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‘Witchfire’ Devs Compare Game With ‘Dark Souls’ in Latest Update

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Those curious about The Astronauts’ upcoming fantasy shooter Witchfire can head over to the devs’ official site, where they’ve given an update on the game’s progress.

While still slated for 2020, the game is still very much coming along, and looks to be just as punishing as the team alluded to last year. In the update by The Astronauts’ Adrian Chmielarz, the team compares Witchfire to the Dark Souls series and Bloodborne through the latter’s use of “Three Paths to Victory” — Skill, Smarts and Power — and how these can be applied to a shooter like Witchfire.

“Our current plan for Witchfire is to have a game of similar philosophy of Skill, Smarts and Power, with occasional Skill Checks where you have to prove your worth. We doubt you’d be able to finish the game by just being clever and over-leveling.”

The entry delves deeper into the concept of Soulsbornes, and how one could theoretically apply concepts to an unforgiving shooter. Rather than going the route of full-on Dark Souls, Witchfire will instead have “Soulsborne-like sections in the game that rely on your mastery of the encounters but a lot of the game will be dynamic and require the master of the mechanics.”

The team is not looking to make “The Dark Souls of Shooters” here, but rather be inspired by “elements of Soulsborne philosophy”.

Oh, and no quicksaves.

There seems to be a lot of ambition behind Witchfire. Hopefully the team can pull it off.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Sergeant Coyle Returns in “Project Boneyard” for ‘The Outlast Trials’ [Trailer]

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When Season 7 “Project Boneyard” arrives for The Outlast Trials on July 14, players will be greeted with the return of Prime Asset Sergeant Leland Coyle. And he’s not alone. Launching for PC via Steam and the Epic Games StorePlayStation, and Xbox, Project Boneyard will include a new Trial, two fresh MK-Challenges, major updates to Escalation and Invasion, new customization features, and a new Ex-Pop enemy stalking the Prison Farm known as The Biter.

Season 7 will see Reagents sent into Murkoff’s latest correctional nightmare in the Prison Farm. At the center of it all is Sergeant Coyle, returning in a prominent new role for the season’s new Trial, Locksock the Warden.

The American prison is a meat grinder, taking in sociopaths and criminals and extruding functioning members of society. But strict routine, severe conditioning, and close quarters create a crucible for power dynamics built on violence, contraband, and flesh.

With the new Trial, you are freedom. The indefinable promise that keeps prisoners at the grindstone that turns authority to profit and back again. Don’t let false authority stand in the way of real capital. Kill the Warden, and set yourself free.

Season 7 also brings with it two new MK-Challenges. In “Bribe the Judges”, you are the master, whose property is the purpose of the law. Salary reminds enforcement that their monopoly of violence only exists for your monopoly of capital. Collect the bribes in order to pay the judges. Meanwhile, “Cancel the Broadcast” has you sabotaging the broadcast and defiling the faithful with blood in order to be let out.

Then there’s the new Ex-Pop stalking the Prison Farm in The Biter. Having had its arms removed to prevent further self-harm, Biters are universal sadists, still capable of grievous harm with their mechanically enforced jaws. Though Biters are kept chained by the neck for safety, you should approach them with caution, as their augmented legs grant them unexpected velocity.

If that’s not enough content for you, from July 14 to August 11, Twitch users who tune in to participating The Outlast Trials Twitch streams can earn rewards through the latest Twitch Drops campaign. You can read up on the full details from the FAQ on developer The Red Barrels’ website.

Lastly, Project Boneyard also introduces a range of new features and improvements for The Outlast Trials, designed to “expand player expression, streamline preparation, and improve the overall experience” across key modes. That includes the introduction of Rig Customization, Knife Customization, Loadout Presets, and Mastery Tasks, giving players new ways to “prepare for therapy” and personalize their approach before entering the Trials. The update will also bring major reworks to both Escalation and Invasion, with significant changes designed to improve the flow, structure, and overall player experience of both modes.

More details on these features, and the full contents of Project Boneyard, will be revealed closer to launch.

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