Movies
‘The Last of Us’ Film Will Differ Significantly from the Game
Right now, as you’re reading this, Sony is busy working on bringing developer Naughty Dog’s post-apocalyptic hit The Last of Us to the big screen. As a huge fan of the game, I have high hopes that this could very well be the first good video game adaptation. Don’t get me wrong, I’ve enjoyed the Resident Evil and Silent Hill films to varying degrees, but even I can recognize they’re not particularly “good” movies.
I have hope because I know that Sony wants this film to be successful as much as the fans do. After a massively successful start, The Last of Us is poised to become a huge new franchise for them that spans games, films, and everything in-between.
At Comic-Con last month, it was revealed that Maisie Williams, known by geeks around the world as Game of Thrones’ Arya Stark, is in talks to play Ellie. Williams is the best option, in my humble opinion, outside of their going back in time to abduct a 14 year-old Ashley Johnson. The film is a collaborative effort with Sam Raimi (Spider-Man, Evil Dead – but you already knew that), proving again that this is something they’re taking seriously.
Because turning a 15 hour game into a 2 hour movie is no easy task, writer and creative director Neil Druckmann has revealed that the film will differ substantially from its source material. “In two hours you can’t tell the same kind of story that you can in a game like The Last of Us, which is 15 hours,” Druckmann told MCV. “I’m in the middle of it now, and it’s been super difficult because there’s so much that happens in The Last of Us – even just in the cinematics – that can’t fit in a film, let alone all the gameplay in-between and dialogue.”
Their interactive nature means games can meander a bit, because the audience is always actively engaged, but a film has to be more focused. So to remedy this, Druckmann needed to find the most important aspect of its story — the relationship between Joel and Ellie — and focus on that.
“It’s been really difficult to cut certain things out, but what I’m starting to get this is really focused narrative that’s about these two characters. Some parts will be similar to the game and some parts will be quite different, but it’s kind of interesting in helping me understand this other medium and its strengths compared to video games.”
I’m glad it won’t be a copy/paste of the game, because I’ve played it. I want a new experience, and it sounds like that’s exactly what Druckmann and company are looking to accomplish with this.
Movies
It’s Official: Ryan Gosling Playing ‘Ghost Rider’ in MCU Movie Being Directed by Shawn Levy
Ryan Gosling (Project Hail Mary) has made no secret of the fact that he’d love to play Ghost Rider in a Marvel Cinematic Universe movie, and it’s now officially happening.
Announced by Marvel out of San Diego Comic-Con tonight, Ryan Gosling will play the iconic Marvel character in a Ghost Rider movie being directed by Shawn Levy!
Expect Ryan Gosling to play Ghost Rider on the big screen in 2028.
Johnny Blaze is of course the most iconic and well-known Ghost Rider, selling his soul to Satan and becoming a supernatural badass. Nicolas Cage brought Blaze to life on screen in both 2007’s Ghost Rider and 2011’s Ghost Rider: Spirit of Vengeance, while Gabriel Luna more recently played the Robbie Reyes version of Ghost Rider in the series “Agents of S.H.I.E.L.D.”
Luna was set to star in his own Ghost Rider spinoff series in the wake of that small screen appearance, but that Hulu project ended up being squashed before it ever had a chance.
Fans have been waiting for Ghost Rider to join the Marvel Cinematic Universe for many years now, with Ryan Gosling making it clear that he’d love to bring the character back to life.
That Hollywood dream is coming true. Stay tuned for more as we learn it.


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