Editorials
Who Else Is Ready for a Horror Video Game from the Marvel Universe?
It has been a while since there was an interesting horror-related release from one of the most famous comic brands in history. Actually, when you look through its vast catalog of titles, you’ll find that there aren’t many video games with horror elements in them at all. 2007’s Ghost Rider, a “God of War wannabe” adventure, is the most recent title that comes to mind — and it wasn’t up to much, with its repetitive structure and brainless combat. Then, we could remember a couple of Blade’s entries that allowed us to play as the most badass vampire hunter from the big M. Perhaps some would include a classic such as Spider-Man and Venom: Maximum Carnage for its main characters and narrative bits, or even some segments from the Ultimate Alliance franchise, but that’s about it. There isn’t something of remarkable quality that screams “horror” when thinking about the Avengers’ house of games.
Speaking of Earth’s Mightiest Heroes, Marvel’s Avengers was a flop and it has a murky future. Apparently, the next-gen consoles updates are still coming — even if they have been delayed twice — and a bunch of DLC characters will arrive “eventually”. On the other side, Marvel’s Spider-Man Miles Morales received an overall positive reception and a sequel will probably be in the works, but years away. Elsewhere, there’s radio silence for a new Marvel vs Capcom entry, so at this time, it seems the company’s horizon regarding video games is somewhat uncertain.
Then, why don’t we imagine a fresh, future project full of frightening elements and starring some of our favorite superheroes and villains? You might say “because that’s never happening, mate” and… that would unfortunately probably be right. Even after more than 20 films in the MCU, there isn’t something of the horror genre — only finding a recent example if we consider a movie from “outside” like The New Mutants. Perhaps the incoming Sam Raimi’s Doctor Strange in the Multiverse of Madness will provide us with that horror spark? In video games, a horror-infused Marvel game seems even less likely. That doesn’t mean we can’t wonder what one could be. In fact, we are doing that right now.

For starters, let’s select a protagonist. While there are hundreds of possible picks, I’d keep the one thing that’s actually pretty good from Marvel’s Avengers: Kamala Khan. This young Muslim Pakistani-American woman is by far the most interesting and endearing character. Her commentary and views both of the world and the Avengers themselves were the most genuine moments. For our “horror experiment” I’d keep her as the main protagonist, with a little twist: she’ll take a bit longer to be able to actually use her powers. Her innocence and charming personality will remain “intact”, but stretching her limbs and getting big is out of the question. Surviving the threats and dangers she’ll have to face will be a thing of hiding and escaping at the right moment. At least, for the first levels.
But hold on a moment. Who or what are these “threats” and “dangers”? I believe that a millionaire villain controlling every aspect of our life using technology is a bit too common in our real lives. Here’s where the decades of work and breathtaking library of stories and characters made by the company can provide us with some interesting picks. From “classic” horror creatures with their own “marvelous” adaptations – like Dracula and the Werewolf By Night – to more original creations, such as the vampire Morbius, the “Fear Lord” Nightmare, and the failed experiment Man-Thing. Some of these characters, like Nightmare, could work like the movie icons they are based on (in this case, old friendly Freddy Krueger). Nightmare attacks people’s dreams, absorbing power from the fears of others. He’s so fearsome that his effects don’t end when the subject wakes up.
This is only an insignificant portion of the possibilities. There’s such a wild catalog of characters, including X-Men’s Mr. Sinister, the Skinless Man, the Jigsaw’s comic counterpart named Arcade, or even the freaking Son of Satan (called Daimon Hellstrom). From the allied side, more familiar faces like Dr. Strange or the aforementioned Blade and Ghost Rider could bring a hand from time to time to Kamala. If Ms. Marvel wasn’t the first choice, then there are plenty of other inexperienced or not so overpowered characters to select from, such as young mutants like Jubilee, Rogue, Nightcrawler, Negasonic Teenage Warhead, or Wolfsbane.

From a plot perspective, much can be created or adapted when we discover that the Marvel universe has its own Necronomicon called “The Darkhold”, created with dark matter and full of unimaginable and forbidden spells that can cost the soul of the user. The Darkhold was held by different personalities, even agents of S.H.I.E.L.D, provoking a series of unfortunate events in the process. There are even more classic Marvel horror tales, like the 70’s series called “The Tomb of Dracula”, among many others.
For those who would prefer to see their all-time favorite heroes in a more “living dead” fashion, the 2005’s series called Marvel Zombies, written by The Walking Dead creator Robert Kirkman, might be a perfect choice. In this story, most of the characters have been infected by an unknown virus called “The Hunger”, brought by a zombified version of Sentry. Our heroes became zombies, but not like the regular kind of living dead: their personality, intellect and powers are intact. However, The Hunger made them eat and infect all human life.
Creating a setting and selecting the characters might be the easiest part. It gets tricky when we think about how it should play. Personally, I am all in for a good brawler or beat ‘em up experience fighting Brood, Symbiotes, Kree, Skrull, and Anansi, with a bit of exploration and well-implemented jumpscares. As long as the combat doesn’t get as repetitive and grindy as Marvel’s Avengers, and also includes a selection of well-known villains as bosses, it could work.

