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A Definitive Ranking of the ‘Resident Evil’ Games

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Back in April, we here at Bloody Disgusting celebrated Resident Evil Week, a completely made-up event that gave us an excuse to write as many Resident Evil articles as we possibly could (seriously, it was so much fun). Three months later, Jonathan gave his ranking of all of the core games in the franchise. At the time he had not finished playing Resident Evil 0, despite having live-streamed his playthrough of the HD remaster back in January (for shame, Jonathan).

This week saw the re-release of the critically acclaimed entry Resident Evil 4 onto the PlayStation 4 and Xbox One consoles, essentially making it available on every post-GameCube console (PlayStation 2 in 2005, Wii and PC in 2007 and XBox 360 and PlayStation 3 2011). This concludes the re-releases of the last three numbered entries in the franchise to this generation’s consoles. Now where’s my Resident Evil 2 remake?

Someone commented on my Instagram post about the games (Resident Evil 0, 1, 4, 5 and 6 are now all available on PlayStation 4 and Xbox One, in case you didn’t know), remarking that she preferred Resident Evil 6 to Resident Evil 5, and I audibly gasped. To each their own, of course, but I thought it was a fascinating opinion. I wanted to chime in with my ranking of the numbered entries in the franchise (including 0, Barkan).*

*This is merely my opinion and by no means a definitive list. Sorry for the misleading title, but no opinion-based ranking can ever really be deemed “definitive.”


7. Resident Evil 6

To be clear: I don’t hate Resident Evil 6 like so many other people seem to. I love the story and love the direction it takes the narrative of the franchise. The interwoven storylines are also fun to piece together, but this installment has an identity crisis. Capcom clearly didn’t know what type of a game they were trying to make. They didn’t even know who they were making it for. To make the decision easier on themselves, they decided to make four mini-games in one. Leon’s campaign is the most Resident Evil-y of the four, with Chris and Jake’s campaigns being pale imitations of a Call of Duty game. Ada’s bonus campaign provided some thrills, but as a whole the didn’t make for a cohesive experience.

The game is so bloated with a main story that takes about 22 hours to complete (almost twice as long as Resident Evil 5‘s main campaign), making it the only game in the franchise that I didn’t want to finish (I did, mind you). Excess was RE 6′s biggest sin. Hopefully Capcom has learned their lesson for the upcoming Resident Evil VII.

Ranking Resident Evil


6. Resident Evil 3: Nemesis

There isn’t a bad game in the franchise from this point forward. At this point it’s just a matter of personal preference. That being said, I may lose some of you with this entry, and I understand why. Nemesis is a classic game. It features one of the most notorious villains in video game history and brings back Jill Valentine, the heroine of the first game, in the most impractical outfit that could be used for zombie slaying. Her co-star Carlos Oliveira is also one of the blandest partners in the franchise.

Nemesis a total badass and he’s the star of the show here. Unfortunately, he overshadows pretty much everything else about the game and gets to be downright annoying after a while. There isn’t really anything else in this sequel that is particularly memorable. It takes place in the same setting as Resident Evil 2 and almost feels like the exact same game, albeit with better graphics. The “choose your own adventure” aspect that was added in to this game (and wisely left out of subsequent installments) felt a little too gimmicky at times. Overall Resident Evil 3 is a notable installment but somewhat forgettable. But, you know, Nemesis. Woo hoo.

Ranking Resident Evil


5. Resident Evil 0

Resident Evil 0 was released just 8 short months after the 2002 GameCube remake. While the graphics do impress and many of the creatures are terrifying (I dare you to make it through a humanoid leech confrontation without getting chills), it all too often suffers from prequel syndrome and a laughable main villain.

The partner zapping system, while innovative for the first hour or so, grew to be rather pointless. With the exception of the handful of moments where you had to split up the characters, there was no need to include two characters in the main story. In fact, Rebecca just isn’t interesting enough of a character to carry a whole game. Still, it was the last game in the main franchise to truly feel like a survival horror game, but its and the remake’s) less-than-expected sales led Capcom to move in a different direction for Resident Evil 4.

Ranking Resident Evil


4. Resident Evil 5

Many fans of the franchise have an aversion to Resident Evil 5, and it’s easy to see why. This was the game to fully convert the franchise into an action-oriented series. It’s spoken about with such negativity today that you probably wouldn’t believe that it received critical acclaim when it was released back in 2009 (it sits at a comfy 86.32% on Game Rankings). Resident Evil 5 isn’t a particularly scary game and it features an extremely annoying partner in Sheva Alomar if you play solo. She wastes ammo and uses all of your health items. It’s a pain in the ass and will cause you to die more often than not. This problem disappears if you play with a friend, making for a much better experience.

