Quantcast
Connect with us

Editorials

Five Japanese Survival Horror Games You Need To Check Out

Published

on

One of the best qualities in Japanese Horror is the use of atmosphere; infusing environments with a sense of dread that instills players with fear and anxiety.

I’ve been interested in looking for Japanese Horror games that speak to the chills I adore from Japanese cinema. In particular, I’ve researched titles either set in Japan or that tap into the cinematic story elements of the country’s horror films.

My research brought up one popular title I had somehow forgotten about, as well as four other games. These games not only offer suspenseful atmospheres and journeys involving the supernatural, but they all include survival horror mechanics that further immerse players into their haunting stories. So without further ado, let’s go over these five excellent Japanese Survival Horror games.

Ao Oni (2008, PC)

Ao Oni has garnered quite a cult status in Japan. This freeware game has players taking on the role of Hiroshi, a teenager who decides to check out a haunted mansion with his friends. It doesn’t take long for things to go wrong when the mansion doors lock on them and a giant Oni appears. As the Oni chases Hiroshi about the mansion, it is up to the latter to save his friends and find a way to escape.

Oni are demons in Japanese mythology and have made a number of appearances in action video games. In Ao Oni, however, the Oni is more of a haunting presence, lingering in wait and chasing Hiroshi down corridors. Players cannot fight back against it, your only option being to flee and hide. The game is a riveting play, keeping players alert for when and where the Oni may appear.

Siren (2003, PS2)

With its creepy atmosphere and story, Siren makes for an anxiety-provoking work of Japanese Horror. The game focuses on a religious group in a small Japanese village attempting to resurrect a god; in doing this, some of the villagers have turned themselves into shibito (“corpse people”). Siren tells its story through the perspective of different survivors over three days.

Immediately, one can sense that all is not right in the village. There’s an ominous air that looms over the player, letting them know that danger is nearby. With this in mind, while you can fight off the shibito, Siren pushes players towards using stealth. There’s also the use of psychic abilities that lets players hijack someone’s sight, allowing you to plan their next move.

Thanks to the grainy tone of the game’s environment, the realistic facial rendering of characters, and the overall chilling presence the story exudes, Siren is an experience full of unsettling tension.

Calling (2009, Wii)

With a haunted website and the use of cell phones, this Wii title draws a couple of similarities to films such as One Missed Call and Pulse. After the main cast is brought into an evil abyss through a chatroom, they must use their cellphones to escape. A popular combination in Japanese Horror films, such as the two mentioned previously, is that of the supernatural and technology; to further immerse players into these ideas in Calling, the Wii Remote is used at times to act like a cell phone. Players can bring the Remote to their ear, listening as ghost talk to them.  

With its unique mechanics and supernaturally driven story, Calling sets up a dynamic that pays homage to some of Japan’s most significant cinematic works.

Kuon (2004, PS2)

Before the Souls games, From Software made this horror gem. One of the great elements about Kuon is its setting, taking place in Japan’s Heian-era (794 – 1185). Switching off between different protagonists, you spend a good portion of the game investigating a haunted feudal Japanese manner. Kuon’s enemy types include everything from ghosts, demons, to mutated monsters. But what makes all these elements really stand out is the remarkable atmosphere.

With limited lighting guiding you down pathways cloaked in shadows, Kuon takes a plethora of opportunities to keep you on the edge of your seat. You never know when a demon or a pair of creepy ghost children may appear. With plenty of spooky imagery and threats waiting for you in the dark, Kuon is a journey where some may want to play with the lights on.

Fatal Frame Series (2002-Present, Various)

Yes a bit of a cheat to include a series, but worth it. While Resident Evil and Silent Hill receive loads of praise for their phenomenal uses of horror, the Fatal Frame series deserves just as much love. As one of the strongest nods to Japanese Horror cinema, the Fatal Frame games involve female protagonists who must confront supernatural beings. To protect themselves from vengeful spirits, the girls rely on the Camera Obscura; capturing images of the spirits prevents them from causing harm to the girls. Coming across the ghosts of Fatal Frame is sure to send chills down one’s spine, for their frightening appearance can catch one by surprise.
The series includes five main entries, all built around ominous atmospheres. The Fatal Frame games make for unique experiences, thanks to the fascinating gameplay mechanics of the Camera Obscura, along with their stories, characters, and haunting imagery.

