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Looking Back at the Horror Movies and Their Monsters That Inspired “Castlevania”

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My first console was a second-hand Super Nintendo, and before I was even old enough to process what a “videogame” was, I was already begging my parents for more “playable movies” to put on the TV. While that’s a pretty reductive way of looking at gaming, it’s also not entirely inaccurate. In fact, legendary developer Hitoshi Akamatsu once said that he approached the creation of the original Castlevania as if it were an interactive film, using cinematic references as visual shorthand in order to tell a classic tale of gothic terror.

That’s why I’d like to use Castlevania‘s 35th anniversary as an excuse to unpack the horror movie influences behind the franchise. These games have a long history of borrowing elements from popular media in order to craft their own original take on interactive horror, and I think that these cleverly chosen references are partly responsible for their massive success.

Back in 1986, horror games weren’t exactly unheard of, with everything from arcade cabinets to the Atari 2600 boasting at least a handful of spooky titles, but none of these would have the staying power of Castlevania. In some ways, I’d chalk this up to the game’s brilliant simplicity. With cover art promising that a whip-wielding Conan the Barbarian is on his way to beat up Count Dracula (which almost makes sense, given that Conan has faced off against literal Lovecraftian entities in the past), and a finished game that actually lives up to that premise, it’s no wonder that Castlevania is still regarded as a classic.

Of course, despite his similarity to Schwarzenegger’s legendary incarnation of Conan, Simon Belmont is allegedly meant to be an amalgamation of Bram Stoker‘s Van Helsing and Harrison Ford‘s Indiana Jones. The game’s depiction of Dracula is also more reminiscent of his Bela Lugosi incarnation than Stoker’s original description, settling for Universal Studios’ interpretation of an elegant nobleman with sinister intentions. While this would vary in later games, with some of them suggesting that Dracula was literally the real-world Vlad Tepes and others remodeling him to look like an anime version of Gary Oldman, the evil Count would remain a constant threat throughout the series.

Where it all began.

In fact, before there were any talks about a sequel, Akamatsu was already planting the seeds for Dracula’s inevitable resurrection, once again staying true to the spirit of classic horror flicks where the antagonist is destined to return again and again like a cyclical curse. The developer apparently insisted that the final boss’s exploding body parts were meant to imply that the villain would one day be reassembled (with future games borrowing the Hammer Horror approach of having cult-like followers attempt to bring back the vampire lord through occult rituals).

The game’s other main antagonists also heavily reference cinematic icons, with Universal Studios providing a template for many of the game’s bosses through their classic monsters. With a loosely connected cinematic universe already holding these characters together, it’s no surprise that Akamatsu would turn to crossovers like Frankenstein Meets the Wolf Man and House of Dracula when thinking of how to populate the world of Castlevania.

With bosses like Frankenstein’s Monster and The Mummy, not to mention the Wolfman and Carmilla in later entries, horror fans were in for a treat as they whipped their way through the game’s thrilling levels. Hell, even the Medusa boss was clearly inspired by Ray Harryhausen‘s stop-motion incarnation of the creature in Clash of the Titans (even more so with her full-bodied design in the sequels). This is all just further evidence that Castlevania was developed by a team of cinephiles who wanted their game world to be a little less abstract than your usual mushroom kingdoms and non-descript labyrinths.

Common enemies boast a cinematic influence as well, with the shambling zombie hordes obviously owing a lot to George Romero while the Fishmen are a clear allusion to Creature from the Black Lagoon (and possibly a reference to H.P. Lovecraft’s The Deep Ones). Even the Hunchback enemies were meant to recall one of Universal’s original creations, as the boss battle against Frankenstein’s Monster features a specific Hunchback named Igor that aids the creature in his fight against the player. While these references would become less frequent as the franchise developed its own identity, they would never really stop, with even future protagonist Alucard being inspired by Universal’s 1942 sequel Son of Dracula. Unfortunately for fans of this sexy vampire, Lon Chaney Jr. doesn’t sport the character’s now-iconic hairdo in that film.

