Editorials
How Would You Rank The Core ‘Resident Evil’ Games?
A few years ago, Adam wrote up a list of his 5 Best ‘Resident Evil’ Games, a list that championed some the earlier entries into the Resident Evil universe. But it didn’t take into account the 5th or 6th entries of the core series. Also, it ranked Code: Vernoica, a game that doesn’t fall into the numerical series.
With a ton of hype and news coming out about Resident Evil 7, I figured now is as good a time to talk about the numbered games and see how they rank in your eyes. I’ve got my personal list below that goes in order of worst to best.
Side note: I’m not going to include Resident Evil Zero as 1) I never beat it and 2) I don’t know if I consider it part of the numerical series because it almost felt like an afterthought, one that was created simply because there was a story sorta explained and they created the game because it was easy to do.
Alright, enough dawdling! Here’s my ranking of Resident Evil 1 through 6!
Resident Evil 6
Goddamn, this game just blew it in every way. Apart from Leon’s campaign, there are zero survival horror elements. It became an action spectacle that was more focused on creating amazing cinematic moments than it was in crafting an interesting story with real threats. And the worst thing about this game? It was boring. There was no pep, no pizazz, and no excitement. Just one disappointment after another.
Resident Evil 5
Okay, so this is a major leap in terms of enjoyment even though it’s right after 6. The game offered some creepy environments, it brought the game into almost blinding daylight (I know RE4 has scenes during the day but they were muted, almost overcast), and there was this fantastically built environment that made the spread of disease all the more believable. The opening town was dirty, there were flies swarming everywhere, there was an air of palpable aggression and violence, and it looked hot, humid, and miserable (I hate that weather).
The controls were tight, the action sequences were thrilling, and the camaraderie between Chris and Sheva felt real. It isn’t anywhere near the best that the series has to offer but it damn sure isn’t the worst. In fact, I’ll happily pop it in and play through a few levels now and again.
Resident Evil 3
At times confusing but still embracing the survival horror aspect of the originals, Re3 was tight and exciting. Reconnecting us with Jill Valentine, the story felt brisk and meaningful as well as unveiling more of Umbrella’s deceitful ways, allowing the player to delve further into that world. Plus, the introduction of Nemesis was fantastic as it felt like creating a monster more memorable than Birkin was nigh well unthinkable, yet they did it. In fact, I’m damn near sure that Nemesis is more popular in pretty much every way than Birkin is, even though RE2 is nearly universally more beloved.
Resident Evil 1
The game that started it all is a masterpiece of tension, atmosphere, and terror. However, it suffered from clunky controls, terrible voice acting, and some rather confusing segments. None of that takes away from the innovative experience, one that changed the face of gaming forever. There’s a reason this franchise has been around for so long and you don’t have to look any further than this game.
Resident Evil 2
While RE1 kicked off the franchise, RE2 took it to completely new levels, improving it in nearly every single way. There were better monsters, more interesting locations, and, in my opinion, a scarier experience. They also improved upon the differing storyline options, creating totally unique experiences within the same world.
Resident Evil 4
This is where the RE franchise really started to go into the action/horror world but the focus was still very much on the latter with only dashes of the former coming into play later in the game. The atmosphere here is brilliant, the characters sharp and witty, the weapons responsive and powerful, and the controls are damn near perfect. Plus, the score embraced the ambient style (that was so popular at that time) to create tension over the more familiar symphonic attitude, ultimately creating a more cerebral unease.
I’ve played this entry more times than any other one in the series and I still love every second of it. It flows from one scene to the next pretty much effortlessly and the journey is exciting and packed with danger. They really hit the nail on the head with this entry.
Editorials
Before ‘The Blair Witch Project’, ‘Alien Autopsy’ Showed How Real Found Footage Could Feel
The line separating artist from con man is a lot thinner than you might initially believe. While I think we can all agree that lying for the sake of profit is actively malicious behavior, isn’t it also true that the faux documentary aspect of The Blair Witch Project is half the reason why that film became such a cultural phenomenon? After all, if there’s one thing filmmakers have in common with stage magicians, it’s that misleading and misdirecting audiences is simply part of the job.
That’s why I’ve developed a habit of mostly ignoring the moral quandaries behind many of film and television’s biggest “hoaxes” in favor of appreciating the narrative elements that drive productions like Mermaids: The Body Found and even Animal Planet’s highly underrated The Cannibal in the Jungle. However, if there’s a definitive case of a highly publicized broadcast fooling the world into taking it seriously, it has to be Fox’s infamous 1995 TV special Alien Autopsy: Fact or Fiction.
It’s been over three decades since that eerie footage first haunted television screens right at the peak of the ’90s ufology craze, and in that time, the video has taken on a life of its own. From countless parodies and references in everything from The X-Files to Tony Hawk’s Pro Skater (as well as John Dower’s recently released tell-all documentary The Alien Autopsy Scandal, which I’d highly recommend to genre fans everywhere), there’s no denying the legacy of the Alien Autopsy video. However, I rarely see the tape discussed as what it truly is: a highly convincing found footage film directed by a passionate stage magician and brought to life by masterful practical effects work.
