News
‘The Forest’ Gets New Animals and Tree Houses
Growing up in Suburbia meant I never got the tree house I so desperately wanted when I was younger. That’s not to say I don’t still want a tree house. My desire hasn’t changed, but my tastes sure have. If I were offered a tree house today, it’d need to look like a makeshift tree shack a child uses to escape their parents and more like this. I want those cannibals to see it towering above the treeline and whisper “That’s where Adam, the Lizard King resides,” before fleeing in fear.
Earlier this month, The Forest evolved yet again with an update that introduced numerous bug fixes, tree houses, lizard armor that’s now visible when worn and new woodland critters to kill, eat, wear and/or mount on your wall as trophies.
I say “earlier this month” because it’s ambiguous and hints at my being very late in reporting on this. Sorry about that. Hey, at least that means there is even less of a wait for the next update, which I desperately hope will finally add the co-op they promised us prior to its release in May.
Here’s the full list of changes and additions:
Version 0.07 Changelog:
Rock holder blueprint added
Moveable log holder blueprint added
Mid sized cabin blueprint added
Tree house blueprint added
Working door added to custom build doorway
Male version of skinny mutant added
New animal added: Tortoise
New animal added: Racoons!
Animal numbers will go down over time if you kill a lot of them. Will eventually slowly repopulate
Different animal types now stay around specific parts of world
Weapon balancing, all weapons will be slower when holding an item in left hand (Lighter, walkman etc) faster when held with both hands.
More accurate weapon collider sizes, small axe smaller, stick bigger etc
You can now catch rabbits and place them into the rabbit cage
Better previous weapon switching system
Improved blueprint placement, items will now turn red and be unplaceable if intersecting trees
New rock attack animation, more powerful, uses more stamina
Cave’s now only contain blue skinned enemies and distorted mutants
Better combat theme
Better lake theme
Fixed peaceful mode (was accidentally broken in last update)
Further improved enemy pacing over time, fixed bug that could cause enemies to vanish over time
Energy now replenishes faster when sitting on bench
More small props added
Switching weapons whilst holding molotov will no longer cause it to drop
Sound effects added for adding sticks/logs and rocks to storage
Whoosh sound added when items moved around inventory
Fixed molotov pieces bouncing around causing fire to move in strange ways
Fire now scales with amount of fuel
Plants now burn for longer
Trees will tumble over if burnt now and added new burning material with embers
Tree leaves will now burn away correctly when on fire
Energy bar now flashes when playing music to make clear that your stamina is getting a boost
Crafting info pages unlocked in survival book (rough, missing lots of items)
Fixed bug where you could get infinite flares by dropping flare gun and picking it up again
Fixed bug where day count could change when entering/exiting caves
Fixed yellow axe mesh not visible when equipped
Terrain texture and shape improvements
Fires can now cook an unlimited amount of items, food will be placed at random location on fire
Fixed bug where you could sometimes get infinite sticks/rocks in inventory
Arrows should now work more effectively against enemies
Visible lizard skin armour!
News
Halloween Horror Nights 2026 Brings ‘Fortnite’ to Life with New ‘Fortnitemares’ Scare Zone
Epic’s Fortnite is heading for another crossover, this time with Universal Orlando and Halloween Horror Nights. The title’s annual Fortnitemares Halloween event will be coming to Universal Studios Hollywood and Universal Orlando Resort in a new scare zone, kicking off on August 28.
For those not in the know, Scare zones are themed, open-air areas where guests and actors roam around freely.
This is the first time Fortnite will be featured during the after-hours event, which will run from August 28 until November 1. Tickets and packages are on sale now at the official site.
Per the press release, guests will enter Freaky Fields, a Halloween-inspired living battleground that’s been “overcome with a threatening force.” From there, fans will meet up with the Battle Bus, featuring familiar Fortnitemares characters, including “a few new additions exclusive to Halloween Horror Nights.”
And of course, there will be Fortnitemares merchandise available for fans, including a graphic t-shirt, decal set, and an acrylic collectible piece.
Fortnitemares won’t be the only featured property at this year’s Halloween Horror Nights. Killer Klowns from Outer Space will also be getting its own scare zone. Sinners, Stranger Things, Hellraiser, and Evil Dead Burn will also be part of the event, though they will be relegated to their own specific houses.
And while it’s early yet, gamers can probably expect Fortnitemares to return to Fortnite this October.

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