Video Games
Addictive Mobile Game ‘Friday the 13th: Killer Puzzle’ Unlocks “Ghost Jason”
Sadly, the developers of Friday the 13th: Killer Puzzle, like the developers of Friday the 13th: The Game, legally cannot add ANY new content to the game until the franchise’s rights issues are sorted out, but the guys over at Blue Wizard Digital came up with a clever little workaround by adding a few new Jason avatars *before* their deadline was up, which were disabled and will all eventually be enabled. The first one is “Ghost Jason,“ available now!
The new playable Jason is based on the awesome fan film, Never Hike Alone!
Via Blue Wizard…
“Well, it’s Friday the 13th today! Friday the 13th: Killer Puzzle has had a momentous launch, reaching over 8 Million players worldwide across iOS, Android, and Steam… That amounts to a quarter of a billion campers slayed through murder-puzzle mayhem!
As a special thank you to our players, and in celebration of this iconic date, we have unlocked the very special Ghost Jason avatar, available for FREE by completing your 13-Day Daily Death streak. Also, to celebrate we’ve put the Episode 9-12 puzzle packs on sale for a limited time!”
If you’re not yet playing, download Friday the 13th: Killer Puzzle and start killing today!
Video Games
New PC Demo Unveiled for ‘Escape From Umbra’ Ahead of Launch [Trailer]
With only a few days to go before WildSphere’s Escape From Umbra launches on PC and console on July 10, the devs have released an updated demo to Steam and GOG to woo potential players. The new 10-15 minute demo allows players to get their first look at the game’s story, while also offering a glimpse into the core mechanics of the full game.
Furthermore, Xbox players can now pre-order the game, where early supporters can take advantage of a 10% limited-time discount until July 9th. Nintendo Switch, Steam, and GOG launches will be accompanied by a discount upon launch.
Escape From Umbra transports players to a labyrinthine town inspired by the mountain villages in Las Alpujarras. Their iconic narrow streets and white facades have been invaded by dark roots and a dense, oppressive fog. Following the trail of enigmatic black cats, players will freely explore every corner of the town to find the way to escape from the nightmare where Umbra has locked them up.
Eschewing artificial inventories or floating backpacks, the game opts for a true “escape room” format. Players must investigate the environment, manipulate objects, and figure out how to use them within the 3D space to escape each area. To do so, they will rely on a mysterious magic book, deciphering its logic-based clues to solve every puzzle and challenge.
However, the town is governed by shadow creatures that watch for any presence to summon the mistress of darkness. Players will carry a unique flashlight capable of condensing energy and unleashing powerful bursts of light, which allow them to defend themselves against specters and reveal secrets hidden by magic.
Additionally, controller vibration becomes a living gameplay mechanic: there are no on-screen indicators; the character’s heartbeat is transmitted directly to the player’s hands, accelerating chaotically as the only radar for imminent danger.