Editorials
How ‘Bloodborne’ Does Lovecraftian Cosmic Horror Right
The very first note in Bloodborne reads, “Seek the Paleblood to transcend the hunt.” Given the fact that hulking beasts roam the dreary Victorian streets, most people fixate on the hunt portion of that note. While this is representative of a lot of the experience of Bloodborne, it’s the word “transcend” that clues you in to the game’s true nature: a Lovecraftian tale of mankind experimenting with forbidden knowledge. Could they have shown their hand from the beginning and still drawn people in? Probably, but discovering this twist is such a wonderful feeling that’s integral to the experience, as well as being in line with the structure of many of Lovecraft’s stories.
There’s a distinct point in the game where the story starts to take a turn. In the beginning, it seems to be about a simple plague that turns villagers into violent creatures. You hunt them through the streets and into the woods until you stumble upon Byrgenwerth. Here you find even stranger creatures: a giant centipede-scorpion hybrid, a human-fly with a bulbous head covered in eyes and students seemingly melting into a puddle of goo.
The most jarring part of Byrgenwerth is the boss fight with Rom, The Vacuous Spider. After exploring the school and finding the head scholar immobile on a balcony, you dive off and transport into a brightly-lit lake that goes on forever. It’s a stunning image that contrasts harshly with the dimly-lit city and night-drenched forest you’ve been traversing thus far. When Rom shows up, she’s almost sad. Her giant body rolls around trying to attack while summoning meteors from the heavens and sending smaller spiderlings after you. It’s not the most fun boss fight in the game, but it is the first one that gives you the sense that there is something grander, more cosmic going on in Yharnam than you’re led to believe.

The phrase “eyes on the inside” becomes an important one to understanding the story of Bloodborne. In the fiction, it’s a colloquial way of talking about the game mechanic of insight (in-sight, get it?) and refers to being able to understand the incomprehensible nature of the universe. Much like in the work of Lovecraft, there is always something lurking just beyond our perception that would drive a normal person mad to discover. This knowledge is being researched by several parties throughout the game, all who have conflicting ideas about how to elevate mankind to their next stage of existence.
Eyes are an important symbol with a lot of the enemies and can help say a lot about the creature’s relationship with arcane knowledge. For example, the Witch of Hemwick takes the eye metaphor literally, removing eyes with a hooked tool, theoretically in an attempt to gain knowledge. Similarly, the description of the Accursed Brew item mentions the practice of forcibly searching the inside of a skull for eyes.
The Insight stat itself doesn’t seem to have any impact on the game early on. Some actions use it as a currency, but there are other more subtle things that it does as it goes up. The lanterns held by the Church Servants are revealed to be covered with glowing eyes, Mad Ones spawn in specific locations, and the giant Amygdalas show up hanging from the buildings in Yharnham. While it’s not called a “Sanity Meter” like in so many other games, it manages to capture the concept in a more Lovecraftian manner than other games.

One especially Lovecraftian enemy in the game is the Winter Lantern, which will cause your Frenzy Meter, another variant on sanity, to raise just by looking at it. So many Lovecraft protagonists end up losing their minds just by gazing upon some inhuman horror, making this the perfect type of monster for the theme. The more Insight your character has, the quicker a Winter Lantern will raise your Frenzy, reinforcing an idea of the genre: knowledge of the forbidden is dangerous.
My favorite part about Bloodborne is that while it explores all of these very Lovecraft-influenced ideas, it does so without using the mythology. Sure, there are lots of tentacled creatures or the occasional fish-man, but it never uses Cthulhu proper, despite the fact that it’s public domain and could have been used. In creating its own mythology, it’s able to explore the ideas of cosmic horror in its own ways that don’t come with the baggage of Lovecraft, making it so much more unique.

By not telling us about the cosmic horror story from the get-go, it gave players the experience of a Lovecraft protagonist’s, slowly unraveling mysteries around them while losing more of their mind in the process. This melds perfectly with the storytelling of the Souls games, forcing you to actively hunt down and piece together the information yourself. It’s the perfect combination of theme and genre, and while I don’t think I’d ever need to see an explicit sequel, I would love to see From Software do something similar again.
Editorials
Before ‘The Blair Witch Project’, ‘Alien Autopsy’ Showed How Real Found Footage Could Feel
The line separating artist from con man is a lot thinner than you might initially believe. While I think we can all agree that lying for the sake of profit is actively malicious behavior, isn’t it also true that the faux documentary aspect of The Blair Witch Project is half the reason why that film became such a cultural phenomenon? After all, if there’s one thing filmmakers have in common with stage magicians, it’s that misleading and misdirecting audiences is simply part of the job.
That’s why I’ve developed a habit of mostly ignoring the moral quandaries behind many of film and television’s biggest “hoaxes” in favor of appreciating the narrative elements that drive productions like Mermaids: The Body Found and even Animal Planet’s highly underrated The Cannibal in the Jungle. However, if there’s a definitive case of a highly publicized broadcast fooling the world into taking it seriously, it has to be Fox’s infamous 1995 TV special Alien Autopsy: Fact or Fiction.
It’s been over three decades since that eerie footage first haunted television screens right at the peak of the ’90s ufology craze, and in that time, the video has taken on a life of its own. From countless parodies and references in everything from The X-Files to Tony Hawk’s Pro Skater (as well as John Dower’s recently released tell-all documentary The Alien Autopsy Scandal, which I’d highly recommend to genre fans everywhere), there’s no denying the legacy of the Alien Autopsy video. However, I rarely see the tape discussed as what it truly is: a highly convincing found footage film directed by a passionate stage magician and brought to life by masterful practical effects work.
That’s why I’d like to invite readers to join me on a deep dive into one of the most infamous broadcasts of all time in an attempt to reevaluate the footage as a fascinating narrative experience rather than a complete hoax.
The TV Special That Convinced Millions It Was Real

