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‘Nioh 2’ Snags March 2020 Release Date

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Koei Tecmo and developer Team Ninja have announced that Nioh 2 will launch for PlayStation 4 on March 13, 2020. The game, which will have an open beta this November, currently has pre-orders available for the $59.99 standard and $79.99 Digital Deluxe editions.

The Digital Deluxe Edition includes the Season Pass (three post-launch additional mission add-ons), the “Demon Horde Weapons Set,” a “Kodama Netsuke Charm,” a PlayStation 4 theme, and a PlayStation Network avatar set. Pre-orders for both editions include the “Demon Horde Armor Set,” “Sudama Netsuke Charm,” and a PlayStation 4 theme.

The open beta test will run from November 1 to 10, which will be available as a free download via the PlayStation Store. Team Ninja also announced that players who have save data from the original Nioh on the same system will be able to use Nioh protagonist William in the open beta.

And, if you manage to complete the beta, you will earn The Mark of the Demon Slayer: A reward entitling you to unlock the Kamaitachi Helmet from the in-game Shrine to use in the full game when it arrives next year.

And, in case you haven’t played the original game, the original Nioh, along with Red Barrels’ excellent Outlast 2, are the free PlayStation Plus games for November.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Co-Op Psychological Horror Title ‘CORDURA’ Plays with Your Sanity as You Race Against Time [Trailer]

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Garage51 is putting their own spin on co-op multiplayer horror gaming with their psychological horror game CORDURA. During Future Games Show Summer Showcase, the developer released a new gameplay trailer that shows off the paranoia you and your team will experience as you work your way through a procedural mansion that preys on your teamwork.

“With CORDURA, we wanted to move away from scripted jumpscares and focus on the paranoia of not knowing who to trust,” explains Garage51. “In these scenarios, silence keeps you hidden, but if you don’t talk to each other, you won’t make it out.”

The story for CORDURA sees you and your team venturing into Victorian buildings to harvest the Rose of the Night, which is the source of the Ambrosia, a potent neurostimulant coveted by the aristocracy for their decadent gatherings. The problem is, these same buildings will eventually seal you and your team inside. Not only that, but the night begins to mimic your companions, using their bodies and voices to deceive you from within.

Every extraction becomes a tense race against the clock, as the mansion shifts and evolves throughout the night, growing darker and more disturbing as the bells toll. Procedural layouts, permadeath and unpredictable encounters turn each playthrough into a claustrophobic descent into paranoia, fear, and fractured sanity.

The Night hears you and calls you by name. Proximity voice chat becomes a double-edged sword: the darkness can mimic the voice and appearance of your allies to lure you into the abyss. As the night darkens, your sanity shatters. The only way to restore it is to physically reunite with a teammate. But a lingering doubt remains: has your ally truly arrived in time, or is the Night wearing their face to finish you off?

CORDURA is currently in development for PlayStation 5 and PC via Steam.

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