A myriad games made 2014 a fantastic year for indie horror, but it was a handful of uniquely terrifying indies like Outlast: Whistleblower, The Forest and Neverending Nightmares that managed the impressive feat of standing out in a sea of surprisingly fantastic games. There was an eagerness among their respective makers to experiment with bold art styles, unusual perspectives and deeply personal narratives that changed indie horror into what it is now.
This may be why I enjoyed the hell out of the time I spent with Krillbite’s Among the Sleep. It’s the only game I can know of that’s experienced exclusively from the perspective of a toddler, with a vibrant art style that was bold for a horror game, and an unexpectedly emotional twist near the end that lingered with me longer than I thought it would.
Krillbite has continued to work on the game since its arrival on Steam nearly two years ago. They added a free prologue DLC chapter to the game near the end of 2014, and in December, the studio made good on their promise to bring it to the PS4.
The latest development came last week with the release of Among the Sleep 2.0.0 that takes the Unity 5-owered port that PS4 owners have been playing for a few months now and brings it to Steam. It also introduces cloud saves and developer commentary, but sacrifices virtual reality support. Here’s a quick rundown of what’s new:
Unity 5 conversion:
Slight changes to physics behavior
Visual changes and minor improvements
Tons of bug fixes and tweaksPerformance:
Brand new manual occlusion system
General optimizationMisc:
Cloud saving now enabled!
Added commentary track!
Bug fixes of audio system
Overall tweaks of ambience and soundscapes
Minor language tweaks and bug fixes
Added Polish subtitles
Head over here to learn more about this big ole patch.


