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‘Moons of Madness’ Delayed Until March For PlayStation 4, Xbox One

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Originally released on Steam back on October 22, 2019, the Lovecraftian Moons of Madness was originally scheduled to hit PlayStation 4 and Xbox One on January 21. Unfortunately, publisher Funcom and developer Rock Pocket Games have delayed the game’s console release to March 24.

The devs took to the game’s official Twitter page to explain the situation, saying that the team needed more time to optimize the game for consoles.

The story for the game concerns a mysterious signal that’s been recorded coming from the Mars. The Orochi corporation sought to decode it, and determined that it was of intelligent origin. Orochi management immediately concluded that the discovery was too sensitive for public knowledge and moved to keep it hidden. In secret, the corporation began construction of Invictus, a state-of-the-art Mars research outpost designed to identify the true nature of the message.

You are Shane Newehart, a technician stationed at the Invictus and your security clearance means you are completely unaware of the existence of the mysterious signal. Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. Soon you discover strange and unusual setbacks. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team has yet to return from their EVA mission. Things are starting to fall apart.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Come Face to Face With the Zombie Menace in the Story Trailer for ‘Zombie Army VR’ [Watch]

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While there’s no definitive release date just yet, Rebellion is teasing fans with a new story trailer for the upcoming Zombie Army VR, which is expected to arrive later this year. The new trailer gives fans and prospective players a glimpse at the Zombie Army VR story campaign, which as you might have guessed, involves occult magic, waves of zombies, and plenty of headshots.

The game’s campaign takes place alongside the events of the Zombie Army series, and sees you take to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You must fight your way through undead hordes near the bombed-out city of Nuremberg to help Captain Hermann Wolff, the Deadhunter’s legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.

As you navigate the full-length story campaign either alone or with an ally, you’ll have access to an arsenal of authentic World War II weaponry, including sniper rifles, submachine guns, pistols and more. As one would expect, VR brings a new level of immersion to the action of the Zombie Army series, which will require you to “get to grips” with using your hands to aim your rifle, dual-wield your side arm with a submachine gun, master reloading drills, and tossing grenades.

Zombie Army VR is currently in development for the PlayStation VR2, Meta Quest 2, 3, Pro, Oculus Rift and PC headsets via Steam.

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