Connect with us

Editorials

Six Indie Games That Would Make Great Horror Movies!

Published

on

While I think there’s a case to be made in defense of films like Paul W.S. Anderson’s Mortal Kombat and Christophe Gans’ Silent Hill, it’s easy to understand why videogame adaptations were once regarded as the lowest form of cinema. Fortunately, recent years have been kinder to gamers who also like to see their favorite franchises tackle other mediums. From Netflix’s Castlevania to Sonic the Hedgehog and even the upcoming Resident Evil reboot, it feels like studios are finally hiring genuine fans to helm these productions.

This videogame movie renaissance also means that AAA titles aren’t the only ones headed towards the big screen, as we’ve also been graced with surprisingly entertaining adaptations of smaller games like Josh Ruben’s recent Werewolves Within. And with even more indie adaptations on the horizon, I’ve come up with this list of six indie games that could be turned into great horror movies!

Naturally, these aren’t the only indie titles that could benefit from the cinematic treatment, so don’t forget to comment below with games that you would personally like to see adapted into scary movies. We’ll also be leaving out games that are already rumored to have adaptations on the way, so no Little Nightmares or Five Nights at Freddy!

Now, onto the list!


6. Lone Survivor

Jason Byrne’s Lone Survivor may have started out as a simple flash-based homage to the survival-horror classics of yore, but the game’s lasting impact proves that there’s a lot more to this sidescrolling throwback than meets the eye. Chronicling the struggles of a masked protagonist fighting to keep a grip on his own sanity after a mysterious viral outbreak, Lone Survivor would be a no-brainer when it comes to adapting interactive horror to the big screen.

With a real-world pandemic making this setup hit even closer to home, it’s easy to imagine Lone Survivor as a 28-Days-Later styled thriller set mostly within a dilapidated apartment complex. Couple that with the original game’s topical themes of madness and isolation and you’ve got yourself one hell of a freaky horror flick just waiting to happen.


5. Fran Bow

Developed by Natalia and Isak Martinsson as a therapeutic passion project, Fran Bow is a hauntingly beautiful point-and-click adventure title that also happens to feature a creatively designed cast of memorable characters. Taking more than a little inspiration from American McGee’s Alice series, the game follows the titular Fran as she attempts to vanquish otherworldly hallucinations and find her way home after a traumatic experience.

Boasting a surreal art style and some genuinely chilling twists and turns, this is another game that I’m surprised hasn’t already been expanded into either a movie or TV show. An animated retelling of Fran’s story could work either as a gateway horror yarn akin to Henry Sellick’s Coraline or even a full-blown animated horror movie like Raul Garcia’s Extraordinary Tales. Either way, I’d love to see a return to the gloomy world of Fran Bow.


4. Scratches

Created by a 2-man team in Argentina back in 2006, Scratches is probably the most obscure title on this list. Even so, there’s no doubt in my mind that this atmospheric point-and-click adventure could easily be adapted into a moody Lovecraftian thriller. While I won’t spoil the eerie details in case you haven’t played this underrated classic, the game follows a writer as he uncovers the dark history behind his newly acquired English mansion.

Featuring minimalist scares and a traditional gothic horror setup (not to mention that genuinely disturbing finale), I’d say that Scratches only needs a single spooky location and a passionate director to make the transition into an effective horror movie.


3. Hotline Miami

Hotline Miami isn’t really a horror game, but I don’t think I’m alone when I say that this stylish top-down murder simulator could be adapted into a legitimately scary movie. Telling a trippy story about masked murderers and Russian mobsters, it’s easy to imagine this game being turned into either an all-out Slasher flick or even a surreal Lynchian thriller, complete with creepy hallucinations and paranoid conspiracies.

Hell, you could even include some of Hotline Miami 2‘s additional backstory into the mix, providing some much-needed depth to our serial-killing protagonist. While the original game’s interactive ultraviolence was meant to make players question how much they enjoyed simulated killing, a cinematic adaptation could expand on that theme by making us horror fans ponder why we have so much fun watching on-screen violence.


2. Murder House

Taking inspiration from the schlocky horror flicks that used to inhabit video stores, Puppet Combo has made a career out of reviving early survival-horror mechanics and aesthetics for a new generation of gamers. With Murder House, the developer has once again set his sights on crafting an interactive Slasher, leading to a brief yet terrifying experience that could easily be translated into an entertaining movie.

