Quantcast
Connect with us

Editorials

Three Films That Could Become Great Video Games by Learning From ‘Alien: Isolation’

Published

on

As I wrote earlier this week, Alien Isolation was a perfect example of adapting a movie to the video game medium. Not only was the game strong in terms of quality, but it also managed to accurately capture the tone and feel of the source material. Even some of the best licensed games have trouble truly feeling like the source material, rather providing a good experience with a specific coat of paint. This got me thinking, what properties deserve an Alien Isolation-style of adaptation?

TERMINATOR


This was the first franchise I thought of when thinking about applying lessons learned in Alien Isolation. I know there’s a new Terminator game on the horizon, but it looks like it’s aiming to go a more video game-y route by dropping you into an action-packed fight for the future. What I envision is something that almost mimics Alien Isolation in mechanics as well as fidelity to the source material. 

Imagine a version of the game that closely replicates that feeling of the original film, dropping you in with no resources and nothing but a name to look for. Right off the bat, you’re in a race to find Sarah Connor (or maybe even someone else) before the Terminator finds and kills her. Since the first film is very much a chase movie that doesn’t deal with the overall plot the way the sequels do, it would be cool for a video game to be very stripped down, giving you a possibly procedurally-generated open world that gives you a different version of this conflict every time. 

Ripping out the page from the phone book, tracking down Sarah, slowly finding ways to arm yourself and ultimately defeating the Terminator would all be thrilling to do in a Hitman-style open world with an Alien Isolation-style Terminator hunting you down. While it may not be a high-octane shooter that the upcoming Terminator game hopes to be, I think this would be a much more accurate and interesting pitch for a Terminator game. 

HAPPY DEATH DAY


“Babyface” in “Happy Death Day 2U,” written and directed by Christopher Landon.

Time loop video games are having a bit of a moment right now. Games like Minit, The Sexy Brutale, and this year’s indie hit Outer Wilds have all played around with the concept in one way or another. Why not take everyone’s favorite time loop movie Happy Death Day and turn it into a video game. While the movie is known for being carried by the wonderful performance from Jessica Rothe, the premise of the story would make a great basis for a game even without her presence. 

Solving a mystery in a video game is always such a satisfying feeling, and the setup of Happy Death Day gives you a great one to solve. As you piece together more clues, more environments could be made available for you to investigate as you get closer and closer to narrowing down who is trying to kill you. This would give the game a bit of a Metroidvania-style structure, unlocking new areas and maybe even allowing the player to fast forward to certain moments or locations in order to properly investigate a new clue. 

ANNIHILATION


When I saw Annihilation, I remember thinking to myself, this would make a perfect setting for a video game. Video games thrive on player discovery, and everything about the strange world contained in the Shimmer inspired simultaneous feelings of wonder and horror in me. To me, it feels like a good place to set something that plays a bit like Resident Evil 2 Remake, but with Dark Souls-style world-building. 

Imagine replacing the claustrophobia of Alien Isolation or RE2 Remake with a small squad and a more open, outdoor environment that lets you dictate your encounters a bit more as a way of conserving resources. Your team is there with limited supplies, so you could try to coordinate to gain the advantage over the monstrous mutants you fight. Losing party members at certain story moments would also be a great way to ratchet up the tension, making things more desperate as the story builds.

The way the movie doles out information also closely follows Dark Souls or Bioshock-like world building, with most information acquired from the remnants of the previous expedition. Exploring the world of the Shimmer would also be a great experience, with the world shifts around you to create a wonderful sense of place while never giving you the opportunity to fully find your feet. I love the idea of setting up a bonfire-like place to camp at night, only to wake up the next morning in a completely different area. This would capture the moment from the movie, but also disorient you like the infamous Hypogean Gaol moment from Bloodborne. The world and tone of Annihilation are so rife with possibilities. 

Adapting a game is really about finding the core of what makes the original property tick and finding ways to design the mechanics of the game around these principles. What Alien Isolation did so well five years ago should be an inspiration to developers. Pitches like these make me excited about the possibilities of licensed games, as long as they are not forced into simple structures that don’t line up with the core of the property. 

Game Designer, Tabletop RPG GM, and comic book aficionado.

Click to comment

Editorials

Before ‘The Blair Witch Project’, ‘Alien Autopsy’ Showed How Real Found Footage Could Feel

Published

on

Alien Autopsy: Fact or Fiction

The line separating artist from con man is a lot thinner than you might initially believe. While I think we can all agree that lying for the sake of profit is actively malicious behavior, isn’t it also true that the faux documentary aspect of The Blair Witch Project is half the reason why that film became such a cultural phenomenon? After all, if there’s one thing filmmakers have in common with stage magicians, it’s that misleading and misdirecting audiences is simply part of the job.

That’s why I’ve developed a habit of mostly ignoring the moral quandaries behind many of film and television’s biggest “hoaxes” in favor of appreciating the narrative elements that drive productions like Mermaids: The Body Found and even Animal Planet’s highly underrated The Cannibal in the Jungle. However, if there’s a definitive case of a highly publicized broadcast fooling the world into taking it seriously, it has to be Fox’s infamous 1995 TV special Alien Autopsy: Fact or Fiction.

