One Late Night is an unusual indie horror game that brings with it elements of Paranormal, mostly in the form of creepy (scripted) hauntings, and the omnipresent feeling that you’re never really alone. This feeling will soon manifest itself as truth, but I don’t want to spoil anything for you.
There’s a lot to like about this game. For starters, it’s a quality title. Small in scale, but everything it does it does pretty well. Its solid in the visuals department and there’s an impressive number of genuine scares crammed into it. The story follows a graphic designer, played by you, who wakes up in his office late at night. He talks a bit to himself every now and then — as we all do when we’re alone, right? — so it’s not a game that’s entirely void of any dialogue.
And when things start to get too wild, you can always hide under a desk until it blows over.
If you’d really like to get your heart racing, Pesadelo will get the deed done. Between its numerous jump scares, a few of which you can see me enduring in the above video, and the fact that you’re being timed, this is one of the more consistently intense horror games I’ve played.
Honestly, I’m not a fan of time limits in video games. This one isn’t entirely timed, only the first bit does that. It’s been my experience that timers in video games can suck the fun right out of them. This wasn’t the case for Pesadelo, because I didn’t last long enough for the timer to ever be a problem.
Apparently, there’s a lot more to the game than what you see in my playthrough, so if you’re interested in seeing the rest of it, you can download it using the link I’ve generously provided below.
