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Deep Silver Dambuster Studios Now Developing ‘Dead Island 2’

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In a sign of “shoulda seen this coming”, in THQ Nordic’s latest financial report, Deep Silver Dambuster Studios has taken over the Dead Island franchise, and is now leading development on the sequel, Dead Island 2.

Details on the announcement aren’t forthcoming, but here’s a recap of the story of the sequel: When Dead Island 2 was first announced in June 2014, it was in development at Yager Development. However, the studio was dropped from the project in July 2015, and in March 2016, it was confirmed that Sumo Digital was its new developer. With today’s announcement, Dambuster Studios has become the third studio to take over the project.

Back in May, THQ Nordic had announced that Dead Island 2 was still in development for PlayStation 4, Xbox One and PC. It remains to be seen with the PS5 and next Xbox console on the way if that will remain.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Demo Arrives This October for Dark Fishing Adventure ‘DREADMOOR’ [Trailer]

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While we still don’t have a release date for dark first-person fishing adventure DREADMOOR, developer Dream Dock and publisher Digital Vortex Entertainment have revealed that those eager to play the game will get their chance with demo the fall. As announced during the Secret Sauce Showcase, the DREADMOOR demo will launch on October 6.

DREADMOOR is a mash-up of our two favorite things – movies and fishing,” said Rostislav Fedorov, CEO of Dream Dock. “This demo will offer the deepest dive yet into what DREADMOOR has to offer, and with the valuable feedback we collect from our community, we will make the game even better.”

Set for release later this year on Steam, DREADMOOR sees players set out in a rickety fishing boat across a plague-ravaged bayou, where the Sea Blight has twisted all forms of life and developed a new, dangerous ecosystem. Scavenge for supplies amidst the wreckage of doomed vessels, and craft specialized fishing gear to hunt the vicious denizens of Submerged Lands. Beware, though: for a big enough fish, anything looks like a meal – including you.

Fill up the ship’s hold with precious predatory fish, then sell them to Gill and Bozur at the local tackle shop – it’s hard to miss, perched on a set of behemoth crab legs. Or dissect the catch and use valuable parts to fashion more advanced bait, then fuel up the ship and head out on the water to seek ever more dangerous prey.

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