It’s been over three decades since that eerie footage first haunted television screens right at the peak of the ’90s ufology craze, and in that time, the video has taken on a life of its own. From countless parodies and references in everything from The X-Files to Tony Hawk’s Pro Skater (as well as John Dower’s recently released tell-all documentary The Alien Autopsy Scandal, which I’d highly recommend to genre fans everywhere), there’s no denying the legacy of the Alien Autopsy video. However, I rarely see the tape discussed as what it truly is: a highly convincing found footage film directed by a passionate stage magician and brought to life by masterful practical effects work.

That’s why I’d like to invite readers to join me on a deep dive into one of the most infamous broadcasts of all time in an attempt to reevaluate the footage as a fascinating narrative experience rather than a complete hoax.

The TV Special That Convinced Millions It Was Real

Ray Santilli next to Extraterrestrial replica in ‘The Alien Autopsy Scandal’

For starters, regardless of whether or not you believe that there was in fact an extraterrestrial crash in Roswell during the summer of 1947 and that some form of autopsy was performed on the victims, the producers behind the black & white recordings, Ray Santilli and Gary Shoefield, insist that their video was a “restoration.” Though I’d argue that the proper word is “remake”of genuine footage that was too damaged to air on television. That’s why the duo went on to recruit filmmaker and eccentric magician Spyros Melaris and sculptor/monster designer John Humphreys to bring their version of the autopsy to life and sell it to the highest bidder.

This is where the story of the Alien Autopsy as a narrative experience really begins. Melaris claims that his approach to the faux recording consisted of striving for extreme period accuracy in both shooting equipment and setting while also planting subtle details that would initially seem like mistakes but could later be revealed to actually fit the time period. That being said, the filmmaker was under the impression that the short would be released for free as a PR stunt, with the team later producing and selling an informative documentary chronicling exactly how the footage was faked and commenting on how easy it is to manipulate public perception with a good old-fashioned magic trick.

This obviously isn’t how things went down, and that’s likely the reason why Melaris has since distanced himself from everyone else involved with the project. Yet, no amount of behind-the-scenes drama can undermine the genuine effort that went into making the short as impressive as it is. From the sourcing of real animal organs from a local butcher to make the organic part of the creature more lifelike to the highly detailed sculpt that made use of a hollowed-out underlayer that could be filled with fake blood and assorted viscera, there’s a reason why so many Hollywood specialists are still impressed with the artistry on display here.

Of course, the believability is only half the story, as I think that the best part of the autopsy is how Melaris builds on the existing tension by obscuring certain details and often embracing the chaos of what a real examination of extraterrestrial life could feel like. The camera often goes out of focus at just the right time to make certain effects hit even harder, and we can only speculate as to what the hazmat-suited doctors are gesticulating about during the operation. There’s a real air of mystery to the whole thing that almost makes it feel like a cosmically terrifying, cursed film containing forbidden knowledge that civilians were never meant to see.

So when Fox’s Fact or Fiction brings in the specialists to comment on the film and its otherworldly subject, it’s no surprise that we end up with one of the most memorable mockumentaries of all time – albeit one where the participants are unaware that the footage they’re commenting on is basically a large-scale practical joke. A joke that the network was obviously in on, as many participants claim that the TV special cut out significant portions where guests point out that they believe the footage to be an elaborate hoax.

The Lasting Impact of the Hoax Turned Cultural Event

Regardless, I remember going to bed terrified after watching reruns of the special and thinking about the respected pathologist who claimed that the body was almost certainly inhuman, with even effects maestro Stan Winston commenting on how difficult it would be to recreate some of these visuals through practical puppetry. That’s not even mentioning Jonathan Frakes’ dramatic hyping up of the disturbing imagery as if he was talking about the tape from The Ring, with his spooky demeanor here likely being responsible for his later role as the host of Beyond Belief: Fact or Fiction a few years later.

Personally, I’d argue that the Alien Autopsy phenomenon had just as much of an impact on me as a horror fan as The Blair Witch Project, a film that was almost certainly influenced by the success of this immensely popular hoax (to the point where they even produced their own TV special commenting on Heather’s found footage). Even if Fox didn’t intend to produce a narrative feature about the aftermath of the Roswell crash, the end product still holds up remarkably well as a highly entertaining mockumentary exploring the idea that we may not be alone in the universe.

While neither Santilli nor the rest of the production team has ever commented on this, I also think it’s very likely that the idea of a faux Alien Autopsy could have been influenced by Dean Alioto’s The McPherson Tape/UFO Abduction. I’ve already written about how this granddaddy of found footage was co-opted by rogue ufologists who began selling bootlegs of the tape at conventions as if it were real evidence of a close encounter, so it’s not that much of a stretch to imagine that Santilli and company could have heard about this phenomenon and been inspired to come up with their own highly profitable hoax.

At the end of the day, it’s unlikely that the Alien Autopsy film is recreating any real footage from Roswell, but I can still appreciate the short and the accompanying television event as a standalone horror story that still influences the way we see found footage to this very day.

After all, the possibility that something could be real is often much scarier than finding out for sure – and that’s why I think Alien Autopsy: Fact or Fiction is still worth revisiting three decades down the line.

Continue Reading