Connect with us

News

Techland Explains Why They’re Not Making ‘Dead Island 2’

Published

on

When Deep Silver pulled the sheet off of Dead Island 2 last month, it looked like the series had finally dropped the serious tone shared by the first to games. Instead of another depressing trailer, we were gifted with a colorful, over-the-top zombie murder extravaganza. It looked like it was being made by a completely different team, and that’s because it is.

As much as I enjoyed the time I spent with the first Dead Island — and to a lesser degree, its pseudo-sequel Riptide — knowing Spec Ops: The Line developer Yager has the reigns gives me confidence that Dead Island 2 will be a significant step up over the last two games in the series.

Deep Silver smartly decided to remove what wasn’t working to focus on the series’ many strengths.

Even though I love the new approach, I’ve always wondered why Techland had been replaced by Yager. The answer could be an obvious one, seeing as this series hasn’t exactly been met with overwhelmingly positive reviews. Reception is important, but money is what matters and the first Dead Island sold north of five million copies. This series has been a gargantuan success for Deep Silver, and a significant portion of that success rests on the shoulders of its developer.

So why was Techland kicked to the curb?

According to Maciej Binkowski, a game designer at Techland, the answer is simple. Following the lukewarm reception of the first two games, Deep Silver decided to hand over development to another studio. Techland may have come up with the concept for what would eventually become Dead Island, but Deep Silver owns the IP, so the direction it takes is ultimately up to them.

Before Dead Island put them on the map, Techland wasn’t a very well-known developer. When they pitched their idea for a cooperative multiplayer sandbox game with weapon crafting and lots of zombies, they didn’t have the clout required to negotiate a “fair” deal.

“At that point we weren’t really in a position to negotiate,” Binkowski explained in a revealing chat with Eurogamer, “so that was the best deal we could get. It’s like playing poker: you have to make a decision with the information you have now. If you play the game thinking that something might happen, you’re going to lose the game. At that point, that was the best decision we could do.”

Sounds like Techland may have been screwed.

Making this situation worse is the rocky relationship between Techland and Deep Silver, which sounds like it could have had more lows than highs. Strained developer/publisher relations isn’t news, but I wouldn’t be surprised if the massive success and attention Dead Island received contributed to that tension.

It’s not a particularly positive story, but it is one that benefits us. Most of the time, drama sucks. In this case, we now get to look forward to twice as many open-world zombie games, with Dead Island 2 and Dying Light, both of which are coming in early 2015. Competition breeds innovation, and the pressure is on for both Yager and Techland to really prove themselves.

This is the beginning of an exciting new chapter for Techland. Dying Light could very well be their most ambitious game in the developer’s 23 year history. They’ve also found a new publishing partner in Warner Bros., and this time, they own the IP.

It’s easy to tell that the idea for Dying Light came from their desire to continue building on what they achieved with Dead Island. They obviously couldn’t make a direct sequel, but there’s nothing keeping them from shamelessly borrowing the winning formula they created as well as the lessons learned working on the series and apply them to a new series.

Binkowski sees the (deep?) silver lining, because “for us it turned out well, because being forced to come up with a new IP… We can’t just make a Dead Island 2 and change the name; it’s got to be something fresh, it’s got to be something unique.”

Dead Island 2 may have been announced in June, but Techland was aware of its existence long before that. Even still, Binkowski says the game hasn’t had an impact on Dying Light. “At this point in the game we can’t really change much, and it seems like we don’t really have to. They’re out to create something different: it’s Dead Island, it’s a different experience … it’s all very colourful and I guess kind of goofy. So I think we’re pretty safe, because our game is much more mature and dark, and we’re aiming at different unique features such as freedom of movement [and] the day-night cycle.”

Binkowski brings up and important point. The multiplayer co-op, zombies, weapon crafting and big open worlds describe the core concept that each game has been built around. If you can see beyond that, you’ll notice the wildly different identities that makes them unique.

It’d be a struggle to say which game I’m more excited for, because I’m eagerly anticipating Dead Island 2 as much as I am Dying Light. Do you feel the same way, or are you looking forward to one more than the other?

YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

Interviews

“Chucky” – Devon Sawa & Don Mancini Discuss That Ultra-Bloody Homage to ‘The Shining’

Published

on

Chucky

Only one episode remains in Season 3 of “Chucky,” and what a bloody road it’s been so far, especially for actor Devon Sawa. The actor has now officially died twice on screen this season, pulling double duty as President James Collins and body double Randall Jenkins.

