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Earlier this year, Pacific Rim Uprising director Steven S. DeKnight had noted on Twitter that he was interested in adapting the God of War video game franchise into a feature film, and he brought up pro wrestler-turned-actor Dave Bautista as his Kratos of choice. Speaking with ComicBook.com today, DeKnight elaborated on that dream project.

As it turns out, DeKnight has actually had conversations with Sony about it!

I’ve always been a fan of God of War. I think the latest game was just so beautiful and phenomenal. I would love to tackle a God of War movie or I would love to see somebody put that up on the big screen,” DeKnight told the site. “Somebody asked me, ‘Well, who would you have to have Kratos?’ And immediately for me: Dave Batista would be the man. I think he can do anything.”

He continued, “I had some early conversations with the good people at Sony PlayStation about it and my biggest thing is, look, you gotta approach it like a book. Approach it like adapting Jaws. For people who’ve read Jaws, the movie is very different but they’re both fantastic. So you have to be able to take the source material and make it work as a movie. Which means a lot of times you’ve got to change things, which is very dicey obviously because you don’t want alienate video game fans, but you have to make a film that works within the context of a movie by itself. Very difficult. I would love to tackle it.”

DeKnight also touched upon the fact that a God of War adaptation would simply have to be rated R, noting “It’s funny because when I sat down with the Sony PlayStation people, one of the first things we both said is R-rated because I always use the original Conan the Barbarian as my touchstone, that it needs to be R-rated. I don’t think there’s a way to tell that story and make it PG, nor should it be.

Currently, we must note, nothing is actually in the works on this front.

Writer in the horror community since 2008. Editor in Chief of Bloody Disgusting. Owns Eli Roth's prop corpse from Piranha 3D. Has four awesome cats. Still plays with toys.

Video Games

2007 FPS Horror Game ‘Dementium: The Ward’ Heads to PlayStation Today [Trailer]

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In a blast from the past, developer atooi will release today Dementium: The Ward for the PlayStation 4 and PlayStation 5. The first-person horror shooter originally got its start on the Nintendo DS back in 2007, before making its way to the 3DS in 2015, and finally landing on the Switch last October.

The PlayStation version of Dementium offers up “crunchy retro” and revamped HD display modes (presumably, this is similar to the free update the Switch version received last year), and has been “built from the ground up for the big screen”. Obviously, the game will lose its touchscreen capabilities from the Nintendo consoles, but will still run at a silky 60 frames per second.

Dementium: The Ward centres around William Redmoor, a man with amnesia, who wakes up in a seemingly abandoned medical ward. He soon finds out that he’s not quite as alone as he initially thought, as demonic creatures are roaming the hospital. Equipped with a flashlight and a nightstick, William must not only fend off the creatures, but also solve puzzles and find the exit and escape.

No word on if the sequel, Dementium II (which was also originally released in 2007 for the Nintendo DS), will be given the same treatment.

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