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‘BioShock Infinite’ Developer Irrational Games Is No More

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Irrational Games, as we know it, is no more.

The powerhouse of creativity and innovation that’s brought us one critically acclaimed and hugely influential video game after the next — including System Shock 2, BioShock, and BioShock Infinite — is undergoing a massive transformation.

This is the team that took us from the failed underwater utopia of Rapture to the floating city of Columbia. They introduced us to SHODAN, the Big Daddy, to Elizabeth Comstock. They made games that pushed the envelope, proving video games can indeed be art. Irrational’s portfolio is proof that this is an industry that can offer powerful, emotional, and unforgettable experiences. It’s a studio that I’ve been honored to report on here at Bloody Disgusting.

In a letter written by studio head Ken Levine, he describes the transformation as a “winding down”. “I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways with all but about fifteen members of the Irrational team. There’s no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition.”

Levine isn’t going anywhere. We’ll see more from the intensely talented writer soon, and his plan for the future of the remaining Irrational team sounds much like what the developer offered in the past.

“In time we will announce a new endeavor with a new goal: To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally.” wrote Levine.

Losing Irrational Games is a monumental blow to the video games industry. I’ve been a fan since their debut title, System Shock 2, and while this news is more than a little painful to write, I’m very much looking forward to seeing what comes next. I dare say the possibilities are infinite.

Feel free to send Adam an email or follow him on Twitter:

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Legendary Grimdark ‘Warhammer 40,000’ Artist John Blanche Has Passed Away at 78

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In the grim darkness of the far future there is only war, but it was a cheerful illustrator from England who helped to define the terrifying war-torn imagery that inspired what we now know as Grimdark (a hybrid genre combining horror with sci-fi/fantasy).

Unfortunately for fans of Warhammer 40,000, Trench Crusade and countless other sources of Grimdark thrills, veteran artist John Blanche passed away this week after struggling with health issues for the past few years.

While the artist retired back in 2023, he leaves us with an enormous legacy of iconic artwork that continues to inspire gamers and storytellers around the world to this very day.

The news is especially gloomy as it was only last year that Daniel Lowman and Napoleon Dynamite himself Jon Heder released The Grim & the Dark: The Search for John Blanche, a documentary following Heder’s exploration of the Grimdark genre culminating in a heartwarming encounter with Blanche in his own home.

Below is one of my favorite pieces by Blanche, his highly influential depiction of Warhammer 40k’s God-Emperor of Mankind on his Golden Throne.

We send our deepest condolences to John Blanche’s family, friends, and fans.

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