Video Games
Kojima: Potential ‘Death Stranding’ Sequel Would “Start From Zero”
If you’re hungry for more Death Stranding (and there are those of you who are), Hideo Kojima is keeping mum on a potential sequel for now. However, in an interview with Vulture, Kojima does state that if the game does indeed get a sequel, it would “start from zero”, and wouldn’t be a direct follow-up.
What that means is anyone’s guess. The sequel could potentially not contain any of the plot points from the first game, or it could be taking place in the same universe with a new set of characters. Perhaps the answer lies in the two-part novelization, which is currently out now in Japan?
Whatever the case may be, Kojima does state that he’s still keen on teaming up with Norman Reedus again, though it remains to be seen if that’s for a Death Stranding sequel. In the meantime, Kojima is keeping his next project close to his chest. That includes a potential return to horror.
Death Stranding is out now on PlayStation 4, with a PC release coming Summer 2020.
Video Games
Survival Horror Callback Title ‘Flesh Made Fear’ Comes to PS5 on June 25 [Trailer]
After launching last October on Steam, Assemble Entertainment and developer Tainted Pact are bringing their old-school survival horror game Flesh Made Fear to the PlayStation 5 next week on June 25.
Conceived by Michael Cosio, who also created Massacre at the Mirage, Terror at Oakheart and Suffer the Night (and is currently working on The Skin Stapler), Flesh Made Fear draws inspiration from the fixed-camera tension, puzzle-driven pacing, and scarce resources of classic Resident Evil games, while adding its own blend of body horror, conspiracy, and occult terror.
Players take on the role of an elite operative in the Reaper Intervention Platoon (R.I.P.), a covert task force deployed to neutralize Victor “The Dripper” Ripper—a brilliant but deranged former CIA agent. His sinister experiments have turned a desolate backwater town into a nightmare filled with grotesque monsters and mind-controlled thralls. Your mission is clear: eliminate Ripper, unravel his chilling secrets, and survive the horrors lurking in his mansion-turned-laboratory.
You can tackle the nightmare of The Dripper as one of two survivors, each with their own abilities and personal journey. Jack (greater health, smaller inventory) relies on grit and clever instincts to endure the horrors closing in around him, while Natalie (less health, larger inventory) meets the madness head-on with sharp resolve, quick wit, and relentless stamina. Both characters offers unique stats and storylines, enhancing replayability.
Vulnerability is the name of the game in Flesh Made Fear. By reintroducing mechanics like limited saves, a mix of fixed and dynamic camera angles, and restricted resources, the game forces players into a constant state of tension. Every decision – whether to fight, flee, or conserve ammunition – carries weight. This careful design, paired with grotesque visuals and a conspiratorial story, aims to deliver “an authentic yet modernized survival horror experience.”