That’s why I’d like to invite readers to join me on a deep dive into one of the most infamous broadcasts of all time in an attempt to reevaluate the footage as a fascinating narrative experience rather than a complete hoax.
The TV Special That Convinced Millions It Was Real

Ray Santilli next to Extraterrestrial replica in ‘The Alien Autopsy Scandal’
For starters, regardless of whether or not you believe that there was in fact an extraterrestrial crash in Roswell during the summer of 1947 and that some form of autopsy was performed on the victims, the producers behind the black & white recordings, Ray Santilli and Gary Shoefield, insist that their video was a “restoration.” Though I’d argue that the proper word is “remake”of genuine footage that was too damaged to air on television. That’s why the duo went on to recruit filmmaker and eccentric magician Spyros Melaris and sculptor/monster designer John Humphreys to bring their version of the autopsy to life and sell it to the highest bidder.
This is where the story of the Alien Autopsy as a narrative experience really begins. Melaris claims that his approach to the faux recording consisted of striving for extreme period accuracy in both shooting equipment and setting while also planting subtle details that would initially seem like mistakes but could later be revealed to actually fit the time period. That being said, the filmmaker was under the impression that the short would be released for free as a PR stunt, with the team later producing and selling an informative documentary chronicling exactly how the footage was faked and commenting on how easy it is to manipulate public perception with a good old-fashioned magic trick.
This obviously isn’t how things went down, and that’s likely the reason why Melaris has since distanced himself from everyone else involved with the project. Yet, no amount of behind-the-scenes drama can undermine the genuine effort that went into making the short as impressive as it is. From the sourcing of real animal organs from a local butcher to make the organic part of the creature more lifelike to the highly detailed sculpt that made use of a hollowed-out underlayer that could be filled with fake blood and assorted viscera, there’s a reason why so many Hollywood specialists are still impressed with the artistry on display here.
Of course, the believability is only half the story, as I think that the best part of the autopsy is how Melaris builds on the existing tension by obscuring certain details and often embracing the chaos of what a real examination of extraterrestrial life could feel like. The camera often goes out of focus at just the right time to make certain effects hit even harder, and we can only speculate as to what the hazmat-suited doctors are gesticulating about during the operation. There’s a real air of mystery to the whole thing that almost makes it feel like a cosmically terrifying, cursed film containing forbidden knowledge that civilians were never meant to see.
So when Fox’s Fact or Fiction brings in the specialists to comment on the film and its otherworldly subject, it’s no surprise that we end up with one of the most memorable mockumentaries of all time – albeit one where the participants are unaware that the footage they’re commenting on is basically a large-scale practical joke. A joke that the network was obviously in on, as many participants claim that the TV special cut out significant portions where guests point out that they believe the footage to be an elaborate hoax.
The Lasting Impact of the Hoax Turned Cultural Event

Regardless, I remember going to bed terrified after watching reruns of the special and thinking about the respected pathologist who claimed that the body was almost certainly inhuman, with even effects maestro Stan Winston commenting on how difficult it would be to recreate some of these visuals through practical puppetry. That’s not even mentioning Jonathan Frakes’ dramatic hyping up of the disturbing imagery as if he was talking about the tape from The Ring, with his spooky demeanor here likely being responsible for his later role as the host of Beyond Belief: Fact or Fiction a few years later.
Personally, I’d argue that the Alien Autopsy phenomenon had just as much of an impact on me as a horror fan as The Blair Witch Project, a film that was almost certainly influenced by the success of this immensely popular hoax (to the point where they even produced their own TV special commenting on Heather’s found footage). Even if Fox didn’t intend to produce a narrative feature about the aftermath of the Roswell crash, the end product still holds up remarkably well as a highly entertaining mockumentary exploring the idea that we may not be alone in the universe.
While neither Santilli nor the rest of the production team has ever commented on this, I also think it’s very likely that the idea of a faux Alien Autopsy could have been influenced by Dean Alioto’s The McPherson Tape/UFO Abduction. I’ve already written about how this granddaddy of found footage was co-opted by rogue ufologists who began selling bootlegs of the tape at conventions as if it were real evidence of a close encounter, so it’s not that much of a stretch to imagine that Santilli and company could have heard about this phenomenon and been inspired to come up with their own highly profitable hoax.
At the end of the day, it’s unlikely that the Alien Autopsy film is recreating any real footage from Roswell, but I can still appreciate the short and the accompanying television event as a standalone horror story that still influences the way we see found footage to this very day.
After all, the possibility that something could be real is often much scarier than finding out for sure – and that’s why I think Alien Autopsy: Fact or Fiction is still worth revisiting three decades down the line.
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