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RG Crew Announces ‘The Dark Pictures Anthology’ Alternative in ‘Anthology of Fear’

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Taking a bit of a cue from Supermassive Games and The Dark Pictures Anthology, developer RG Crew with publisher Ultimate Games have announced Anthology of Fear, a first-person psychological horror game featuring three unique stories, each unrelated in plot and with distinctive gameplay elements. The game will launch for PC via Steam in the first quarter of 2020, followed by Switch a few months later.

“Each of the three stories are different—of course there are also different characters, time periods, and so on,” says director and chief designer Hubert Zatorski in a press release. “The player thus receives three smaller games in one. Each of them will provide different experiences. Our game will be diverse and ambiguous. It won’t be any problem for fans of the series Silent Hill and Outlast to find themselves in Anthology of Fear. The same goes for titles in the style of Layers of Fear, Alan Wake, or even Hunt: Showdown.”

According to the game’s Steam page, players will take on the role of three heroes, control their actions and “experience the horror of the early 20th century in the remote areas of Russia, contemporary drama taking place in an ordinary house, and unreal events between shreds of reality.”

Anthology of Fear is currently up for pre-order on Steam.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Steampunk Horror Adventure ‘They Will Come’ Launches Later This Summer [Trailer]

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After giving fans a taste of the game earlier this year, Game Pop Studio’s debut title They Will Come dropped a brand new trailer during the Future Games Show, alongside with confirming a release date of Summer 2026 on Steam. For those who don’t know, the game is a cinematic steampunk horror adventure directed by Jeff Troutman – an award-winning Art Director with over 30 years of experience at studios including Midway Games and Petroglyph.

The game is set aboard The Endeavor, a vast airship and manufacturing site for hundreds of powerful automatons, and home to eleven-year-old Benjamin and his family of inventors. When crow-masked cultists known as the Wretched Ones seize the ship and take his family hostage, Benjamin refuses to give in. Armed with a slingshot and the hope that the dormant giant robot Talus is still somewhere in the hangar below, he sets out to take back everything that has been taken from him.

They Will Come is played from a close, cinematic over-the-shoulder perspective, placing players inside the tension of every encounter as they explore the Endeavor’s hangars, catwalks, maintenance tunnels, and observation decks – all hostile territory. Staying hidden is the only reliable path to survival: use shadows, environmental puzzles, and a scattered army of small automatons called Embots to keep one step ahead of the Wretched Ones. Talus – enormous and powerful but drained of his energy cells – needs Benjamin as much as Benjamin needs him; restore his power and the dynamic shifts, putting the hunters on the back foot.

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