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‘Exit 8’ Review – Liminal Looping Horror Has Endless Creativity But Minimal Plot

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Exit 8 Review

Video games’ capabilities of immersing players directly in their horror rarely translate evenly to film. Even more so when the video game in question can be played through in under an hour and favors experiential gameplay over storytelling. Exit 8, based on Kotake Create’s cult game, finds innovation in exploring the game’s structure, creating an immersive experience that has viewers scouring the screen for anomalies along with trapped characters. It’s also a bit too lean in plot.

An extended opening sequence in first-person perspective introduces a timid, asthmatic man (Kazunari Ninomiya) traveling on the subway. He keeps to himself, even as he witnesses a mother being berated by a man over her baby’s crying. As he leaves the train, he receives a call from his ex-girlfriend; she’s pregnant and unsure whether to keep it. Initially paralyzed by indecision, fear, and an asthma attack, the man agrees to meet her at the hospital. But when he attempts to exit the station, he instead finds himself trapped in a sterile backroom purgatory.

Like the game, the rules for the Lost Man are simple: scour the endlessly looping hallway for anomalies. If spotted, turn back immediately. If no anomalies, proceed. If the Lost Man can make eight successful loops, escape awaits.

Director Genki Kawamura gets inventive through simplicity. The brightly lit, pristine white tiled corridor is sparse in detail, ensuring both the Lost Man and the audience can keep track when it comes to spotting anomalies. It’s here where Exit 8 comes closest to capturing the essence of gaming, as much of the film’s fun comes from scouring for clues, picking up on subtle shifts in décor before the characters. In some instances, audiences can note the difference that onscreen characters miss entirely, instilling dread for the inevitable consequence of failure. And failure gets increasingly bizarre and cosmic.

It’s also here where Genki Kawamura adds complexity by toying with the narrative structure, weaving in nonlinear perspectives of the eerie grinning “walking man” (Yamato Kochi) and “the boy” (Kotone Hanase), touching on the prominent theme of guilt. It all ensures that Exit 8 is as unpredictable as it is meticulously crafted.

But the more the Lost Man attempts to find his way out of this twisted Möbius strip, the more the threadbare plotting begins to drag down the dizzying mind trap of horrors. The Lost Man’s arc is entirely driven by his indecision over whether to have the baby or abort, and once the boy fully enters the equation, it loses all nuance to the point of feeling more didactic in its pro-life messaging. That we never get a sense of who the Lost Man is beyond his panicked indecision and paralyzing fears means that the emotional stakes feel too low, to the point where the climax loses a lot of momentum.

Still, what Exit 8 lacks in storytelling, it makes up for in endless creativity. Kazunari Ninomiya capably navigates the physicality of his character’s cowardice and fear, without ever veering into unlikable territory. But the true magic of Exit 8 lies with its impressive ability to recreate the feeling of playing a game, as you find yourself scouring the walls, floors, and ceilings of a cosmic backroom hallway to assist the Lost Man in his search for anomalies. Even when the Lost Man’s story is easy to surmise in advance, there’s no predicting the aural and psychological terrors that await those trapped in Exit 8’s bizarre limbo.

Exit 8 screened at TIFF and releases in theaters on April 10, 2026.

Editor’s Note: This TIFF review was originally published on September 8, 2025.

3 skulls out of 5

 

Horror journalist, RT Top Critic, and Critics Choice Association member. Has appeared on PBS series' Monstrum, served on the SXSW Midnighter shorts jury, and moderated horror panels for WonderCon, SeriesFest, and Popcorn Frights Film Fest.

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Reviews

‘Lenore’ CFF Review: A Creepy Descent Into Parasocial Madness

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Lenore Review

Being a woman or femme-identifying person online in 2026 is hell. The simple act of posting a selfie is almost guaranteed to garner some kind of negative attention. Regardless of the number of followers you have online, if you’re a woman content creator on YouTube, TikTok, or Instagram, you’re going to get nasty comments. First rule of social media: never read the comments, especially if you’re a woman.

The comments are usually from men who simply cannot resist the urge to reply to your posts with criticism about your looks, your weight, or even the way you talk. As if that isn’t enough for women online to deal with, sometimes men become obsessed and stalk, harass, or doxx the object of their unwanted affection. Australian award-winning writer, director, editor, and visual artist David Ward’s (Dorothy, Capable of Anything) first feature film, Lenore, takes a hard look at the scourge of parasocial relationships plaguing the internet, with a focus on the male gaze and the devastating consequences.

Co-written by Josie Hess (Morgana) and director David Ward, Lenore introduces pale, lanky, basement-dweller Max (Nicholas Jaquinot), who goes by the screen name LoneWolf91 online. His basement is a labyrinthine setup of video equipment where Max can watch the controversial content creator he is infatuated with, who calls herself Lenore (Ruby Duncan). Lenore posts makeup tutorials, music, and elaborate vlogs, and has recently been involved in several scandals, which have been broadcast online. She has achieved celebrity status online, and Max believes she is talking directly to him in her videos. He keeps lists of what he believes are their common interests, convinced he can make her love him back. When Lenore suddenly disappears, and her social media is deleted, Max is consumed with finding her so he can have her all to himself.

Jaquinot gives an unsettlingly captivating performance, portraying Max as a meek, lonely, unstable young man who lives vicariously through his online interactions and lacks the ability to socialize with people away from the internet. As the story progresses, Max becomes more unhinged as he hallucinates videos of Lenore, which he believes were meant for only him, and that may contain clues to her location. Max’s slow, painful descent into madness is fueled by his lack of self-awareness and poses the infuriating question of accountability. Her rise to internet fame has stripped Lenore of her agency, but is that the risk that women take when they have an online presence? Is it okay that we’re often objectified and subjected to these one-sided, obsessive, imaginary relationships that men have in their heads?

Duncan gives a convincing, poignant performance as Lenore, who is given a brief attempt at liberation in the form of an emotional monologue. Ward’s storytelling and Lenore’s words loosely echo Edgar Allan Poe’s poems Lenore, a story about the death of a young woman and her fiancé’s fixation on proper decorum for mourning the dead, and The Raven, a tale of a young man grieving his lover Lenore, as Lenore utters the word “nevermore,” in reference to her determination to take back her life, and ultimately her fate.

Ward has meticulously crafted a well-written, disquieting, single-location film that begins by painting an intricate portrait of a chronically online, disturbed young man that evolves into a mystery and becomes an electronic ghost story. Lenore is a cautionary tale that pleads with the audience, specifically men, to start a conversation about the troubling aspects of internet culture, women’s autonomy, and who bears the burden for the treatment of women in online spaces.

Lenore premiered at Chattanooga Film Festival 2026; release info TBA.

3.5 out of 5

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