Editorials
8 Video Game Zombies That Break the Traditional Mold
Zombies aren’t always the slow, droning, brain-hungry creatures that we know from the likes of Night of the Living Dead and Dawn of the Dead. Throughout the years, zombies have taken on different forms across all of horror media, whether clawing their way up from six-feet under, or manifesting from top-secret government experiments gone wrong. Modern horror has had a heavy fixation on zombies, and for good reason—the zombie trope is very versatile.
Given the many iterations of zombies that have appeared in video games over the past couple of decades, there are certain types that stand out from the rest in how they’ve innovated what exactly the creatures are and their capabilities. These iterations still retain the staple aspects of what we know as zombies (humanoid in figure, animalistic in nature with an intent to kill), yet elevate past the traditional mold of simply being dull-witted and physically impaired. Zombies like this are typically the most memorable, and have become the most iconic in gaming.
Left 4 Dead: Witches

Witches in the Left 4 Dead series are among the most infamous enemies that players can encounter in each campaign. Appearance-wise, they’re quite simple. It’s the behavior of Witches that make them so iconic as zombies. Unlike their bloodthirsty counterparts, Witches do not wish to be disturbed, and only attack when approached or startled. When they do attack, they’re abnormally fast. Instead of a classic low moan, they let out a shriek as they rush toward players. The concept behind them isn’t over the top by any means, yet they instill dread into the hearts of every Left 4 Dead player every time they hear the crying of a Witch from the darkness.
Half-Life: Head Crab Zombies

The concept behind the Head Crab zombies in the Half-Life series is genuinely chilling. Starting from the head of their hosts, the Head Crabs clamp down and take control of the hosts, slowly mutating the rest of the body. The end result is a human body with giant claws and a gaping mouth on the abdomen, ready to pounce on its prey. Their design is humanoid enough to still be called zombie-like while being mutated enough to give them a very distinctive look.
House of the Dead: Axe-Wielding Zombies

The House of the Dead series boasts a wide cast of mutated creatures ready to kill, from frogs that leap up to take chomps out of you, to chainsaw-wielding giants that sprint towards you. The typical zombies that players encounter in the series look the part of traditional zombies: fleshy, rotting, and sometimes missing limbs—however, they also tend to proficiently use actual weapons. They’ll throw axes, barrels, and anything they can to make the player go down. However, in cutscenes, they’re shown to do what zombies are usually trademarked to do: feast upon the corpses of their victims.
Skyrim: Draugr

Draugr are powerful, undead Nordic warriors that players encounter frequently in dungeons and crypts across Skyrim. Though they are rotting, reanimated corpses, they do seem to possess some cognitive function—enough to still be able to use bow and arrows when attacking. They are also hinted at still being able to understand human language. Despite this, their empty, glowing eyes, hostile behavior, and tendency to rise out of the ground or out of coffins definitely still calls for the zombie label.
Resident Evil: Plaga

Similar to the Head Crabs of Half-Life, the Plaga is an infectious parasite that slowly takes control of its victims. The Plaga takes many forms as it sprouts from where the head of its victim should be, sometimes violently causing it to explode. Even if there isn’t a human head left to eat its victims, the Plaga can get the job done and chomp the head off of its prey in one swift swoop.
The Last of Us: Clickers

The Infected appear in many shapes and sizes throughout the series of The Last of Us. Before mutating into forms that no longer resemble humans, The Infected appear as Clickers—a state in which cognitive function has completely ceased and animal instinct has taken its place. Similar to bats, Clickers use echolocation to determine where their next victims are, substituting the traditional low moaning of zombies with an eerie, cacophony of loud gurgles, groans, and “clicking” noises.
Dying Light: Volatile

The Volatile in Dying Light seem to take every traditional aspect of zombies and completely flip them upside down. They are extremely strong, take many hits to take down, and are agile enough to climb to the top of buildings and leap across one from the other. Their glowing, beady eyes, and razor-sharp teeth read like a traditional zombie, but they aren’t nearly as simple to escape from or take down as running away or shooting them in the head.
Bioshock: Splicers

Splicers are unique to this list in that for the most part, they have still retained a level of humanity. However, their minds and bodies have become so warped due to the use of the drug ADAM that their genetic makeup has been deformed beyond repair. As a result, their behavior is so centered around addiction to the drug that it completely clouds their judgment, causing them to be hostile to anyone that may appear to be between them and their fix. The side effects of ADAM cause the users to strongly resemble zombies as well, with skin lesions, bleeding, and other deformities.
Editorials
Forgotten ’80s Satanic Panic Horror Gem ‘The Kiss’ Is Worth Rediscovering
Horror was thriving so well in the 1980s that movies like Pen Densham’s The Kiss (1988) would understandably get lost in the shuffle, only to then gain their fans later on in life. Even still, this one Canadian-American curio has had a more challenging time than others, as far as contemporary reevaluations go, which is very likely due to the movie’s limited availability—at least as of this write-up.
However, the scarceness of The Kiss, while a bit annoying, makes it like catnip for ‘80s horror completists everywhere. Hopefully, a lot of them will walk away satisfied after watching this hidden gem.
Even though The Kiss was intended as the first of several horror collaborations between Astral Pictures and TriStar, as well as the first feature produced by Densham, Richard B. Lewis and John Watson’s Trilogy Entertainment Group, it ended up being the only one produced from that former union. Once the movie was released, TriStar’s distribution jitters—they opted for a regional rollout—did the $6-million flick no favors. TriStar’s cold feet toward horror releases have been well noted, but The Kiss still did a tad better than Night of the Creeps (1986), another genre outing that flopped due to its regional opening.
Shot in Montreal, but set in Albany, New York, The Kiss—which was still called The Host just a few months before its October premiere—concerns an average middle-class family and their forthcoming situation. The uncanny problem in store for them was, in fact, set in motion some years earlier. As that hot and dusty flashback to the Belgian Congo shows, a familial curse was set upon the two Dunbar sisters well before Meredith Salenger’s teenage character was born.

