After launching on Steam last year, Psychic Software’s The Necromancer’s Tale will be making its way to consoles this summer, courtesy of Silver Lining Interactive. The gothic RPG will launch on the PlayStation 5, Xbox Series and the Nintendo Switch on June 24. Pre-orders for PlayStation and Xbox are now open, with Switch 2 coming soon.
In The Necromancer’s Tale, players assume the role of a minor noble in the 18th Century, drawn into the dark necromantic arts as you seek knowledge and revenge. With a narrative heavily influenced by H.P. Lovecraft, great power awaits as you master forbidden rituals and command an army of the undead, along with the weird, the morbid, and a gradual descent into madness. Before you lies a great spellbook, filled with powerful rites of death and reanimation. Can you decipher the pages and master its arcane rituals without losing your mind or being strung up by the townsfolk?
Unlike conventional RPGs, necromancy is not just a skill—it’s an immersive journey into secrecy, manipulation, and moral decay. Inspired by titles like Disco Elysium and Pillars of Eternity, this dark origin story is touted as the first of its kind to explore what it truly means to become a necromancer, unravelling mysteries of death and power in a richly layered narrative spanning over 400,000 words, and 180+ NPCs. The game’s branching dialogue and faction-based trust system mean that every choice matters.