All of that being said, I can’t help but sort of love this game. Chalk it up to nostalgia. I spent a whole year in college playing the main campaign co-op with my then-boyfriend. We probably played through it about 4 or 5 times, constantly replaying chapter 4-1 to get the plethora of treasures present in the mines to upgrade our guns all the way to unlimited ammo. The game took risks like setting the whole game in daylight, giving the franchise its most absurd climax setting (a volcano) and frequently embracing its campy side (the rock punch will forever be the laughing stock of the game). It’s all very different for Resident Evil, but damn if it isn’t a helluva lot of fun (and makes for the one of the best co-op experiences you’ll ever have). Resident Evil 5 is a good game. It’s just not a good Resident Evil game.

Ranking Resident Evil


3. Resident Evil 2

Now we’re getting to the good stuff. Resident Evil is the rare instance in which a sequel improves upon the original. By expanding the setting of the game to the entirety of Raccoon City, Resident Evil 2 increased the number of opportunities to scare the pants off of its players. New monsters were introduced, the most memorable of which being the notorious Licker. New characters were introduced in fan favorites Leon S. Kennedy and Clair Redfield (sister of Resident Evil’s Chris). The zapping system in this game is a much more effective version of the one employed in Resident Evil 0, which is surprising considering it was released four years prior to that game.

The boss fights ranged from giant alligators in the sewers to egomaniacal doctors who tested their own experiments on themselves. If Resident Evil 2 has a flaw it’s that it follows the blueprint of the first game a little too closely, even mimicking its final countdown during the climax (almost all of the games will employ this gimmick). It also doesn’t have the benefit of being a landmark game like the first one was, but that is no fault of its own. Resident Evil 2 has the distinction of being one of the best video game sequels of all time, and that is no small feat.

Ranking Resident Evil


2. Resident Evil 4

Resident Evil 4 is the make-it-or-break-it game in Capcom’s lucrative franchise. Following the disappointing sales of Resident Evil 0 and the 2002 GameCube remake of the first game, Capcom decided to take the franchise in a new direction, and thus Resident Evil 4 was born. It has the distinction of being the best-reviewed game in the franchise but it also marks the franchise’s shift away from survival horror. For some reason, fans hold that against the game. That’s not really fair. You can’t say a game is bad because of what came after it. If you worked at Capcom and saw the sales for the survival horror GameCube remake and compared them to the sales of Resident Evil 4, you might have thought that shifting the franchise to a more action-oriented genre would have been a good idea too.

Resident Evil 4 was a revelation when it was released in 2004. It features some of the franchise’s best set pieces, the most thrilling of which happens in the first hour of the game when you must face a horde of Ganados (including one individual Ganado wielding a chainsaw) in a small village. My only real issue with the game is that it is, for the most part, a completely standalone story that doesn’t really do much to advance the narrative of the franchise. It’s a minor quibble, but it’s why the game has never been my personal favorite.

Ranking Resident Evil


1. Resident Evil (2002 GameCube Remake)

In all honesty, I don’t even count the 1996 PlayStation game as a part of the franchise anymore. The 2002 GameCube remake is so good that it completely relegates the original into obscurity. The REmake is one of the scariest games ever made. There is no argument about it. Yes, it features  those godawful tank controls (though the 2015 remaster offered an alternate control scheme), but those controls add to the tension of the game.

Capcom didn’t just give the original game a fresh coat of paint. They completely overhauled the game, adding new bosses like the invincible Lisa Trevor, new areas of the mansion to discover, and upgraded villains in the Crimson Heads. One of the most memorable sequences of the game comes when you have to walk (not run, or you’ll risk detonation) an explosive device through a series of halls filled with the corpses of zombies you killed earlier. There’s a 9/10 chance that those zombies will resurrect as the extremely agile and fast-paced Crimson Heads.This is survival horror at its finest and the ultimate experience in grueling terror (suck it, Evil Dead).

Ranking Resident Evil

How do you rank the games in the franchise? Let us know in the comments below! And be sure to check back next year when I update the list to include Resident Evil VII.

A journalist for Bloody Disgusting since 2015, Trace writes film reviews and editorials, as well as co-hosts Bloody Disgusting's Horror Queers podcast, which looks at horror films through a queer lens. He has since become dedicated to amplifying queer voices in the horror community, while also injecting his own personal flair into film discourse. Trace lives in Austin, TX with his husband and their two dogs. Find him on Twitter @TracedThurman

Editorials

‘A Haunted House’ and the Death of the Horror Spoof Movie

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Due to a complex series of anthropological mishaps, the Wayans Brothers are a huge deal in Brazil. Around these parts, White Chicks is considered a national treasure by a lot of people, so it stands to reason that Brazilian audiences would continue to accompany the Wayans’ comedic output long after North America had stopped taking them seriously as comedic titans.