In a rare example of an Easter-themed horror story, Murder House follows an unsuspecting news crew who become trapped in the decrepit home of a deceased serial killer known as the Easter Ripper. With a plot already influenced by classic b-movies (not to mention the infamous “Bunny Man” urban legend), a live-action adaptation of the game would make for a great single-location Slasher. Having the protagonists be part of a news crew also provides this hypothetical movie with the perfect excuse for Found Footage mayhem, allowing for even more intimate scares.


1. Slender: The Eight Pages

Beginning life as a spooky meme in the Something Awful forums, it makes sense that Slenderman’s first interactive outing would also become a viral sensation. Parsec Productions’ Slender: The Eight Pages took the internet by storm back in 2012 with its hellish take on hide-and-seek, leading to countless reaction videos as players attempted to gather the titular pages and outrun their faceless pursuer.

While the game was obviously influenced by the Marble Hornets web-series (with the developer eventually partnering with the series’ creators when writing Slender: The Arrival), I’ve always thought that a definitive adaptation of the Slenderman mythos would incorporate the lo-fi thrills of The Eight Pages into a proper Found Footage film. The way I see it, a convincing mockumentary investigating this infamous legend and culminating in a nightmarish chase sequence inspired by the game would be the best way to pay homage to the internet’s most iconic monster.

Born Brazilian, raised Canadian, Luiz is a writer and Film student that spends most of his time watching movies and subsequently complaining about them.

Editorials

‘Amityville Karen’ Is a Weak Update on ‘Serial Mom’ [Amityville IP]

Published

on

Amityville Karen horror

Twice a month Joe Lipsett will dissect a new Amityville Horror film to explore how the “franchise” has evolved in increasingly ludicrous directions. This is “The Amityville IP.”

A bizarre recurring issue with the Amityville “franchise” is that the films tend to be needlessly complicated. Back in the day, the first sequels moved away from the original film’s religious-themed haunted house storyline in favor of streamlined, easily digestible concepts such as “haunted lamp” or “haunted mirror.”

As the budgets plummeted and indie filmmakers capitalized on the brand’s notoriety, it seems the wrong lessons were learned. Runtimes have ballooned past the 90-minute mark and the narratives are often saggy and unfocused.

Both issues are clearly on display in Amityville Karen (2022), a film that starts off rough, but promising, and ends with a confused whimper.

The promise is embodied by the tinge of self-awareness in Julie Anne Prescott (The Amityville Harvest)’s screenplay, namely the nods to John Waters’ classic 1994 satire, Serial Mom. In that film, Beverly Sutphin (an iconic Kathleen Turner) is a bored, white suburban woman who punished individuals who didn’t adhere to her rigid definition of social norms. What is “Karen” but a contemporary equivalent?

In director/actor Shawn C. Phillips’ film, Karen (Lauren Francesca) is perpetually outraged. In her introductory scenes, she makes derogatory comments about immigrants, calls a female neighbor a whore, and nearly runs over a family blocking her driveway. She’s a broad, albeit familiar persona; in many ways, she’s less of a character than a caricature (the living embodiment of the name/meme).

These early scenes also establish a fairly straightforward plot. Karen is a code enforcement officer with plans to shut down a local winery she has deemed disgusting. They’re preparing for a big wine tasting event, which Karen plans to ruin, but when she steals a bottle of cursed Amityville wine, it activates her murderous rage and goes on a killing spree.

Simple enough, right?

Unfortunately, Amityville Karen spins out of control almost immediately. At nearly every opportunity, Prescott’s screenplay eschews narrative cohesion and simplicity in favour of overly complicated developments and extraneous characters.

Take, for example, the wine tasting event. The film spends an entire day at the winery: first during the day as a band plays, then at a beer tasting (???) that night. Neither of these events are the much touted wine-tasting, however; that is actually a private party happening later at server Troy (James Duval)’s house.

Weirdly though, following Troy’s death, the party’s location is inexplicably moved to Karen’s house for the climax of the film, but the whole event plays like an afterthought and features a litany of characters we have never met before.

This is a recurring issue throughout Amityville Karen, which frequently introduces random characters for a scene or two. Karen is typically absent from these scenes, which makes them feel superfluous and unimportant. When the actress is on screen, the film has an anchor and a narrative drive. The scenes without her, on the other hand, feel bloated and directionless (blame editor Will Collazo Jr., who allows these moments to play out interminably).

