Editorials
‘Final Destination’ – Death and the Inescapable Boogeyman
The Final Destination series is one of the most fun and entertaining horror franchises out there. The first film was released back in 2000 and since then, the series has grown to spawn four sequels (most of which are good) and a devoted fanbase. Each film focuses on a different group of people being stalked by Death after they have narrowly managed to avoid certain doom in some sort of horrific accident. The series is massively fun – always delivering a thrilling experience, while never taking itself too seriously.
Taking a page from the slasher genre and using it to write its own rules, the series employs an ever-present, yet somewhat unconventional boogeyman – Death itself. Though never actually personified, Death is a presence throughout each of these stories, stalking around, silent and unseen by all. It influences the scene and the characters’ surroundings to build elaborate traps to ensnare its unsuspecting victims. The basis for the series revolves around Death having a very specific plan – a design. Everyone has their own appointed time to die, and if circumstances cause that plan to go awry, Death must correct the mistake.
Each film focuses on a group of people who manage to elude their own deaths as a part of a major catastrophe, only to find themselves targeted by the mysterious reaper in the weeks following the event. They are hunted down one by one and eventually succumb to a fate they thought they had avoided. Death is a tricky hunter though, and it lays traps that are not easily avoided. Red herrings, complex setups and out of nowhere turns surprise the victims in their final moments. It is these sequences that make the films such a blast to watch. As it happens, Death can be massively entertaining when it designs an elaborate mousetrap around its victims when they think they are the least vulnerable.

But as much fun as the series is, it also works on a more somber level. More than other horror franchises, there is a truth at the center of it. And that is that death is inevitable. That every single one of us will die. The characters in these films seek to escape their deaths, but really, the only victory that can be achieved is putting them off. The punchline of these films is that when you least expect it, Death will circle back around and cross you off of its list once and for all. But even if these characters were to succeed in their quest and Death were to bow and admit defeat, it would be a temporary victory. Death will always return eventually. Even if you don’t mess with death’s design, it will come for you one day. It is a certainty.
As Tony Todd’s recurring character Bludworth notes in the first entry, “In death, there are no accidents. No coincidences, no mishaps…and no escapes. What you have to realize is that we’re all just a mouse that a cat has by the tail.”

We talk a lot about how horror films allow the audience to examine and accept our own mortality in a safe environment. By seeing the deaths of characters acted out onscreen from the comfort of a theater chair or our own couch, we are able to process the fact that as mortal beings, we will one day die. The Final Destination series is perhaps the most direct application of this theory. One way or another, be it today, next month or 50 years from now, we will have to face Death. Granted, we might not all be accidentally stabbed when a knife falls from the butcher block underneath the towel we were trying to grab to stop the bleeding from a glass shard embedded in our neck when the vodka we were drinking caused our computer monitor to explode and start a fire, but we will, at some point in time, bite it. Plain and simple. Death will come for every one of us.
That inevitability is part of what makes this series so enjoyable, in a way. If death is a certainty and is ultimately unavoidable, then we are allowed to have a bit of fun with the concept. And the Final Destination films embrace that sense of fun head-on. The kill sequences are fantastic, always beginning with a slow build of suspense as Death lays its elaborate traps and then springs them in the craziest way possible. The onscreen deaths range from clever and complex to borderline ridiculous. Tanning beds, trains, weights, elevators, nail guns and lasers (among other things) are all implements of destruction at one time or another. Death has a rather twisted sense of humor, and it is clear that it enjoys its work almost as much as we do. Ultimately, this all serves not only as a means to entertain, but to keep things from getting too heavy and allow us to pull back a bit and simply enjoy ourselves in the knowledge of our own mortality.
Editorials
Meet the Actors Who Brought the ‘Backrooms’ Still Life Monsters to Life [SPOILERS]
Judging from the unprecedented box office success of Kane Parsons’ Backrooms adaptation, you’ve likely already seen the liminal horror hit that managed to make audiences afraid of empty hallways and bad wallpaper. And now that so many of us have already entered the yellow labyrinth (some of us more than once), the time has come to discuss the spoiler-filled details that make the movie so fascinating in the first place.
And if there’s one element here that makes the Backrooms movie stand out from any previous lore/mythology, it has to be the genius addition of the Still Life entities. Warped recreations of real people that somehow wandered into the Complex, these misremembered creatures are responsible for some of the most disturbing imagery of 2026 – as well as laugh-out-loud memes created by one of the film’s very own concept artists.
However, true to Parsons’ word that the movie would rely heavily on practical effects, each of these distorted monsters was brought to life by real actors under heavy layers of makeup and prosthetics (with the occasional splash of CGI enhancements). While Anora and If I Had Legs I’d Kick You actress Ivy Wolk wasn’t among these performers, despite what Letterboxd might have you believe, the creature cast did benefit from veteran players with plenty of genre experience.

For starters, Alien: Romulus alumni Robert Bobroczkyi (who previously brought that film’s horrific Offspring to life during its most memorable sequence) plays the flick’s main antagonist, the Still Life version of Captain Clark. And though there was some obvious CGI involved in making the character’s peg-leg and nightmarish face more believable, Bobroczkyi’s monstrous performance and his natural 7’7″ frame helped to make that final chase sequence a clear highlight among this year’s genre offerings.
The film’s Texas-Chain-Saw-inspired “dinner” scene also features a freaky collection of less-aggressive Still Life creatures in the form of the Bearded Man, the Red-Headed Woman and, strangest of them all, the cheekily named “Archibald Leland Sutter Still Life” (who earned this title among fans and crewmembers as a reference to his apparent affinity for lamps).
While this was the first major horror outing for both Patrick Baynham (The Bearded Man) and Dana Mahmood (Archibald), Rhiannon Roberts has worked as a stunt performer in everything from Yellowjackets to HBO’s The Last of Us adaptation – which is probably why The Red-Headed Woman is the most active out of Clark’s impromptu “family.” That being said, the Archibald Leland Sutter Still Life is my personal favorite of the bunch simply because his anachronistic outfit suggests that the Backrooms phenomenon might be a lot older than the Async Foundation. I also love how hard he tries to be helpful with that little light of his!

That might be it for the Still Life entities, but I think horror fans will also be pleased to hear that the film’s Found Footage prologue stars none other than Resident Evil: Welcome to Raccoon City star Avan Jogia as Naren Warne – and American Mary herself Katharine Isabelle also shows up in a blink-and-you’ll-miss-it cameo at Mary’s house party towards the middle of the story (though I have a feeling that she originally had a bigger part that was likely cut for time).
At the end of the day, Parsons’ Backrooms may have been an auteur-driven project motivated by the young director’s unique take on the classic creepypasta, but film has always been a collective artform, so it’s fun to see just how many talented performers it takes to bring this kind of supernatural nightmare to life in a way that connects with so many people.

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