Meredith Salenger, Nicholas Kilbertus and Mimi Kuzyk in The Kiss
The Kiss, which was based on a story by co-writer Stephen Volk (Ghostwatch) and penned by both Volk and Tom Ropelewski, has the outward appearance of The Stepfather (1987). This movie, though, is anything but a gender-flipped retread of that classic domestic disturber. For starters, The Kiss is far less grounded in reality—that much is clear from its unsettling opening scene. There, a trusting girl (Priscilla Mouzakiotis) is the victim of her own deceptive aunt (Céline Lomez); the movie’s titular act, and the story’s first shock, becomes the means of transferring an ancient evil from one host to another.
In the present day, Salenger’s role of Amy Halloran, a religious schoolgirl, is dealt a harsh blow in life once her mother, Hilary Halloran née Dunbar (Pamela Collyer), suddenly dies in a freak accident. But rather than a complete stranger sweeping the Halloran widower (Nicholas Kilbertus) off his feet some months later, Joanna Pacula’s character is that chosen temptress. Here, Pacula plays the grown-up version of the afflicted girl last seen in the movie’s opener. Since Amy’s mother is insistent about there being no reunion between estranged sisters, and she even contemplates buying a gun shortly before her tragic demise, it’s presumable that Aunt Felice poses a threat to her family.
The Kiss isn’t a movie ever too concerned about its own predictability. The audience is indeed often one step ahead of the story here, but also keep in mind how every one of those steps is loud. Take, for instance, the death of Amy’s mother; the Halloran matriarch goes out in garish, gruesome fashion, as a supernaturally commandeered truck sends Collyer’s character through a store window first, then leaves her one leg short. The directorial enthusiasm truly comes out in horrific moments such as these.
The Kiss is always sure to revel in its characters’ ills and misfortunes. So if the plot doesn’t impress, then its lurid parts should. Amy’s mother’s exit scene was proof of an eager, first-time horror director proving his worth. Then, bestie Heather (Sabrina Boudot) survives to tell the tale of a bizarre escalator mishap that, despite showing relatively less gore, spikes viewers’ empathy meter. The wilder bits of this movie, however, commence with that inevitable hookup between Felice and Amy’s bewitched father; their kitchen coitus is paralleled by Amy’s feverish classroom terror. The outcome there is a disquieting cross-cut of sex magic and a young woman’s menstrual onset plus hallucinations.

Sabrina Boudot in The Kiss
From foam appliances to bladders, that parade of special effects in The Kiss casts its own spell on the audience. Felice’s familiar, a visibly malevolent cat, was realized here with several models, some more articulate than others. Admittedly, the demon cat’s not as convincing as most of the effects here, but accepting that artifice, as opposed to fighting it, will make the whole experience way more enjoyable. As for the makeup used to manifest Felice’s inner villainy, it is more minimal and subtle than one might like; yet the work done to turn Pacula into an antithesis of herself is nonetheless compelling.
The otherworldly perils and dreadful goings-on wouldn’t work half as well as they do in The Kiss without the story’s contrast effect. Finding frights in picturesque, extremely ordinary settings was something that took off in the ‘80s, thanks to that sweeping shift to locales like the suburbs. And Amy’s home, a replica of a real Montreal suburban house, is the ideal battleground for any proper good-versus-evil story. It’s also prime real estate for this movie’s satanic panic-inspired horrors.
Because of their ostensibly similar plots, The Kiss has been compared to The Exorcist (1973). Except in Densham’s movie, the sinister, non-Christian entity targeting a teen girl lies within something less apparent and, perhaps, more devastating upon its exposure. To an outsider, Pacula’s Aunt Felice is too beautiful and unobjectionable to ever suspect of being a monster. More suspicious is how quickly she rips into the fabric of the Halloran home. Felice’s mere presence upsets the “texture of family life,” according to the director.

The demon cat in The Kiss
Taking out Amy’s mother and best friend, and distracting her father, would suggest The Kiss is playing by a different set of rules. It is initially leaving its adolescent target unsupported in a rather grim scenario. In contrast, though, this story offers up a surrogate parent who does her best to fill in the holes of Amy’s eroding home life. Mimi Kuzyk does good work as that family friend and doctor, Brenda, who guides the lost child without also steering her in any one direction; she is naturally skeptical of Amy’s accusations until it’s almost too late to do anything about them. So although The Kiss does an admirable job of undoing the main character’s support system, it never leaves her without a lifeline. This dark movie, in spite of everything that’s transpired, doesn’t deprive itself of light and hope.
The Kiss is a potent mélange of familiar ideas. If not for the director’s surprise flair for horror, though, the movie would have been less effective. What a shame that Pen Densham didn’t continue with the genre. As for Joanna Pacula, she is, too, owed credit as the wicked vixen opposite Meredith Salenger’s pitiable Amy; she never fails to be unsettling in her role. Pacula makes Aunt Felice a sexy yet intimidating character.
For horror that steadily doles out madness and menace, while also delivering a flashy and ghastly conclusion, The Kiss is certain to please. Yes, it’s cheesy all the way, but most favorably, everyone involved plays everything straight. That kind of commitment goes a long way with this movie.

The Kiss
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