Compounding the issue is that the majority of the actors are non-professionals and these scenes play like poorly performed improv. The result is long, dull stretches that features bad actors talking over each other, repeating the same dialogue, and generally doing nothing to advance the narrative or develop the characters.

While Karen is one-note and histrionic throughout the film, at least there’s a game willingness to Francesca’s performance. It feels appropriately campy, though as the film progresses, it becomes less and less clear if Amityville Karen is actually in on the joke.

Like Amityville Cop before it, there are legit moments of self-awareness (the Serial Mom references), but it’s never certain how much of this is intentional. Take, for example, Karen’s glaringly obvious wig: it unconvincingly fails to conceal Francesca’s dark hair in the back, but is that on purpose or is it a technical error?

Ultimately there’s very little to recommend about Amityville Karen. Despite the game performance by its lead and the gentle homages to Serial Mom’s prank call and white shoes after Labor Day jokes, the never-ending improv scenes by non-professional actors, the bloated screenplay, and the jittery direction by Phillips doom the production.

Clocking in at an insufferable 100 minutes, Amityville Karen ranks among the worst of the “franchise,” coming in just above Phillips’ other entry, Amityville Hex.

Amityville Karen

The Amityville IP Awards go to…

  • Favorite Subplot: In the afternoon event, there’s a self-proclaimed “hot boy summer” band consisting of burly, bare-chested men who play instruments that don’t make sound (for real, there’s no audio of their music). There’s also a scheming manager who is skimming money off the top, but that’s not as funny.
  • Least Favorite Subplot: For reasons that don’t make any sense, the winery is also hosting a beer tasting which means there are multiple scenes of bartender Alex (Phillips) hoping to bring in women, mistakenly conflating a pint of beer with a “flight,” and goading never before seen characters to chug. One of them describes the beer as such: “It looks like a vampire menstruating in a cup” (it’s a gold-colored IPA for the record, so…no).
  • Amityville Connection: The rationale for Karen’s killing spree is attributed to Amityville wine, whose crop was planted on cursed land. This is explained by vino groupie Annie (Jennifer Nangle) to band groupie Bianca (Lilith Stabs). It’s a lot of nonsense, but it is kind of fun when Annie claims to “taste the damnation in every sip.”
  • Neverending Story: The film ends with an exhaustive FIVE MINUTE montage of Phillips’ friends posing as reporters in front of terrible green screen discussing the “killer Karen” story. My kingdom for Amityville’s regular reporter Peter Sommers (John R. Walker) to return!
  • Best Line 1: Winery owner Dallas (Derek K. Long), describing Karen: “She’s like a walking constipation with a hemorrhoid”
  • Best Line 2: Karen, when a half-naked, bleeding woman emerges from her closet: “Is this a dream? This dream is offensive! Stop being naked!”
  • Best Line 3: Troy, upset that Karen may cancel the wine tasting at his house: “I sanded that deck for days. You don’t just sand a deck for days and then let someone shit on it!”
  • Worst Death: Karen kills a Pool Boy (Dustin Clingan) after pushing his head under water for literally 1 second, then screeches “This is for putting leaves on my plants!”
  • Least Clear Death(s): The bodies of a phone salesman and a barista are seen in Karen’s closet and bathroom, though how she killed them are completely unclear
  • Best Death: Troy is stabbed in the back of the neck with a bottle opener, which Karen proceeds to crank
  • Wannabe Lynch: After drinking the wine, Karen is confronted in her home by Barnaby (Carl Solomon) who makes her sign a crude, hand drawn blood contract and informs her that her belly is “pregnant from the juices of his grapes.” Phillips films Barnaby like a cross between the unhoused man in Mulholland Drive and the Mystery Man in Lost Highway. It’s interesting, even if the character makes absolutely no sense.
  • Single Image Summary: At one point, a random man emerges from the shower in a towel and excitedly poops himself. This sequence perfectly encapsulates the experience of watching Amityville Karen.
  • Pray for Joe: Many of these folks will be back in Amityville Shark House and Amityville Webcam, so we’re not out of the woods yet…

Next time: let’s hope Christmas comes early with 2022’s Amityville Christmas Vacation. It was the winner of Fangoria’s Best Amityville award, after all!

Amityville Karen movie

Continue Reading