Ray Santilli next to Extraterrestrial replica in ‘The Alien Autopsy Scandal’
For starters, regardless of whether or not you believe that there was in fact an extraterrestrial crash in Roswell during the summer of 1947 and that some form of autopsy was performed on the victims, the producers behind the black & white recordings, Ray Santilli and Gary Shoefield, insist that their video was a “restoration.” Though I’d argue that the proper word is “remake”of genuine footage that was too damaged to air on television. That’s why the duo went on to recruit filmmaker and eccentric magician Spyros Melaris and sculptor/monster designer John Humphreys to bring their version of the autopsy to life and sell it to the highest bidder.
This is where the story of the Alien Autopsy as a narrative experience really begins. Melaris claims that his approach to the faux recording consisted of striving for extreme period accuracy in both shooting equipment and setting while also planting subtle details that would initially seem like mistakes but could later be revealed to actually fit the time period. That being said, the filmmaker was under the impression that the short would be released for free as a PR stunt, with the team later producing and selling an informative documentary chronicling exactly how the footage was faked and commenting on how easy it is to manipulate public perception with a good old-fashioned magic trick.
This obviously isn’t how things went down, and that’s likely the reason why Melaris has since distanced himself from everyone else involved with the project. Yet, no amount of behind-the-scenes drama can undermine the genuine effort that went into making the short as impressive as it is. From the sourcing of real animal organs from a local butcher to make the organic part of the creature more lifelike to the highly detailed sculpt that made use of a hollowed-out underlayer that could be filled with fake blood and assorted viscera, there’s a reason why so many Hollywood specialists are still impressed with the artistry on display here.
Of course, the believability is only half the story, as I think that the best part of the autopsy is how Melaris builds on the existing tension by obscuring certain details and often embracing the chaos of what a real examination of extraterrestrial life could feel like. The camera often goes out of focus at just the right time to make certain effects hit even harder, and we can only speculate as to what the hazmat-suited doctors are gesticulating about during the operation. There’s a real air of mystery to the whole thing that almost makes it feel like a cosmically terrifying, cursed film containing forbidden knowledge that civilians were never meant to see.
So when Fox’s Fact or Fiction brings in the specialists to comment on the film and its otherworldly subject, it’s no surprise that we end up with one of the most memorable mockumentaries of all time – albeit one where the participants are unaware that the footage they’re commenting on is basically a large-scale practical joke. A joke that the network was obviously in on, as many participants claim that the TV special cut out significant portions where guests point out that they believe the footage to be an elaborate hoax.
The Lasting Impact of the Hoax Turned Cultural Event

Regardless, I remember going to bed terrified after watching reruns of the special and thinking about the respected pathologist who claimed that the body was almost certainly inhuman, with even effects maestro Stan Winston commenting on how difficult it would be to recreate some of these visuals through practical puppetry. That’s not even mentioning Jonathan Frakes’ dramatic hyping up of the disturbing imagery as if he was talking about the tape from The Ring, with his spooky demeanor here likely being responsible for his later role as the host of Beyond Belief: Fact or Fiction a few years later.
Personally, I’d argue that the Alien Autopsy phenomenon had just as much of an impact on me as a horror fan as The Blair Witch Project, a film that was almost certainly influenced by the success of this immensely popular hoax (to the point where they even produced their own TV special commenting on Heather’s found footage). Even if Fox didn’t intend to produce a narrative feature about the aftermath of the Roswell crash, the end product still holds up remarkably well as a highly entertaining mockumentary exploring the idea that we may not be alone in the universe.
While neither Santilli nor the rest of the production team has ever commented on this, I also think it’s very likely that the idea of a faux Alien Autopsy could have been influenced by Dean Alioto’s The McPherson Tape/UFO Abduction. I’ve already written about how this granddaddy of found footage was co-opted by rogue ufologists who began selling bootlegs of the tape at conventions as if it were real evidence of a close encounter, so it’s not that much of a stretch to imagine that Santilli and company could have heard about this phenomenon and been inspired to come up with their own highly profitable hoax.
At the end of the day, it’s unlikely that the Alien Autopsy film is recreating any real footage from Roswell, but I can still appreciate the short and the accompanying television event as a standalone horror story that still influences the way we see found footage to this very day.
After all, the possibility that something could be real is often much scarier than finding out for sure – and that’s why I think Alien Autopsy: Fact or Fiction is still worth revisiting three decades down the line.
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