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[Editorial] Why Rhythm-Action Game ‘Thumper’ is a Hypnotic Nightmare

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In Thumper, there’s just you. A chrome-plated beetle that moves at high speed, always on the edge, attempting to escape. Tight corners that would be impossible to traverse by a human being lock you onto the game’s hellish highway, forcing you to stay on the beat and react fast. There are spikes and snakes to avoid. There’s also a certain enemy that demands perfect precision several times in a row, or see you scrubbed from existence via an inescapable laser. Intimidating bosses roam each stage as well. Everything tries its best to stop you mechanically, but it’s right inside your head where Thumper struck its needle.

The influence of the rhythm games genre is used for tormenting the player with all kind of negative emotions, with a promise of nailing a high score and, eventually, becoming better. Fear, uncertainty, nerves, and never-ending pressure due to exigency are constant. And there’s a reason why the developers decided to label their project as “rhythm violence”. It’s not so much about seeing the beetle using its own body to rail on obstacles or performing jumps with as much strength as it can get from its tiny wings. But rather, what the experience altogether does to the player.

 The tutorial, a mere facade used by the game to turn itself into an unknown visitor of your mind, takes the theory into practice in mere seconds. It lets you in on the basics, repeating a few patterns you’ll be seeing often in the upcoming levels, and immediately stops holding your hand. Everything becomes more and more complicated, and by the time you get through the finish line, you’re left speechless.

Anything that can give you a quick exit has been thought by the developers to prevent you from doing so. Although you will fail often, respawning is immediate, and there isn’t enough room for respite except for merciful, yet scarce, breaks in between sections. You can always pause and exit the game, of course, but there’s a seductive element to its movement that grasps you.

There’s still predominantly a rhythm game underneath the nightmare. The scoring system will remind you of that in every single section you manage to survive, granting you different grades based on your performance. If you get hurt or happen to miss a platform, you can say goodbye to an S grade. But if you manage to perform above average, doing perfect turns, that are seemingly impossible due to high speed and the quick reflexes they require, they’ll get you a nice, satisfying bonus each time.

Thumper wants you to perform at the best of your capacities and isn’t afraid to push you back often, demanding even more from you on the next stage. It always appears keeps you on a leash, distracting you by score leaderboards and a search for perfection that comes tied with the genre, only to cause punishment if you don’t only meet, but exceed on its standard.

I played it for the first time when it launched on PC back in 2016 , and I’ve recently picked it up again for my Switch. For a moment, I thought I had gotten over the fear and anxiety I felt during that one initial playthrough. But I got sucked in again as it were the first time.

Playing games in bed have come almost a routine thanks to the console’s nature, but Thumper is the first to cause a disturbance in a moment that is supposed to be relaxing after a long day of work. It forces me to sit down in bed, dedicating my full attention. Regardless of the weather outside, I can’t help but start sweating in less than half an hour. It drags you into the screen in much the same way a massive open-world is able to, but instead of wonder and discoveries, you feel trapped.

Music and sound design play a big part of this, meshing together in a way that’s terrifying to witness. Every time a new platform or turn is approaching, you hear a distinct sound attributed to it. If you wear headphones and pay enough attention, you might be able to prepare your fingers ahead of time. But it’s also how the audio revolves around you, blasting primitive, eerie sounds and marching drums that become more intense as you progress.

It manages to create a strange connection that certainly drifts away from your regular rhythm game. The feeling of wanting to overcome the challenges upon you is there, but you don’t have a selection of difficulties to rely on for practice. There aren’t any rock or pop songs in there, either. Rather, there’s the company of a dedicated soundtrack that is so in touch with the game you can almost feel it.

Thumper remains true to the definition of a nightmare. It feels like something that only the darkest corners of your mind could make, defying speed and a human space for colors and shapes that are both intimidating and gorgeous to lose yourself into. There’s a constant sense of danger, laughing at the face of your well-being and evoking emotions deep inside you, regardless of how you felt prior to entering the game.

