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[Review] ‘Onimusha Warlords’ is a Standard Remaster of a PS2 Classic

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Capcom’s other great demon-slaying classic from the PS2 era returns. Find out if it’s a warm welcome in our Onimusha Warlords review.

It’s been almost two decades since Onimusha first slashed its way onto screens, quickly becoming a PS2 favorite. After a glowing reception, Capcom was quick to follow with four mainline sequels and then, with the launch of Onimusha: Dawn of Dreams, the fledgling action game series just disappeared.

For close to fourteen years, the only glimpse of a new Onimusha came via a 2012 browser game that was exclusive to Japan. Apart from that? Zilch.

At the same time that Dawn of Dreams launched, Capcom was already starting to pivot more towards a western audience. The Xbox 360 was just on the horizon and so too were Dead Rising and Lost Planet, both of which performed well for the publisher. Capcom doubled down, however, and those westernized games that followed (its Bionic Commando reboot and Dark Void, just to name a couple) didn’t go down well.

In a way, Onimusha being benched during the past console generation may not have been such a bad thing after all but for years fans have waited for its return. And here it is: a full remaster of 2001’s Onimusha: Warlords.

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For those who skipped the original, Onimusha is a combat-heavy action game set during the Sengoku period in Japan. The land is in turmoil as warlords muster their clans and go to war, Nobunaga being chief among them, a powerful daimyo often referred to as the “demon king” in most pop culture. That moniker takes on a more literal meaning during Onimusha’s epic opening as he falls in battle, our hero Samanosuke returning to his lord’s castle only to find that Nobunaga has risen again, a demon horde now at his command.

Originally, Onimusha was pitched as a Resident Evil game under the title Sengoku Biohazard. Although Capcom decided to steer the project in a different direction, it’s hard not to look at Onimusha as a game heavily inspired by the world-beating survival horror franchise. From the tank controls (which we’ll get to later) and enemy types, to a familiar approach in level design, the two have much in common, Onimusha also acting as somewhat of a precursor to Devil May Cry.

As Samanosuke, you must repel the demon invasion and thwart Nobunaga’s quest to conquer Japan under this dark new regime. Most of your time will be spent dueling with his minions and exploring the game’s vast castle complex which, in a way, mirrors the Spencer Mansion of Resident Evil.

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Combat is swift and skillful. Samonosuke’s moveset is somewhat limited though unlocking and switching between various weapons and magical powers add new flavor to the fairly basic gameplay. Naturally, there’s a samurai-esque quality to the way he fights using precise sword strikes, counters, and blocks, encouraging players to circle around individual targets and wait for an opening.

Where most games of this ilk can be incredibly linear, Onimusha: Warlords involves a surprising amount of exploration and puzzle-solving. You’ll often need to loop back and revisit areas in order to find clues and key items in order to progress, again, much like Resident Evil.

For a game that’s almost pushing twenty, this isn’t the prettiest remaster you’ll come across on current gen hardware though it definitely has a nostalgic charm about it. Some of the static backgrounds can look oddly out of place but there’s an appeal to them you just don’t get from full 3D environments.

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Aside from sprucing up the visuals, this remaster makes some other noticeable changes. Inventory management can still be a hassle though equipping weapons is now be done at the press of a button instead of diving into menus. You can now move your character using the analogue stick too, supplementing the admittedly archaic “tank” controls that featured in the original release.

While it would have been nice to see Capcom tart up those three original games and present them in one package, simply wanting more of what this remaster has to offer is a good sign. Beneath a new lick of paint and some clever adjustments, Onimusha: Warlords doesn’t make for an essential action game in 2019 but it’s a great modernization all the same and hopefully we’ll see more Capcom classics undergo a similar makeover.

Onimusha Warlords review code for PS4 provided by the publisher.

Onimusha Warlords is out now on PS4, Nintendo Switch, Xbox One, and PC.

Home Video

‘Killer Klowns from Outer Space’ 4K Review – It’s Time to Upgrade This Movie One More Time

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Scream Factory has just released Killer Klowns from Outer Space in 4K to celebrate its 35th Anniversary, and what an exciting time to be a fan of the 1980s movie. With the recent surge of Klownapalooza happening in the past few years, including tons of merch made available by Spirit Halloween and the much-anticipated video game scheduled to be released next month, it seems apropos for the Klowns to finally make their 4K debut.