Michael Pementel is a pop culture critic at Bloody Disgusting, primarily covering video games and anime. He writes about music for other publications, and is the creator of Bloody Disgusting's "Anime Horrors" column.

Click to comment

Editorials

Neon-Soaked Cult Classic ‘Vamp’ Starring Grace Jones Still Has Bite 40 Years Later

Published

on

Vamp 1986
Grace Jones and Dedee Pfeiffer in Vamp

College kids, strippers and vampires—those were Donald P. Borchers’ only requirements when he approached Richard Wenk about writing and directing a movie for New World Pictures. As requested, Wenk cooked up Vamp (1986), a tailor-made blend of the decade’s teen movie craze as well as its horror boom.

Grim and earnest stories were still very much a part of the ’80s horror landscape, yet Vamp is something of a comedy. One difference between it and, say, Saturday the 14th, though, is the former avoids using schtick. Wenk’s movie proves that horror comedies also don’t have to subtract thrills from their recipes. Of course, it takes a minute before reaching that point; college antics and culture shocks preface this one macabre misadventure.

Vamp‘s initial setup is apt for a typical college-set, sex-driven comedy; to bribe their way into a fraternity house, two pledges (Chris Makepeace, Robert Rusler) go looking for some adult entertainment. Without wasting time on any further exposition, the characters embark on an all-in-one-night trip that quickly detours into terror.

To procure their elusive MacGuffin—a stripper willing to gyrate for some frat boys—Keith (Makepeace) and AJ (Rusler), plus a third wheel named Duncan (Gedee Watanabe), trade the safety of their remote college campus for the seediness of some unnamed city. The setting is recognizably L.A. by day, but as soon as night falls, downtown, along with the characters, slips into a kind of surreal universe. Director of photography Elliot Davis gave this early entry on his prolific résumé an unusual yet distinctive look; that Mario Bava-esque, magenta-green lighting is omnipresent, so much so that it’s almost its own character. 

vamp

Chris Makepeace and Robert Rusler in Vamp

The faint comparisons to Martin Scorsese’s After Hours are merited, although not just because of Vamp’s distinguishing nighttime aesthetic. Save for the primary characters, the supporting roles in Wenk’s movie are also quite colorful and transactional in their behavior. The difference here, though, is the additional urge to ruin Keith and his friends at every turn. Some of that harm is humorous and tolerable enough, whereas the moment Vamp dishes out its first fatality, it’s abundantly clear how this movie qualifies as horror.

Vamp falls into that category of horror movie that reveals its genre with a scream rather than a series of whispers. The opening scene can function as a hint of what lies ahead—things are not at all what they appear to be—but otherwise, Wenk is more than happy to hold off on the horror. When that time does come, though, it catches the viewer off guard. In addition to the pure shock value is that sudden decision to upend the movie’s foremost feature. Or so it would seem.

If afraid of major spoilage, those new to Vamp would be wise to stop reading here. There’s just no skirting around the fact that the central fellowship in this buddy movie hits a serious snag when AJ is killed. That development causes the story to become more of a “long, bad night” journey for Keith and his romantic interest. So while Wenk scores points for subverting expectations, there is also a touch of sadness in his decision. Because if Vamp does anything well, it’s making the characters likable.

Something that comes easily to Vamp—and other teen horror movies from this same era—is its ability to invent young characters worth caring about, or at the very least, are interesting and not so immediately off-putting. More impressive is how Wenk did all this without actually fleshing out those characters. Still and all, Keith and his kind are a grade above cookie-cutter, and in some cases, aren’t completely devoid of growth.

vamp

Grace Jones in Vamp

Vamp appeals with an assorted cast of characters. No two are the same, nor are they operating on the same wavelength. The cinematically extroverted AJ, whose actor conveyed charm and vulnerability in near equal amounts, comes alive when he’s at his most undead. Makepeace then makes the chronically cautious Keith a sympathetic fellow, even as he’s more and more affected by the night’s bizarre events. Meanwhile, Duncan is indeed the designated loser of the whole bunch, but Watanabe still manages to humanize him. As a bonus, the role didn’t require him to pull a Long Duk Dong.

