News
Capcom Europe COO: Quality Games More Important Than Quantity Sold
Consider this an about-face in some ways for Capcom. The company spent quite a few years trying to attract more customers to its Resident Evil series by abandoning the hallmark survival horror aspects in favour of more action-oriented fare. Sure, Resident Evil 4 was a blast to play, but it sadly started that drift that carried through all the way to Resident Evil 6. With Resident Evil 7, Capcom reverted back to the horror aspects that made the series great.
Why am I saying all of this? In an interview with Gamesindustry.biz, Capcom Europe COO Stuart Turner talks about, amongst other things, how the company was worried over the potential negative reception to the Resident Evil 2 remake. “We were concerned internally about who RE2 would appeal to. With RE7 we had done this first-person thing, and with RE2 we’ve done this [over the shoulder view] that looks great, but it’s also back a step. So the response to that, the pre-orders we’ve seen already… we have been a little taken aback by how well it has gone down.”
More importantly, however, is the view that Capcom has now taken with regards to its games, where according to Turner, “we have shareholders to appease, it’s not just about commercial performance.” This is understandable, since apart from Resident Evil 7 and the success of Monster Hunter World (which has not only become the fastest-selling entry in the franchise, but the fastest-selling game in the company’s history), Capcom has struggled with its other flagship franchises, namely Street Fighter and Dead Rising.
However, this next statement by Turner will no doubt raise a few eyebrows:
“There is an artistic element that always comes in where we know this is the right way. And while if we compare RE7 to RE6 the absolute numbers are not the same, in terms of the profitability… it’s completely fine. It ticked all of our boxes internally. It was really well received. And in some respects, getting some very good review scores counts as much for Capcom as a game that sells millions and millions and millions. We’d prefer a game that got a 9 and sold less, than got a 6 but sold more.”
Putting quality ahead of profitability? Sounds pretty good. For old-school gamers, however, you’d wish that they had this attitude when it came to games like Okami or Viewtiful Joe. Nevertheless, as we all saw at E3, Capcom really had put the quality into the RE2 remake, which will more than likely be a surefire hit for the company.
Elsewhere in the interview, Turner talks about the risk Capcom took with regards to Monster Hunter World by going online, as well as talking about how Devil May Cry 5 returns the series to its roots after DmC: Devil May Cry. Definitely check it out for a fascinating read.
News
‘The Blob’ and ‘Dream Warriors’ Filmmaker Chuck Russell Has Passed Away at 74
All of us here at Bloody Disgusting are deeply sad to learn that The Blob director Chuck Russell has passed away at 74 years old.
Russell’s career began with his directorial debut, 1987’s A Nightmare on Elm Street 3: Dream Warriors.
The multihyphenate film director, screenwriter, and producer is best known for helming 1994 comedy The Mask starring Jim Carrey, Arnold Schwarzenegger actioner Eraser, and adventure spinoff The Scorpion King. The latter served as the first leading role for Dwayne “The Rock” Johnson.
The filmmaker left an indelible mark on horror with his ANOES sequel, 1988’s The Blob, and 2000’s Bless the Child.
Russell’s final film credit is 2024’s Witchboard remake starring Madison Iseman (I Know What You Did Last Summer), Aaron Dominguez (Only Murders in the Building), and Jamie Campbell Bower (“Stranger Things”).
It marked Russell’s return to horror after a lengthy hiatus, and he shared sequel hopes to Bloody Disgusting in an interview ahead of the remake’s release: “I got to design the board with real mystical symbols and things that I know represent good and evil, and where that board takes us if the audiences respond to the film, and I hope they will; I know it’s out there for you guys, but the sequel is a world we’ll get to go a little further. That’s sure the intention.”
He also recently expressed interest in returning to the franchise that began his career.
TMZ notes that Russell passed away at his San Diego-area home.
We send our deepest condolences to Chuck Russell’s family, friends, and fans.

Director, Co-Writer & Producer Chuck Russell behind the scenes of the horror film, WITCHBOARD. Photo courtesy of The Avenue and Atlas Distribution
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