This is the only reason why I originally watched Michael Tiddes and Marlon Wayans’ 2013 horror spoof A Haunted House – appropriately known as “Paranormal Inactivity” in South America – despite having abandoned this kind of movie shortly after the excellent Scary Movie 3. However, to my complete and utter amazement, I found myself mostly enjoying this unhinged parody of Found Footage films almost as much as the iconic spoofs that spear-headed the genre during the 2000s. And with Paramount having recently announced a reboot of the Scary Movie franchise, I think this is the perfect time to revisit the divisive humor of A Haunted House and maybe figure out why this kind of film hasn’t been popular in a long time.

Before we had memes and internet personalities to make fun of movie tropes for free on the internet, parody movies had been entertaining audiences with meta-humor since the very dawn of cinema. And since the genre attracted large audiences without the need for a serious budget, it made sense for studios to encourage parodies of their own productions – which is precisely what happened with Miramax when they commissioned a parody of the Scream franchise, the original Scary Movie.

The unprecedented success of the spoof (especially overseas) led to a series of sequels, spin-offs and rip-offs that came along throughout the 2000s. While some of these were still quite funny (I have a soft spot for 2008’s Superhero Movie), they ended up flooding the market much like the Guitar Hero games that plagued video game stores during that same timeframe.

You could really confuse someone by editing this scene into Paranormal Activity.

Of course, that didn’t stop Tiddes and Marlon Wayans from wanting to make another spoof meant to lampoon a sub-genre that had been mostly overlooked by the Scary Movie series – namely the second wave of Found Footage films inspired by Paranormal Activity. Wayans actually had an easier time than usual funding the picture due to the project’s Found Footage presentation, with the format allowing for a lower budget without compromising box office appeal.

In the finished film, we’re presented with supposedly real footage recovered from the home of Malcom Johnson (Wayans). The recordings themselves depict a series of unexplainable events that begin to plague his home when Kisha Davis (Essence Atkins) decides to move in, with the couple slowly realizing that the difficulties of a shared life are no match for demonic shenanigans.

In practice, this means that viewers are subjected to a series of familiar scares subverted by wacky hijinks, with the flick featuring everything from a humorous recreation of the iconic fan-camera from Paranormal Activity 3 to bizarre dance numbers replacing Katy’s late-night trances from Oren Peli’s original movie.

Your enjoyment of these antics will obviously depend on how accepting you are of Wayans’ patented brand of crass comedy. From advanced potty humor to some exaggerated racial commentary – including a clever moment where Malcom actually attempts to move out of the titular haunted house because he’s not white enough to deal with the haunting – it’s not all that surprising that the flick wound up with a 10% rating on Rotten Tomatoes despite making a killing at the box office.

However, while this isn’t my preferred kind of humor, I think the inherent limitations of Found Footage ended up curtailing the usual excesses present in this kind of parody, with the filmmakers being forced to focus on character-based comedy and a smaller scale story. This is why I mostly appreciate the love-hate rapport between Kisha and Malcom even if it wouldn’t translate to a healthy relationship in real life.

Of course, the jokes themselves can also be pretty entertaining on their own, with cartoony gags like the ghost getting high with the protagonists (complete with smoke-filled invisible lungs) and a series of silly The Exorcist homages towards the end of the movie. The major issue here is that these legitimately funny and genre-specific jokes are often accompanied by repetitive attempts at low-brow humor that you could find in any other cheap comedy.

Not a good idea.

Not only are some of these painfully drawn out “jokes” incredibly unfunny, but they can also be remarkably offensive in some cases. There are some pretty insensitive allusions to sexual assault here, as well as a collection of secondary characters defined by negative racial stereotypes (even though I chuckled heartily when the Latina maid was revealed to have been faking her poor English the entire time).

Cinephiles often claim that increasingly sloppy writing led to audiences giving up on spoof movies, but the fact is that many of the more beloved examples of the genre contain some of the same issues as later films like A Haunted House – it’s just that we as an audience have (mostly) grown up and are now demanding more from our comedy. However, this isn’t the case everywhere, as – much like the Elves from Lord of the Rings – spoof movies never really died, they simply diminished.

A Haunted House made so much money that they immediately started working on a second one that released the following year (to even worse reviews), and the same team would later collaborate once again on yet another spoof, 50 Shades of Black. This kind of film clearly still exists and still makes a lot of money (especially here in Brazil), they just don’t have the same cultural impact that they used to in a pre-social-media-humor world.

At the end of the day, A Haunted House is no comedic masterpiece, failing to live up to the laugh-out-loud thrills of films like Scary Movie 3, but it’s also not the trainwreck that most critics made it out to be back in 2013. Comedy is extremely subjective, and while the raunchy humor behind this flick definitely isn’t for everyone, I still think that this satirical romp is mostly harmless fun that might entertain Found Footage fans that don’t take themselves too seriously.

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