Quantcast
Connect with us

Video Games

YouTuber Lance McDonald Breaks the Player Out of the ‘P.T.’ House and Explores the Streets

Published

on

After confirming that Norman Reedus was in fact your character in the P.T. demo, Lance McDonald has been able to further crack the demo and allow players to venture outside of the house for the first time. McDonald was able to break free of the endless loop in the house by once again manipulating the game’s code. Originally, the demo linked together separate map files, allowing different variations of the same hallway. McDonald changed the code in this process and swapped in the code for the street, since it’s all rendered in-game for that final cutscene.

It becomes apparent quite quickly that Kojima and company never intended the player to get outside of the house, as there’s no collision outside of the house. The player will simply fall beneath the “earth” and continues falling until Lisa appears out of nowhere and strangles the player to death, thereby resetting the game.

McDonald was able to remedy this by again manipulating the camera, allowing him to continue on down the street. The result allowed him to see not only the rest of the street, but other streets, as well. It’s not an amazing revelation, as you might guess, as the streets are just lined with different kinds of garbage or worn down construction equipment. Nevertheless, it’s all under a creepy shroud of darkness, and it’s also quite cool to see just how much of a demo Kojima was able to craft.

“I found it fairly amazing to have a chance to explore a somewhat entirely new physical space in P.T., something handcrafted by the team at Kojima Productions while in-house at Konami as an official part of the mainline Silent Hill series,” says McDonald. “While there’s no way to tell what the future holds, this may be the final canonical rendition of Silent Hill ever to exist, so I hope you feel that I helped in some way today by giving you a chance to explore along with me.”

Writer, Artist, Gamer from the Great White North. I try not to be boring.

Click to comment

Video Games

Bloody Body Horror Revealed in ‘Stellar Blade: Blood Rain’, Currently in Development [Trailer]

Published

on

Shift Up has shifted things dramatically from 2024’s action-adventure game Stellar Blade, offering up a body horror bonanza in the newly announced sequel, Stellar Blade: Blood Rain. The sequel is currently early in development, but if the trailer is any indication, players will be in for plenty of body horror.

Continuing the story from the original Stellar Blade, Blood Rain will star a new protagonist named Eve. Earth has been abandoned, and what is left of humanity has fled to a Colony in outer space.

Shift Up had mentioned during a Q&A following its latest earnings presentation last month that development on Blood Rain (which was still unannounced at the time) was progressing smoothly, and was on track to meet their targeted quality standards.

Shift Up stated that with this new title it would be transitioning to a first-party service model, effectively moving away from the restrictions the game experienced with original publisher Sony, which had the game under an exclusivity agreement for the PlayStation 5. “This will allow us to lead marketing strategies that fully reflect the distinctive identity of the Stellar Blade IP, and we expect to communicate the unique appeal of its universe to players more directly and effectively.”

Whether this means that Xbox Players will finally be able to play the original game (or its sequel) is still not clear. Meanwhile, Stellar Blade is reportedly being ported to the Nintendo Switch 2, but no official confirmation has been made.

Continue Reading