News
Development on ‘Metro 2033’ Film Adaptation Halted
Leave it to certain people to ruin it for everyone.
Work that began in 2006 on an MGM-backed film based on the 2010 video game and 2005 Dmitry Glukhovsky novel of the same name, 4A Games’ Metro 2033, has been halted, with the rights for the film transferring back to Glukhovsky. According to Glukhovsky, the reason behind this was due to scriptwriter F. Scott Frazier’s intentions to “Americanize” the film’s setting by moving it from Moscow to Washington DC.
“The project with MGM optioning this book and developing a script had brought us to nothing and the rights reverted to me,” stated Glukhovsky. Glukhovsky is still trying to find producers who will take on the project, and is hoping that the upcoming release of Metro Exodus will give him a bit of leverage.
As for Frazier’s script, taking it out of Russia and into the US would have taken a lot out of what made the game and its environment work. The game focused a lot on tribalism, nationalism, and xenophobia, with Communists and Nazis battling it out before a group of mysterious creatures referred to as the Dark Ones showed up to seemingly cause more headaches.
“A lot of things didn’t work out in Washington DC. In Washington DC, Nazis don’t work, Communists don’t work at all, and the Dark Ones don’t work. Washington DC is a black city basically. That’s not at all the allusion I want to have, it’s a metaphor of general xenophobia but it’s not a comment on African Americans at all. So it didn’t work.”
In fact, the Dark Ones, who were a key plot point in the novel and the game, were going to be replaced “with some kind of random beasts”, watering down the story entirely.
“They’re kind of afraid of setting it in Moscow because Americans have a reputation for liking stories about America,” said. Glukhovsky. “Again, with Metro Last Light and Metro 2033 – the books and the games – selling millions and millions of copies worldwide, it’s probably not as improbable now that people would accept a story happening in Moscow because that’s going to be the unique selling point.”
The latest entry in the series, Metro Exodus, arrives on PlayStation 4, Xbox One and PC February 22nd, 2019.
News
George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away
All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.
GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”
The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”
Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.
It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.
That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.
2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement.
“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD.
It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.
We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.

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