Comics
[Review] “The Walking Dead” Episode 512, ‘Remember’
“The Walking Dead” followed up on the theme of hope with “Remember.” Taking a step back with what felt like a decompression of sorts for the main players in the group. Alexandria is almost too good to be true, and the adjustment seems easier for some to make than others, but by the end of the episode almost everyone has settled into their new roles to play and for better or worse Rick has ulterior motives. It’s clear that the cast of this show is starting to outgrow the 45 minute running time.
Once safely inside the walls of Alexandria we’re treated to a whole host of new faces who make varying degrees of impact, while older characters like Abraham, Eugene, Maggie and Rosita feel completely lost in the shuffle. This isn’t really a complaint so much as it is an observation. Rick got the most screen time this week as he made a visual transformation into the man he used to be. Although he’s slow to trust in virtually every other situation it’s a wonder what a hot shower and a haircut can do for the man. He’s ushered into this new society with a sense of hope and a obvious degree of post traumatic stress disorder.
I mean, he’s having trouble sleeping and gets the group to collect in one house. I was a little skeptical of his complete character overhaul and that final line really brought it all in line, Rick is always 3 steps ahead. Whether or not his plan is a great idea we’ll soon find out, but there is sure to be some clashing egos as we go foreword. I couldn’t help but see Darryl as the loyal dog this week, almost to a fault. He can’t seem to use his words to articulate himself and not once during the running time of the episode did he look comfortable. I think the obvious place for him is out on the road with Aaron, and we may get a taste of that next week. But, Darryl can’t be walled in.
Michonne has really blossomed in this back half of the season. Not only does it feel that she has more of a voice, but she has more agency within the group. She’s becoming a leader, and the folks in Alexandria recognize that within her. It’s nice to see her character become more nuanced than the woman with the samurai sword. Overall the theme of the week seemed to follow that glimmer of hope, but pushed it against our characters who have become almost inhuman.
They don’t know what warmth feels like and despite being a family of their own, they are quite used to a different set of comforts. Rick running like a maniac because he believed he lost Judith and Carl was a great moment in selling this. The final showdown, stemming from the walker who almost walked out of his skin was quite tastefully done. It’s obvious we’d meet another alpha male in the town but I loved that it was Glenn who challenged his status quo.
Throughout the series we’ve lost the sense that Glenn was a great forager and had the means to gather material in the outside world. Mostly because Darryl has nicely filled that roll, but here we get to see his earned confidence against a set of vengeful idiots. Reminding us that even though mankind has largely died off, the ego of man still reigns supreme. What is a shame is the severe lack of the supporting characters. Maggie was reduced to a supportive smirk in the climax of the episode. Abraham had maybe two lines, albeit very angry lines and Rosita was nowhere to be found.
It’s hard to juggle this many people around, but when they’re all in such close proximity every character at least needs a reaction line or two. Sadly we were given much too much focus on Carl’s character for my liking. The writing team needs to do more with the character than make him a kid who doesn’t want to play video games for his story to be interesting.
Finally in the speculation zone, who the hell took Rick’s stashed weapon? Was it the zombie under the sheet metal he somehow missed last week? My money is on Morgan, but how does that crazy bastard fit into all this and where the hell is he? I would love to see some of his story each week, but perhaps he’ll find his own group of saviors.
Comics
‘You’ll Never Leave This Place Alive’ – IDW Dark’s Next Horror Comic Will Make You Question Reality
Five friends. Four houses. One perfect life. Bloody Disgusting is excited to exclusively announce You’ll Never Leave This Place Alive, a brand new horror comic from IDW Dark.
From Eisner-Nominated writers Jackson Lanzing and Collin Kelly, and rising horror artist Heather Vaughan, You’ll Never Leave This Place Alive is described as a “paranoia-laced, socially-conscious, horror mystery that will leave you questioning reality, and reveal that this crafted world is more of a nightmare than the idealistic dream they were expecting.”
Phoebe Joplin has never questioned the world her parents built: a secluded community where she and her friends were raised to be smarter, stronger, and better than anyone else. No distractions. No dangers. No secrets. Until the night of their graduation.
When one of them dies under impossible circumstances, Phee starts to pull at the edges of her perfect life—and what she finds is something far more terrifying than she ever imagined.
Because this place isn’t a sanctuary. It’s a cage. And no one who discovers the truth ever leaves it alive.
Collin Kelly & Jackson Lanzing (Batman – One Bad Day: Clayface, Star Trek: The Last Starship) co-write the upcoming IDW Dark horror comic, featuring art by Heather Vaughan.
Jackson Lanzing said in a statement to Bloody Disgusting, “You’ll Never Leave This Place Alive is in many ways a spiritual successor to our last creator-owned horror, The Principles of Necromancy – a dive into the promise and consequence of playing god with the blood of innocents. But the Hivemind book this reminds me of most is Clayface: One Bad Day. This is a deeply human story with intensely raw emotions – five best friends and their five mysterious parents, tearing one another apart for the promise of some impossible glory that’s waiting just beyond their darkest actions. We’re thrilled to be bringing this story to life with our long-time partner in crime, editor Heather Antos, at IDW Dark – and we’re particularly excited to give our Clayface fans a new, brutal and emotional horror made just for them.”
Adds Collin Kelly, “We’re deconstructing a feeling that seems universal these days; our elders have a death grip on their power, without any intention of giving it up to the generations that come next. YNLTPA is about growing up with the limitless potential of the future… and realizing how much it’s a lie we’ve been fed to keep us under the yoke of the past. Bringing this brutal experience to life is our artist and co-creator, Heather Vaughan, who brings an incredible amount of humanity to our cast. But it’s in our youthful leads that Heather’s art really shines – you are going to fall in love with these young people, even as they go through the worst experience of their lives. What we’ve all crafted together is going to be tragic, painful, but above all else, sincere – with a future so uncertain, there’s only one thing we can trust: you’ll never leave this place alive.”
“Some horror stories are about monsters in the dark. YNLTPA is about realizing the monsters raised you,” previews Senior Group Editor Heather Antos. “Working with Jackson Lanzing and Collin Kelly on this series has been a dream in the darkest possible way. They’ve built a story that’s layered, brutal, and deeply emotional, and every issue gives artist Heather Vaughan opportunities to push the art into places that feel both haunting and deeply personal. Some horror comics will keep you up at night…this is one that will stick with you for years to come.”
The first issue of You’ll Never Leave This Place Alive goes on sale October 14, 2026! Make sure to pre-order at your local comic shop by September to guarantee a copy.
Exclusively check out the various covers for Issue #1 down below.
IDW Publishing’s horror imprint IDW DARK features comics like A Quiet Place: Storm Warning, Smile: For the Camera, The Exorcism at 1600 Penn, Beneath The Trees Where Nobody Sees, The Twilight Zone, Event Horizon: Dark Descent & Event Horizon: Inferno, and more.




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