There’s a lot of effort behind those pixels.

Naturally, it’s not just the enemies and characters that reference classic movies, as the original game’s level design was almost certainly meant to evoke the decadent crypts and gothic dining rooms of Roger Corman‘s Edgar Allan Poe adaptations. Not only did films like House of Usher and The Pit and the Pendulum launch the career of genre legend Vincent Price, but they were also obvious sources of inspiration when designing the look and feel of Dracula’s 8-bit castle. Even the game’s secondary weapons took inspiration from horror tropes, featuring holy water and crosses alongside traditional weapons like knives and axes, as if Simon Belmont would somehow stumble upon an exorcism while wandering the castle.

Of course, with nearly 40 games and (hopefully) counting, this is far from a comprehensive guide to all the horror movie references that the developers have snuck into the Castlevania series over the years. However, from the movie reel start screen to the humorous end credits parodying famous horror artists, there’s no doubt that this iconic franchise was created by horror movie fans for horror movie fans, and I think that’s a huge reason why these games took off.

While I personally love how weird the Castlevania games became after getting lost in their own convoluted timelines and in-depth lore, I think that this simple love of classic horror is something that future games should try to keep in mind should Konami ever consider reviving the old Count for another round of monster-slaying adventures. After all, the horror genre has been through a lot since the Universal Monsters, and I’d love to see what a new generation of passionate developers could bring to Dracula’s dinner table.

Born Brazilian, raised Canadian, Luiz is a writer and filmmaker that spends most of his time thinking about movies.

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Editorials

Not Another ‘Scary Movie’: Revisiting Forgotten Parody ‘Shriek If You Know What I Did Last Friday the 13th’

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Shriek If You Know What I Did Last Friday the 13th

After Scream (1996) made a killing at the box office, as well as won over critics and audiences, a lot of folks in the movie biz thought they could do the same thing (and yield similar results). That thing, of course, being a slasher. Most of these opportunists wound up being pretty straightforward; they were low on humor or commentary. Yet others, like Scary Movie (2000), saw the potential for spoofing Scream, and acted on that impulse with both haste and excitement.

A few months after the Wayans’ comedy first hit theaters, Shriek If You Know What I Did Last Friday the 13th landed on the USA Network, as part of the channel’s “Shriek Week” programming. That straight-to-cable (then home video) destination is possibly why many people still don’t know about this one. Or they simply chose to forget. Whatever the reason, only one of these two horror parodies came out on top—and it’s certainly not the movie where Coolio channeled Prince, and Tom Arnold saved the day.

Shriek If You Know What I Did Last Friday the 13th previously went by the name of I Know What You Screamed Last Semester. That Trimark acquisition then settled on a wordier title, just so it could avoid the litigious wrath of Miramax Films. Folks may or may not remember that Columbia Pictures was sued over the “implied connection” between I Know What You Did Last Summer (1997) and Scream. So, yeah, there was no way that this competing Scream parody wasn’t going to be kept on a tight rein.

A Heavy Reliance on Late ’90s TV References

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Simon Rex, Julie Benz, Majandra Delfino, Harley Cross, Danny Strong, Tom Arnold and Tiffani-Amber Thiesen in Shriek If You Know What I Did Last Friday the 13th.

Naturally, there would be similarities between Shriek If You Know What I Did Last Friday the 13th and Scary Movie—their scripts are built on the backs of the same two movies. It goes without saying that the other big slasher of the 1990s, I Know What You Did Last Summer, was as much of a target as Scream. However,the film pads itself with more TV references than Scary Movie did.

Half the cast coming off of (and in some cases, returning to) a WB show could be a reason why. Dawson’s Creek is particularly zeroed in on, based on how there’s a central character namedDawson Deery, and how the teen drama’s teacher-student affair plotline is satirized to the nth degree. As if there weren’t enough nods to television, Baywatch, VH1’s Pop Up Video, and even those cheesy Mentos commercials all serve as joke prompts.