As for Dedee Pfeiffer, she is plain adorable as the mysterious After Dark server nicknamed “Amaretto”. She spends all night fixing her dress strap while at the same time trying to get Keith to remember how he knows her. As their offbeat romance grows, it becomes another highlight of this movie. Whether or not Pfeiffer’s character is really a vampire also creates some welcome tension in the story.

Like a lot of its contemporaries, Vamp went on to become a bit of a cult classic. That current status is determined by several factors, but without a doubt, the casting of Grace Jones is the most considerable. The image of her writhing on that unique-looking chair, a Keith Haring original, springs to mind whenever this movie is brought up.

vamp

Chris Makepeace, Billy Drago and Paunita Nichols in Vamp

Prior to that first display of unequivocal horror, local vampire queen Katrina (Jones) took to the stage and delivered a strip show like no other. One would expect nothing less from that renowned model and performance artist. By now reports of Jones’ tardiness on set are no secret, yet it’s also hard to deny her commitment to the part of Katrina. It was, in fact, Jones who took charge of her character’s appearance—on top of Haring painting her body and that now-iconic chair, she had Andy Warhol handle her costuming. And not too many actors could seize a room’s attention without saying a single line of dialogue.

In 2022, Vamp received a retrospective novelization from Encyclopocalypse. This literary union of preexisting source material—Wenk’s original screenplay—and new ideas from author Christian Francis amounts to a more comprehensive visit to the After Dark Club. The basic story there is no different than what’s shown on screen; however, Francis gets creative with the characters’ origins and designs, and he enhances a number of key scenes.

The novelization expands on the urban and social decay of the main setting, and supplies a background for the After Dark Club. Sandy Baron’s character, Katrina’s emcee and familiar, is given ample motivation for sticking around; up until the fiery end, he is loyal to his friend and former business partnerSqueak, who looks like he wasfed through a combine harvester, and left as nothing more than a heap of mangled remains. Then there is Billy Drago’s character Snow, the leader of a street gang called The Dragons. His reason for menacing Keith and AJ is more altruistic than in the movie; he and his peers act tough to scare off any potential food for the vampires. 

vamp

Lisa Lyon in Vamp

If not for all the backstories, Francis’ Vamp would be a hell of a lot shorter. Instead, this tie-in read dives into how AJ met Keith—the orphaned Anthony Joseph hailed from a broken home back in Brooklyn—and how their friendship flourished over the years. Keith’s archership is no longer just an assumed part of his entire being; it’s a confidence-building extracurricular for a boy who got picked on before coming into the protection of the new kid in town. These supplemental, in-depth looks at the protagonists, plus their close connection, are maybe unnecessary. The movie already did a fair and concise job of addressing their platonic intimacy without the need for flashbacks and insights, specifically in that scene where AJ lays it all out as he sacrifices himself.

Where the novelization gets off course is its approach to the minor characters. Intermittently backstorying the likes of Katrina’s indentured servants, Seko (Leila Hee Olsen) and Vlad (Brad Logan), ends up disturbing the flow of the writing. Was it absolutely essential that readers know Vlad was the Grand Duke of the House of Romanov, or how Snow’s accomplice Maven (Paunita Nichols) became so dentally challenged? No, not really. However, one’s mileage with these random biographies may vary.

The novelization is a more substantial experience, but for a movie like Vamp, less is more. And as plentiful as they are, it never simply coasts on its campy charms, either. The character work sits comfortably in that realm between cursory and meticulous, the script is sharper than first realized, and Greg Cannom’s vampire makeup is straightforward yet effective. Most of all, the movie didn’t squander its out-of-the-box concept. Richard Wenk made his vision of acomic nightmare in which just about anything that can go wrong doescome true, and it is very enjoyable.

Continue Reading