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Bloober Team Responds to Rumours Regarding Grants; Developer Currently Working on Two “Large Projects”

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Last week, it was reported that Bloober Team had received grants for three projects, one of which turned out to be Layers of Fear 2, fueling speculation in some circles that Bloober Team’s recent strategic partnership deal with Konami might have one of these turn into a new Silent Hill game. In a new interview with IGN, Bloober Team CMO Tomasz Gawlikowski set the record straight, shooting down speculation (and hope) that Bloober Team was working on the storied franchise’s return.

As mentioned, the first grant was for a project known as “H2O”, which had been proven to have been 2019’s Layers of Fear 2. The second grant was for a project known as “Dum Spiro“, which was a WWII-theme horror title. Unfortunately, Gawlikowski confirmed that after several attempts at creating a game that was “appropriately sensitive to the topic and commercially viable at the same time”, Dun Spiro is no longer in active development.

Lastly, “Black” was a medieval-themed first-person title that likewise has been given the axe. However, Gawlikowski did state that a new project under the same codename is still under development, saying that “it’s now a much different project than what you could read on the web in the past few days”.

As for just what Bloober Team is working on right now, Gawlikowski can’t say. However, he did say that “multiple large projects” are in the works. “At Bloober Team we have two active internal projects, one in the production phase and one in the pre-production phase. Both are going to be bigger in scope than The Medium, however, neither of them is based on themes or premises that have been circulating online in the last days.”

The plot thickens as to what exactly the road back to Silent Hill looks like, but for now, Bloober Team isn’t part of it.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]

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With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.

Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.

EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.

Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.

Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.

In addition to Steam, EONA will also be launching on the Epic Games Store.

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