Shriek director John Blanchard and writers Sue Bailey and Joe Nelms all hailed from television, so it’s understandable that they would stick close to home. The movie’s humor in general makes more sense, in light of learning that Blanchard worked on SCTV, Kids in the Hall, and MADtv. The writers, on the other hand, were each fairly green, with Bailey being the most experienced of the two; she wrote and produced the game show BattleBots. Nevertheless, they, plus Blanchard, churned out a passable, joke-a-minute movie. The whole thing is staggeringly of its time, but no one here was aiming for longevity.

Having seen enough of these kinds of movies, we know to expect jokes of the low-hanging fruit variety. That’s the parody’s whole prime directive. From the characters having names likeScrew FrombehindandDoughy Primesuspect, to stereotyping that feels taboo nowadays, this is a movie from a different era of comedy. Its coarse, corny, and unapologetic sense of humor won’t sit well with everyone in these more enlightened times. In which case, Shriek If You Know What I Did Last Friday the 13th can be treated as a time capsule.

Does Shriek If You Know What I Did Last Friday the 13th Humor Still Hold Up Today?

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“You may already be a victim”—Someone receives a most peculiar threatening piece of mail in Shriek If You Know What I Did Last Friday the 13th.

Although Shriek doesn’t live up to its own claims of being so funny that you’ll die of laughter, its bawdier parts could still lead to some nervous laughter. For instance, after this movie’s parallel to Drew Barrymore’s Scream character is done in—not by the killer but by a bug zapper—the movie throws a newspaper next to the victim’s fresh corpse. The headline?Popular slut killed! Football team mourns.

We then move on to the wacky and inappropriate goings-on at Bulimia Falls High School, home of the Hurlers. At this nexus of constant absurdity, indecency, and surrealism, students are seen fornicating on the lawn, cheerleading squad applicants are advised to be comfortable with partial nudity, and terrorists openly prepare for an anthrax attack. It can be a tad jarring to watch, especially if you didn’t grow up witnessing this style of comedy firsthand. Hell, even if you did, you may still have awhat the hell were they thinking?reaction.

It’s not just the aggressively edgy humor here that can make you chuckle—the slapstick, the sight gags, and the ribaldry all have a decent chance of landing. The movie’s own villain, whose hockey mask was instantly transformed into a crudely Ghostface-esque one after coming in contact with an open flame, commits more cheap laughs than kills. His and his victims’ chase sequences, most of which are cartoonish in nature, left this writer grinning. The Scooby-Doo fan in me also totally ate up that clever unmasking joke.

Final Thoughts on This Forgotten Horror Parody

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Shriek If You Know What Did Last Friday the 13th

Now, the jury is still out on whether these comedies are to blame for the death of the first slasher revival. There is more to consider than some parodies. At the very least, the likes of Scary Movie didn’t exactly encourage big studios to put their money on a trend that was being derided to death (and not as profitable as the spoofs). These sorts of movies also felt unnecessary at the time, given how their principal inspiration is already a deconstruction of the genre. But like anything else that quickly becomes popular, mockery is unavoidable.

Shriek If You Know What I Did Last Friday the 13th is indeed a movie nobody asked for, much less needed. As a sample of pre-millennium humor and cultural attitudes, it’s not always precise. But as I’ve laid out, your mileage may vary. Horror parodies typically don’t have the best track record, so managing one’s own expectations here is recommended.

Upon rewatching, I for one laughed a bit more than I did back then. Only this time, I responded to the jokes that my younger self didn’t notice or find all that amusing. So it just goes to show that the movies don’t change—we do.

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Harley Cross and Majandra Delfino must unmask the killer a number of times in Shriek If You Know What I Did Last Friday the 13th before learning their true identity.

 

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