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‘Resident Evil’ Team is Focused On Virtual Reality

Virtual reality is the future, at least as far as Capcom’s Development Division 1 — their in-house Resident Evil team — is concerned. In an Integrated Report published earlier this week, the company detailed their financial growth strategies and plans for the future, the latter of which will focus heavily on the VR tech that has yet to make its way to consumers.

The report gets interesting when Jun Takeuchi, head of the Resident Evil team, starts getting passionate about the tech.

“At present, we are focusing our energy on challenging the virtual reality (VR) game market,” writes Takeuchi. “In this terrifying world, you can twist and turn as you like, but there’s no escaping the creatures closing in on you…until you remove your VR headset and return to reality, that is.”

Virtual reality gear such as the Oculus Rift and Project Morpheus, which are coming from Oculus VR and Sony, respectively, could have a massive impact on the horror genre. It’s just a matter of time before we see the tech in future Resident Evil games.

The “Kitchen” demo Capcom used to show off their new virtual reality engine at E3 earlier this year traumatized some folks, but that was just the beginning.

“The response [to the “Kitchen” demo] was excellent. Currently, we are building a new game development engine able to support VR, which is the hottest market right now, while simultaneously developing titles for current game consoles. We have just set sail on our latest voyage.”

It’ll be interesting to see where this goes. What do you think?


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