It’s only you in Thumper, trying to escape from a bad dream that is preventing you from waking up. The beetle is hit several times, suffering from damage and the inevitable fate it has fallen into. Each level is a purgatory of dedicated precision, chaining you to a loop of patterns and rules to follow.

And you can get through it eventually. But even after years of waking up from the nightmare, the memory is still roaming inside my head. Going at full speed, looking for a way out.

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Editorials

‘Other Mommy’ Trailer Hints at Big Changes from Novel ‘Incidents Around the House’

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Other Mommy Trailer Breakdown

There’s been a lot of talk about how Christopher Nolan snuck in some horror elements into his epic adaptation of The Odyssey. However, even before the Cyclops began to eat Ithican soldiers and Circe subjected them to magical body-horror, cinemagoers were already witnessing supernatural terror through a certain trailer that was attached to most IMAX screenings of Nolan’s film.

It turns out that this trailer was for Rob Savage’s Other Mommy, an adaptation of Bird Box author Josh Malerman’s horror novel, Incidents Around the House. With the teaser now available online and revealing that the award-winning Jessica Chastain is playing the titular antagonist (as well as her ill-fated human counterpart), not to mention the fact that the picture is being helmed by the director of hits like Host and The Boogeyman, genre fans are understandably hyped for this upcoming thriller.

That’s why I’ve decided to take a closer look at the trailer and share four things we learned from this sneak peek at Other Mommy!


4. Rob Savage is Going Back to His Supernatural Horror Roots

I know I’m in the minority when I admit that Dashcam is my favorite Rob Savage movie, but even I understand why the filmmakers’ fans have been waiting a while for the director to get back to telling more grounded paranormal stories as he did with 2020’s Host.

Other Mommy obviously isn’t a found footage movie, but moments like the poltergeist activity on the kitchen table combined with the nature of the source material, which actually features a full-on exorcism, indicate that this adaptation is more than a simple creature feature. That’s why I think Savage is once again going to borrow from the same ghostly narratives that made his debut film such a viral hit.


3. Other Mommy is a More Convincing Doppelganger in the Adaptation

Part of the horror from Malerman’s original novel came from the fact that the entity taking on the form of Bela’s (Arabella Olivia Clark) mother wasn’t very good at passing itself off as human. This resulted in several uncanny moments where other characters began to notice that there was something visibly wrong with the family and decided to keep their distance.

Savage’s film appears to be taking a different route, with the trailer showing a version of the entity that can, at least physically, imitate Chastain’s character perfectly. This change is likely the result of the filmmakers wanting to incorporate more paranoid scenes where Bela and her father, played by Jay Duplass, are confused about which Mommy is safe to interact with.


2. The Family is Also Better Off This Time Around

Incidents Around the House featured some interesting subtext about how poverty can negatively affect American family dynamics. After all, the main characters were already feeling scared and isolated before the entity emerged from Bela’s closet and began scratching at their emotional wounds. The trailer for the movie, however, depicts the family as being relatively well off before these incidents begin to occur.

I can only imagine that this part of the story was changed so that the family’s fall from grace can be even more dramatic as the mom and dad’s pasts are revealed and Bela falls further into the clutches of the demonic antagonist.


1. Jessica Chastain is Embodying Evil Dead Rise’s Alyssa Sutherland

other mommy trailer

Mothers turning against their children is one of the most disturbing horror tropes out there (just check out classics like Hereditary and Carrie if you need proof), but it takes a remarkably skilled actress to pull off such a monstrous transformation. This is especially true when both a regular, loving mother and the Other share the screen in the same film.

That’s why I appreciate how Chastain appears to be channeling another evil redhead mother that recently traumatized audiences with her performance. It’s too early to be sure, but I’m fairly confident that Chastain’s character has at least some amount of Ellie in her cinematic DNA – Ellie being the iconic deadite brought to life by Australian actress Alyssa Sutherland in 2023’s Evil Dead Rise.


Let us know in the comments if you think we missed any important details from the trailer, and don’t forget to check out Other Mommy when it hits theaters on October 9!

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