If you thought Chucky’s ruthless eye-gouging of the President was bloody, this week’s Episode 7 traps Randall Jenkins in an elevator that feels straight out of an iconic horror classic.

Bloody Disgusting spoke with series creator Don Mancini and actor Devon Sawa about that ultra-bloody death sequence and how the actor inspires Mancini’s writing on the series. 

Mancini explains, “Devon’s a bit of a muse. Idle Hands and Final Destination is where my Devon Sawa fandom started, like a lot of people; although yours may have started with CasperI was a bit too old for that. But it’s really just about how I love writing for actors that I respect and then know. So, it’s like having worked with Devon for three years now, I’m just always thinking, ‘Oh, what would be a fun thing to throw his way that would be unexpected and different that he hasn’t done?’ That’s really what motivates me.”

For Sawa, “Chucky is an actor’s dream in that the series gives him not one but multiple roles to sink his teeth into, often within the same season. But the actor is also a huge horror fan, and Season 3: Part 2 gives him the opportunity to pay homage to a classic: Kubrick’s The Shining.

Devon Sawa trapped in elevator in "Chucky"

CHUCKY — “There Will Be Blood” Episode 307 — Pictured in this screengrab: (l-r) Devon Sawa as President James Collins, K.C. Collins as Coop — (Photo by: SYFY)

“Collectively, it’s just amazing to put on the different outfits, to do the hair differently, to get different types of dialogue, Sawa says of working on the series. “The elevator scene, it’s like being a kid again. I was up to my eyeballs in blood, and it felt very Kubrick. Everybody there was having such a good time, and we were all doing this cool horror stuff, and it felt amazing. It really was a good day.”

Sawa elaborates on being submerged in so much blood, “It was uncomfortable, cold, and sticky, and it got in my ears and my nose. But it was well worth it. I didn’t complain once. I was like, ‘This is why I do what I do, to do scenes like this, the scenes that I grew up watching on VHS cassette, and now we’re doing it in HD, and it’s all so cool.

It’s always the characters and the actors behind them that matter most to Mancini, even when he delights in coming up with inventive kills and incorporating horror references. And he’s killed Devon Sawa’s characters often. Could future seasons top the record of on-screen Sawa deaths?

“Well, I guess we did it twice in season one and once in season two, Mancini counts. “So yeah, I guess I would have to up the ante next season. I’ll really be juggling a lot of falls. But I think it’s hopefully as much about quality as quantity. I want to give him a good role that he’s going to enjoy sinking his teeth into as an actor. It’s not just about the deaths.”

Sawa adds, “Don’s never really talked about how many times could we kill you. He’s always talking about, ‘How can I make this death better,’ and that’s what I think excites him is how he can top each death. The electricity, to me blowing up to, obviously in this season, the eyes and with the elevator, which was my favorite one to shoot. So if it goes on, we’ll see if he could top the deaths.”

Devon Sawa as dead President James Collins in Chucky season three

CHUCKY — “Death Becomes Her” Episode 305 — Pictured in this screengrab: Devon Sawa as James Collins — (Photo by: SYFY)

The actor has played a handful of distinctly different characters since the series launch, each one meeting a grisly end thanks to Chucky. And Season 3 gave Sawa his favorite characters yet.

“I would say the second one was a lot of fun to shoot, the actor says of Randall Jenkins. “The President was great. I liked playing the President. He was the most grounded, I hope, of all the characters. I did like playing him a lot.” Mancini adds, “He’s grounded, but he’s also really traumatized, and I thought you did that really well, too.”

The series creator also reveals a surprise correlation between President James Collins’ character arc and a ’90s horror favorite.

I saw Devon’s role as the president in Season 3; he’s very Kennedy-esque, Mancini explains. “But then given the supernatural plot turns that happen, to me, the analogy is Michelle Pfeiffer in What Lies Beneath, the character that is seeing these weird little things happening around the house that is starting to screw with his sanity and he starts to insist, ‘I’m seeing a ghost, and his spouse thinks he’s nuts. So I always like that. That’s Michelle Pfeiffer in What Lies Beneathwhich is a movie I love.”

The finale of  “Chucky” Season 3: Part 2 airs Wednesday, May 1 on USA & SYFY.

Continue Reading