interview
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Red Barrels on the Future of ‘Outlast’ and the Monsters of ‘Whistleblower’
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Jesper Kyd On Composing For ‘State of Decay’ and “Metal Hurlant Chronicles”
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‘Grave’ Dev On Crafting The Ideal Open World Horror Game
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[SXSW ’14 Interview] ‘Honeymoon’ Director Leigh Janiak On Relationship Terror And Body Horror
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‘Alien: Isolation’ Dev On Staying True To The Film And Evoking “Total Fear”
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The Terror in ‘Nevermind’ “Lies in the Heart of the Beholder”
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5 Questions With ‘Nurse 3D’ Director Doug Aarniokoski!!
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Godsmack’s Sully Erna Discusses ‘Army Of The Damned’
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[Video Interview] Getting Past The Secrecy Of ‘Paranormal Activity: The Marked Ones’
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‘Fran Bow’s’ Black Humor Is Not Without Heart
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Remedy’s Sam Lake On The Possibility Of An ‘Alan Wake 2’
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JT Petty On Writing The Scariest Game Of 2013 And Its Horror Movie Inspirations
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‘Homesick’ Dev On Bringing AAA Graphics To Indie Development
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Talking Horror With The Filmmaker Behind ‘Playing With Fear’
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An Unnerving Game Based On A Real-Life Mystery
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‘Silent Hill’ Creator Would Like To Return To Horror
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‘The Long Dark’ Is A New Kind of Apocalypse
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[Video Interview] Chloë Grace Moretz On Ditching The Confidence And Becoming “Carrie”
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How ‘Neverending Nightmares’ Aims for More Than Cheap Scares
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The ‘Resident Evil’ Remake Led Mikami To Make ‘Resident Evil 4’
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[TV] “Dexter” Producers Defend Season, Explain Finale…
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‘Paranormal’ Dev On Ghosts And The Future Of Horror!
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‘Darkwood’ Dev On Designing A Successful Horror Game
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‘State Of Decay’s’ Inevitable Sequel Will Come To Xbox One
