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What We Know About ‘Resident Evil 7’

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Capcom made good on their promise to not do anything like Resident Evil 6 ever again when they pulled the blood-soaked sheet off the next installment in the main series, signaling what will almost certainly be the most drastic shake-up yet for the two decade-old franchise.

Resident Evil 7 is a first-person survival horror game set in modern day rural America after the events in Resident Evil 6. It represents quite a few firsts for the series, such as its being designed to support, but not require, virtual reality headsets like PlayStation VR. It’s powered by the new VR-friendly RE engine, and will introduce a “complete refresh of gameplay systems,” starting with the welcome removal of quick time events.

That’s right: Resident Evil 7 won’t have a single QTE.

As far as fresh starts go, this one is going to be comprehensive. Capcom’s Koshi Nakanishi told Polygon it’s lead character will be a fresh face who definitely won’t be another “macho superhero” type, nor will they be a series regular.

A team of about 120 developers are involved, compared to the more than 600 people who worked on Resident Evil 6. That’s a very good thing, and so is the return of healing herbs. Maybe they’ll bring back the yellow ones.

You might’ve heard about the demo, Resident Evil 7 Teaser: Beginning Hour. It ties directly into the KITCHEN VR demo that traumatized numerous unsuspecting attendees at E3 2015, and it features roughly 20 minutes of content, none of which we’ll see in the final release. Capcom decided to make the demo a standalone experience so they could introduce fans to the tone and atmosphere they’re going for without spoiling anything.

It’s available to download right now, for free, on the PlayStation Store. PS Plus subscribers have first dibs, but the demo will be coming to “other platforms at a later date.”

Resident Evil 7 releases on January 24, 2017 for PC, PS4 and Xbox One.

There’s still much we don’t know, but that’s obviously going to change in the coming months. In the meantime, I’m eager to know what you think, based on what we’ve seen and know so far.

What’s your first impression of this bold new direction?


E32016_HubSM

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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‘Lockbox’ Review: An Underdeveloped Supernatural Mystery with Little Inside

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lockbox trailer, lockbox review

Let’s start with the good news. Lockbox looks far better than its misleading marketing materials suggest, a supernatural horror movie so darkly lit and color graded that you’ll have to squint your way through jump scares. It’s also anchored by reliable genre performers. That’s also about where the good news ends with this rote adaptation of Knifepoint Horror Podcast story “Winthrop.”

The empathetic Carla Gugino gives her all as Ellen, a saint of a woman with boundless patience who takes on life’s hard luck with a kind smile. After giving up her career as a fashion designer to become caretaker for a dying mother, she’s then forced to reinvent herself once more when her caretaker role ends. That catches us up to the events of Lockbox, where Ellen is asked to take in a cousin she hasn’t seen in quite some time who’s dealing with severe PTSD.

Just as Ellen finally establishes a real connection with Winthrop (Lou Taylor Pucci), it’s interrupted by the arrival of peculiar neighbor Vahna (Katharine Isabelle), who spells clear trouble. When Vahna shows up dead, it sets in motion a supernatural battle of possession.

Image Credit: Aura entertainment

Director Daniel Stamm (The Last Exorcism, Prey for the Devil) and screenwriter Justin Yoffe approach Lockbox in the broadest of brushstrokes, dooming it from the start with clunky storytelling and woefully underdeveloped themes of heady topics like PTSD. Winthrop is a character that comes loaded with emotional baggage and trauma that’s piled on throughout his tragic life, but much like its title, his interiority and history are treated like a tightly guarded secret meant to prolong the supernatural mystery.

The problem here, though, is that Lockbox is too sparse to sustain mystery at all, and it instead robs Winthrop of characterization. It winds up trapping the talented Pucci without anywhere to go, toggling between wounded animal and mentally disoriented. 

From there, Lockbox bounds through plot developments without any sense of stakes or purpose, peppered by a smattering of haphazard paint-by-numbers jump scares. The only unwavering constant is Ellen’s resolute faith, and Stamm seems to leave it entirely to Gugino to guide confused audiences through this inconsequential story right up until its supernatural climax.

Image Credit: Aura entertainment

To give more credit, Lockbox at least injects an unconventional exorcism here; just don’t expect much in the way of explanation. When the film finally reveals the meaning behind its title, it dangles a fascinating carrot it has zero interest in delivering. More than a severe lack of fleshing out its characters beyond plot drivers or devices, this faith-based flick also seems terrified to offer any worldbuilding whatsoever. 

Yoffe’s script stretches the short story beyond its means instead of fleshing it out, and Stamm fills out the gaps with cheap CGI scares and overwrought performances; Isabelle’s Vahna is beyond cartoonish in her villainy. It’s also pretty nonsensical, treating only Ellen’s faith with the utmost sincerity and largely squandering its typically reliable talent. So much so that the final imagery, pure sunkissed saccharine sentimentality, leaves you with the feeling that this horror movie might be better suited as an entry in Chicken Soup for the Soul

Lockbox releases in select theaters on July 3, 2026.

2 skulls out of 5

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