeiffer, she is plain adorable as the mysterious After Dark server nicknamed “Amaretto”. She spends all night fixing her dress strap while at the same time trying to get Keith to remember how he knows her. As their offbeat romance grows, it becomes another highlight of this movie. Whether or not Pfeiffer’s character is really a vampire also creates some welcome tension in the story.
Like a lot of its contemporaries, Vamp went on to become a bit of a cult classic. That current status is determined by several factors, but without a doubt, the casting of Grace Jones is the most considerable. The image of her writhing on that unique-looking chair, a Keith Haring original, springs to mind whenever this movie is brought up.

Chris Makepeace, Billy Drago and Paunita Nichols in Vamp
Prior to that first display of unequivocal horror, local vampire queen Katrina (Jones) took to the stage and delivered a strip show like no other. One would expect nothing less from that renowned model and performance artist. By now reports of Jones’ tardiness on set are no secret, yet it’s also hard to deny her commitment to the part of Katrina. It was, in fact, Jones who took charge of her character’s appearance—on top of Haring painting her body and that now-iconic chair, she had Andy Warhol handle her costuming. And not too many actors could seize a room’s attention without saying a single line of dialogue.
In 2022, Vamp received a retrospective novelization from Encyclopocalypse. This literary union of preexisting source material—Wenk’s original screenplay—and new ideas from author Christian Francis amounts to a more comprehensive visit to the After Dark Club. The basic story there is no different than what’s shown on screen; however, Francis gets creative with the characters’ origins and designs, and he enhances a number of key scenes.
The novelization expands on the urban and social decay of the main setting, and supplies a background for the After Dark Club. Sandy Baron’s character, Katrina’s emcee and familiar, is given ample motivation for sticking around; up until the fiery end, he is loyal to his friend and former business partner “Squeak”, who looks like he was “fed through a combine harvester, and left as nothing more than a heap of mangled remains”. Then there is Billy Drago’s character Snow, the leader of a street gang called The Dragons. His reason for menacing Keith and AJ is more altruistic than in the movie; he and his peers act tough to scare off any potential food for the vampires.

Lisa Lyon in Vamp
If not for all the backstories, Francis’ Vamp would be a hell of a lot shorter. Instead, this tie-in read dives into how AJ met Keith—the orphaned Anthony Joseph hailed from a broken home back in Brooklyn—and how their friendship flourished over the years. Keith’s archership is no longer just an assumed part of his entire being; it’s a confidence-building extracurricular for a boy who got picked on before coming into the protection of the new kid in town. These supplemental, in-depth looks at the protagonists, plus their close connection, are maybe unnecessary. The movie already did a fair and concise job of addressing their platonic intimacy without the need for flashbacks and insights, specifically in that scene where AJ lays it all out as he sacrifices himself.
Where the novelization gets off course is its approach to the minor characters. Intermittently backstorying the likes of Katrina’s indentured servants, Seko (Leila Hee Olsen) and Vlad (Brad Logan), ends up disturbing the flow of the writing. Was it absolutely essential that readers know Vlad was the Grand Duke of the House of Romanov, or how Snow’s accomplice Maven (Paunita Nichols) became so dentally challenged? No, not really. However, one’s mileage with these random biographies may vary.
The novelization is a more substantial experience, but for a movie like Vamp, less is more. And as plentiful as they are, it never simply coasts on its campy charms, either. The character work sits comfortably in that realm between cursory and meticulous, the script is sharper than first realized, and Greg Cannom’s vampire makeup is straightforward yet effective. Most of all, the movie didn’t squander its out-of-the-box concept. Richard Wenk made his vision of a “comic nightmare in which just about anything that can go wrong does” come true, and it is very enjoyable.



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