In 1988, the Chiodo Brothers (consisting of siblings Stephen, Charles and Edward) took their seemingly ridiculous premise of having otherworldly monsters in the form of circus clowns land on Earth to wreak havoc on a quiet little town and produced it into a full-length motion picture. Inspired by creature features and B-movies alike, their unconventional film with a deliberately hokey title would garner an initially significant following that evolved into a major cult classic close to four decades later.

In Killer Klowns, After seeing what they perceive to be a comet crash down in the woods, Mike (Grant Cramer, Hardbodies, New Year’s Evil) and Debbie (Suzanne Snyder, Weird Science, Return of the Living Dead Part 2) investigate, only to find a totally misplaced Big Top circus tent with some high-tech interior décor and loads of cotton candy. It all seems like a fun time for all, until Mike discovers that the cotton candy contains the bloody corpses of local townsfolk.

The couple seek help from the local police, who of course do not believe their whacky tale. It doesn’t help that the officers include the grumpy Curtis Mooney (played by the late John Vernon in a role almost as memorable as the Dean he portrayed in Animal House) and Debbie’s ex, Dave Hanson (John Allen Nelson, former Baywatch hunk). Hanson is more receptive to their accusations, because he still has a huge soft spot for Debbie, but also has some serious ill will towards Mike for being his replacement. This dynamic is understandably super awkward and a nice little subplot to get you to care about those characters, because who doesn’t enjoy a nice little love triangle. On the flip side, Mooney believes it is only a promotional stunt by Mike’s BFFs, the offbeat Terenzi Brothers (Michael S. Siegel and Peter Licassi), who sell ice cream out of their truck adorned with a giant clown head.

Soon the Klowns get down on the town and start their reign of terror. Will they take over the planet and turn it into one giant cotton candy cocoon? Will Dave win Debbie back or just pummel Mike to let his aggression out? Will the Terenzi Brothers score with the ladies without needing to bribe them with unlimited ice cream? Will Mooney ever crack a smile? All these questions and more are answered in the 88-minute running time.

The Chiodo Brothers created a bizarre yet beautiful carnival of creativity with the Killer Klowns universe that is a major part of the film’s appeal and hardcore fanbase. Let’s start with the Klown headliners— Jumbo, Fatso, Shorty (my boo), Rudy, Spikey, Slim, Bibbo, and Chubby. They are all great villains, vastly unique in look, personality, and weaponry. And that weaponry dreamt up by the Chiodo Brothers is as innovative as the Klowns themselves. The Klowns hunt their prey with cotton candy cocoon guns, flesh-eating popcorn, lethal shadow puppetry, super-sized mallets, animated balloon animals, and boxing gloves with some serious extra “pop.” And if you haven’t seen the film and you think those gadgets sound cool, well they are even more awesome to see in action. Even if the special effects are from the ’80s.

All this talk about extraterrestrial clowns and circus weaponry can easily overshadow our human stars. Kramer, Snyder, Nelson, and Mooney are all fantastic as the leads, playing their parts perfectly. And then there are appearances by veteran actor Royal Dano (Ghoulies 2) and Christopher Titus (Titus), well before his popularity hit its stride.

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Now I am sure you are wondering how Scream Factory did with the transfer, and you will be pleased to know that they did an awesome job. The picture is absolutely gorgeous and quite a step up from the previous Blu-ray release. Considering that legacy Blu-ray looked pretty good, you can imagine how great the Dolby Vision is for this 4K presentation. Wish the audio was Dolby Atmos instead of DTS, but not a deal breaker by any means because the sound is fine.

The 4K also comes with a Blu-ray that houses the bonus features. There are not a ton of extras, but the ones they have are very interesting, even if previously released: a making-of featurette, an SFX featurette and a featurette dedicated to the film’s score. There are also deleted scenes, bloopers, audio commentary with the Chiodo Brothers, Easter Eggs, and more.

If you are ready to open your wallet and grab a copy, there are a few editions to choose from. You can either grab the standard edition, the deluxe edition that includes an exclusive slipcover, two posters and a Prism sticker, or the limited edition SteelBook—which this review is based on.

You can order one of these versions now at shoutfactory.com.

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