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Kojima States ‘Death Stranding’ Was a Financial Success

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In a new interview with Livedoor News, Hideo Kojima states that not only has Death Stranding on the PlayStation 4 been profitable and recouped its development costs, the project’s revenue has allowed the developer to secure enough profit for its next title. This comes as PC fans wait for the game to be released to Steam and the Epic Games Store on July 14th.

“We surpassed the amount we needed to make a profit, so I think it sold well enough to be called a ‘success,’ recoupment of development costs included,” said Kojima when asked about Death Stranding‘s profitability. “We’ll release the PC version soon and have already secured enough profit to prepare for what’s next, so there’s no need to worry.” Of course, the next question was about “what’s next” for Kojima, to which he responded “it’s still in the planning stages, but we’re doing various work behind the scenes.”

Interestingly, Kojima alludes to “a big project” that recently fell apart. Of course, readers expecting that he’s alluding to the rumours regarding Sony’s attempt to revive the Silent Hills project with Konami, you’ll be disappointed. Kojima responds to the question of said rumours as being “completely false”, and that he hadn’t heard anything about it.

In the meantime, we’re still waiting on the still-unannounced DLC for Death Stranding, which Norman Reedus himself alluded to months back.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

New Gameplay Teaser Shows off Key Mechanics for ‘Into the Dead: Our Darkest Days’ [Watch]

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Over a year after it was first announced, developer PikPok has dropped a new gameplay teaser for their upcoming entry in the Into the Dead series with Into the Dead: Our Darkest Days. We still don’t have a release date for the zombie strategy game, which is currently in development for an Early Access release on Steam later this year.

The new gameplay teaser shows off Our Darkest Days‘ high tension atmosphere, including key gameplay mechanics such as crafting meals and tools, healing survivors suffering from physical and mental injuries, and of course, fighting off zombies.

“We’re really excited to be showing off a snippet of what we’ve been working on since our announcement trailer in 2023,” says Juliann Lum, PikPok senior product manager. “So much more has gone into the game, including new ways for survivors to interact with the world around them, each other, and of course the dangerous undead that infest the city of Walton.” Lum went on to say that more reveals for Into the Dead: Our Darkest Days are coming over the next few months.

Set in 1980 Texas, Into the Dead: Our Darkest Days is a 2.5D side-scroller where players must guide a group of survivors from shelter to shelter within the beleaguered Walton City, which is infested with the undead. Managing resources and survivors’ needs is crucial as players try to keep ahead of the rising threat while executing plans to escape the quarantined city area.

As mentioned, you’ll be scavenging for supplies, crafting tools and weapons, as well as fighting off the undead, all the while keeping constant movement as the zombie threat closes in. While their experiences will lead survivors to gain new skills, players will also need to manage their physical and psychological needs, as Our Darkest Days has a permadeath mechanic.

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