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Methodical Monster Hunting in ‘Hunt: Showdown’ [Safe Room Podcast]

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Before diving into this week’s new horrifying episode of Safe Room, check out last week’s Horror Bytes discussion.

There is no other game in the multiplayer space quite like Hunt: Showdown

To describe Hunt as a competitive first-person shooter doesn’t do the game’s depth of mechanics justice. By the same token, simply calling it a monster hunting game is an oversimplification of the possibilities within each match.

Hunt is very much an enigma in the gaming space, as it redefines the traditional sense of success in multiplayer. 

You prioritize hunting, killing, and banishing the boss monster in one match. In another, you camp a boss’s location while picking off other players to steal their bounty. Or perhaps you spend a match racking up XP by killing AI-controlled grunts. 

Each avenue can have deadly consequences, yet the player can yield immense rewards for succeeding.

In Hunt, players define what that success looks like on a match-by-match basis. Empowering players with options and choice allows even the most crippling of defeats to yield some semblance of player progress.

But is that progress hindered by Hunt‘s steep learning curve?  

For this week’s episode, Neil and I attempt to answer that by recruiting friend of the show, and Bloody Disgusting writer, Aaron Boehm to dissect the methodical monster hunting of Hunt: Showdown. – Jay Krieger

If you’re curious about playing Hunt: Showdown, and want an idea of what to expect, Aaron has written a tips and tricks guide for newcomers to the game. You can find the link to it below.

Tips and Trick for Hunt: Showdown Newcomers by Aaron Boehm

Safe Room is a weekly horror video game discussion podcast with a new episode releasing every Monday on iTunes/Apple, Sticher, Spotify, Google Podcasts, and Linktree for additional streaming services. 

Feel free to follow the show and hosts on Twitter:

Safe Room | Neil | Jay

Podcasts

Sweeney Todd’s Bloody Path from Old Timey ‘Zine to the Screen [Guide to the Unknown]

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Maybe you haven’t thought about your good friend Sweeney Todd in a while, or maybe you have. The 2007 movie is a bit of a memory, though a fond one – it has a healthy 86% on Rotten Tomatoes, for what it’s worth. But 2023’s Broadway revival starring Josh Groban, who your mom thinks is “so talented” (she’s right!), was enough of a hit that its run was extended.

It appears we’re in a bit of a Sweeneyssaince.

For the uninitiated, Sweeney Todd is the story of a barber who kills his customers and disposes of the bodies by passing them off to pie shop owner Mrs. Lovett, who uses them as a special ingredient. But there’s more below the trap door.

Sweeney Todd isn’t just a late 70s musical that turned into a movie; it started as a penny dreadful called The String of Pearls: A Domestic Romance (author unknown), told week-to-week in the 1840s. Penny dreadfuls were essentially fiction zines featuring serialized stories that were usually horror-based and cost a penny, leading to the very literal nickname.

The String of Pearls differs from the more well-known Sweeney Todd plot in that it follows the investigation of a missing persons case that leads to the reveal of Sweeney and Mrs. Lovett’s arrangement, as opposed to the more modern iteration which treats audiences to the duo hatching their homicidal plan and then giving the worst haircuts ever. What a delightfully wild reveal that must have been if you were a reader in Victorian London after weeks of wondering what had become of the missing sailor carrying a string of pearls to deliver to a lovely girl.

Kristen and Will discuss the history and future of Sweeney Todd and works inspired by it this week on Guide to the Unknown. Subscribe on Apple PodcastsSpotify, or wherever you get your podcasts to get a new episode every Friday.

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