Spinning things in a different direction, a more exciting and engaging experience would be, without a doubt, to go a bit more Survival Horror, with puzzle-solving, little to no real combat at all, and a menace that exceeds our possibility of surviving. Feeling despair while being gifted with supernatural abilities might be harsh. Or not really. It only takes an overwhelming villain with powers out of our reach and even understanding, a temporal or permanent suppression of our abilities and that’s it. In fact, Marvel could even capitalize on its recent WandaVision series success and use something similar to that. Without directly spoiling anything of the show, Wanda Maximoff, a.k.a. Scarlet Witch, is an incredible character that can twist the threads of reality to fit her wishes, which could lead to a wild spinoff from established Marvel stories and characters. Hell, some of our protagonists or allies could lose their life and remain permanently dead rather than ‘comic book dead’.
These are just my personal ideas for what could make a compelling Marvel horror video game. There is just so much material and so many possibilities within this universe that you might have thought of completely different characters and stories to create a Marvel horror game. And again, getting a title with any of this seems unlikely at the moment, but we could do with a nice horror dream.
Editorials
Meet the Actors Who Brought the ‘Backrooms’ Still Life Monsters to Life [SPOILERS]
Judging from the unprecedented box office success of Kane Parsons’ Backrooms adaptation, you’ve likely already seen the liminal horror hit that managed to make audiences afraid of empty hallways and bad wallpaper. And now that so many of us have already entered the yellow labyrinth (some of us more than once), the time has come to discuss the spoiler-filled details that make the movie so fascinating in the first place.
And if there’s one element here that makes the Backrooms movie stand out from any previous lore/mythology, it has to be the genius addition of the Still Life entities. Warped recreations of real people that somehow wandered into the Complex, these misremembered creatures are responsible for some of the most disturbing imagery of 2026 – as well as laugh-out-loud memes created by one of the film’s very own concept artists.
However, true to Parsons’ word that the movie would rely heavily on practical effects, each of these distorted monsters was brought to life by real actors under heavy layers of makeup and prosthetics (with the occasional splash of CGI enhancements). While Anora and If I Had Legs I’d Kick You actress Ivy Wolk wasn’t among these performers, despite what Letterboxd might have you believe, the creature cast did benefit from veteran players with plenty of genre experience.

For starters, Alien: Romulus alumni Robert Bobroczkyi (who previously brought that film’s horrific Offspring to life during its most memorable sequence) plays the flick’s main antagonist, the Still Life version of Captain Clark. And though there was some obvious CGI involved in making the character’s peg-leg and nightmarish face more believable, Bobroczkyi’s monstrous performance and his natural 7’7″ frame helped to make that final chase sequence a clear highlight among this year’s genre offerings.
The film’s Texas-Chain-Saw-inspired “dinner” scene also features a freaky collection of less-aggressive Still Life creatures in the form of the Bearded Man, the Red-Headed Woman and, strangest of them all, the cheekily named “Archibald Leland Sutter Still Life” (who earned this title among fans and crewmembers as a reference to his apparent affinity for lamps).
While this was the first major horror outing for both Patrick Baynham (The Bearded Man) and Dana Mahmood (Archibald), Rhiannon Roberts has worked as a stunt performer in everything from Yellowjackets to HBO’s The Last of Us adaptation – which is probably why The Red-Headed Woman is the most active out of Clark’s impromptu “family.” That being said, the Archibald Leland Sutter Still Life is my personal favorite of the bunch simply because his anachronistic outfit suggests that the Backrooms phenomenon might be a lot older than the Async Foundation. I also love how hard he tries to be helpful with that little light of his!

That might be it for the Still Life entities, but I think horror fans will also be pleased to hear that the film’s Found Footage prologue stars none other than Resident Evil: Welcome to Raccoon City star Avan Jogia as Naren Warne – and American Mary herself Katharine Isabelle also shows up in a blink-and-you’ll-miss-it cameo at Mary’s house party towards the middle of the story (though I have a feeling that she originally had a bigger part that was likely cut for time).
At the end of the day, Parsons’ Backrooms may have been an auteur-driven project motivated by the young director’s unique take on the classic creepypasta, but film has always been a collective artform, so it’s fun to see just how many talented performers it takes to bring this kind of supernatural nightmare to life in a way that connects with so many people.

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