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‘The Forest’ Gets New Animals and Tree Houses

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Growing up in Suburbia meant I never got the tree house I so desperately wanted when I was younger. That’s not to say I don’t still want a tree house. My desire hasn’t changed, but my tastes sure have. If I were offered a tree house today, it’d need to look like a makeshift tree shack a child uses to escape their parents and more like this. I want those cannibals to see it towering above the treeline and whisper “That’s where Adam, the Lizard King resides,” before fleeing in fear.

Earlier this month, The Forest evolved yet again with an update that introduced numerous bug fixes, tree houses, lizard armor that’s now visible when worn and new woodland critters to kill, eat, wear and/or mount on your wall as trophies.

I say “earlier this month” because it’s ambiguous and hints at my being very late in reporting on this. Sorry about that. Hey, at least that means there is even less of a wait for the next update, which I desperately hope will finally add the co-op they promised us prior to its release in May.

Here’s the full list of changes and additions:

Version 0.07 Changelog:

Rock holder blueprint added
Moveable log holder blueprint added
Mid sized cabin blueprint added
Tree house blueprint added
Working door added to custom build doorway
Male version of skinny mutant added
New animal added: Tortoise
New animal added: Racoons!
Animal numbers will go down over time if you kill a lot of them. Will eventually slowly repopulate
Different animal types now stay around specific parts of world
Weapon balancing, all weapons will be slower when holding an item in left hand (Lighter, walkman etc) faster when held with both hands.
More accurate weapon collider sizes, small axe smaller, stick bigger etc
You can now catch rabbits and place them into the rabbit cage
Better previous weapon switching system
Improved blueprint placement, items will now turn red and be unplaceable if intersecting trees
New rock attack animation, more powerful, uses more stamina
Cave’s now only contain blue skinned enemies and distorted mutants
Better combat theme
Better lake theme
Fixed peaceful mode (was accidentally broken in last update)
Further improved enemy pacing over time, fixed bug that could cause enemies to vanish over time
Energy now replenishes faster when sitting on bench
More small props added
Switching weapons whilst holding molotov will no longer cause it to drop
Sound effects added for adding sticks/logs and rocks to storage
Whoosh sound added when items moved around inventory
Fixed molotov pieces bouncing around causing fire to move in strange ways
Fire now scales with amount of fuel
Plants now burn for longer
Trees will tumble over if burnt now and added new burning material with embers
Tree leaves will now burn away correctly when on fire
Energy bar now flashes when playing music to make clear that your stamina is getting a boost
Crafting info pages unlocked in survival book (rough, missing lots of items)
Fixed bug where you could get infinite flares by dropping flare gun and picking it up again
Fixed bug where day count could change when entering/exiting caves
Fixed yellow axe mesh not visible when equipped
Terrain texture and shape improvements
Fires can now cook an unlimited amount of items, food will be placed at random location on fire
Fixed bug where you could sometimes get infinite sticks/rocks in inventory
Arrows should now work more effectively against enemies
Visible lizard skin armour!

YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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‘The Ring’ Actress Daveigh Chase Has Passed Away at 35

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Pictured: Daveigh Chase in 'The Ring' (2002)

All of us here at Bloody Disgusting are deeply sad to learn that actress Daveigh Chase has passed away at just 35 years old. The news was first reported by TMZ this afternoon.

The outlet reports, “The actress’ boyfriend, Roy Hernandez, tells TMZ … Daveigh died Tuesday from meningitis and an infection in her blood, which caused her to have septic issues and led to her body shutting down.” The website’s report continues, “We’re told Daveigh had been admitted to a hospital in Los Angeles earlier this month because of malnutrition.”

Here in the horror world, a young Daveigh Chase memorably played Samara in Gore Verbinski’s 2002 horror movie The Ring, the American remake of the Japanese horror hit.

Far outside the horror world, Daveigh Chase voiced Lilo in the 2002 animated movie Lilo & Stitch, a character she continued to voice in various animated spinoff projects.

Chase also appeared as Samantha Darko in the 2001 classic Donnie Darko, later returning to play the sister of Donnie Darko in the 2009 spinoff movie titled S. Darko.

Daveigh Chase’s resume also includes roles on the TV shows “Sabrina the Teenage Witch,” “Charmed,” “ER,” “Touched by an Angel,” “CSI,” “Cold Case,” and 32 episodes of “Big Love.”

Chase appeared in the films The Rats, Silence, Carolina, Beethoven’s 5th, Yellow, Little Red Wagon, Transference, Killer Crush, Jack Goes Home, and American Romance.

We send our deepest condolences to Daveigh Chase’s family, friends, and fans.

Pictured: Daveigh Chase in 'Killer Crush' (2015)

Pictured: Daveigh Chase in ‘Killer Crush’ (2015)

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