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‘Silent Hill’ Creator Feels a Remake Would be Difficult For Konami to Pull Off

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In case you didn’t read the interview with Video Games Chronicle and Silent Hill creator Keiichiro Toyama talking about his upcoming project with Bokeh Game Studio and Slitterhead, the topic of Silent Hill inevitably came up (as did Hideo Kojima’s P.T.). The topic turned to the long-rumored remake of the survival horror classic, and in light of Capcom’s success in revitalizing of the Resident Evil series, how Konami would fare in their efforts.

According to Toyama, he felt that Konami would have a more difficult time with remaking Silent Hill, due to “the gameplay as a concept” being older. “It’s not an action game where you can just refine the action as in Biohazard. To bring Silent Hill up to current standards or to polish up the graphics, the fans wouldn’t be satisfied. That’s not what it was about – how beautiful it was. I think you’d have to rethink the concept to make it interesting to fans.”

Toyama also shared his thoughts on the concept of remakes, saying that, unlike films and remakes, game remakes “are difficult to enjoy as in the original state.” He elaborated by saying that in addition to the original platform being a barrier, “as time goes by game mechanics, especially in usability, lack rationality and sophistication. Visually speaking it’s clearly not made for modern equipment, so I absolutely don’t have any objection to modifying an original essence to fit the modern era which we live in today.”

Konami might have realized this themselves as far back as P.T., as according to Guillermo del Toro while working on Silent Hills with Kojima, famed Manga artist Junji Ito would have been involved. Manga artist Suehiro Maruo also had that cryptic Instagram post a few years back that teased his involvement in a Silent Hill remake.

Adding up to all of this was del Toro’s not-so-subtle jab during The Game Awards asking for a new Silent Hill game. Will we see one, is the question. After all, it’s now been almost a decade since we had a full Silent Hill game, which is when handheld title Silent Hill: Shattered Memories and the last mainline entry Silent Hill: Downpour were released.

Toyama is keeping busy in the horror space at least, as his new studio Bokeh Games revealed the off-kilter Slitterhead at The Game Awards. While that isn’t looking like any kind of spiritual successor to Silent Hill, it certainly whets the appetite for more horror from its creators.

To bide the time, you can revisit the game’s 2006 film adaptation with the Horror Queers.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Come Face to Face With the Zombie Menace in the Story Trailer for ‘Zombie Army VR’ [Watch]

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While there’s no definitive release date just yet, Rebellion is teasing fans with a new story trailer for the upcoming Zombie Army VR, which is expected to arrive later this year. The new trailer gives fans and prospective players a glimpse at the Zombie Army VR story campaign, which as you might have guessed, involves occult magic, waves of zombies, and plenty of headshots.

The game’s campaign takes place alongside the events of the Zombie Army series, and sees you take to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You must fight your way through undead hordes near the bombed-out city of Nuremberg to help Captain Hermann Wolff, the Deadhunter’s legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.

As you navigate the full-length story campaign either alone or with an ally, you’ll have access to an arsenal of authentic World War II weaponry, including sniper rifles, submachine guns, pistols and more. As one would expect, VR brings a new level of immersion to the action of the Zombie Army series, which will require you to “get to grips” with using your hands to aim your rifle, dual-wield your side arm with a submachine gun, master reloading drills, and tossing grenades.

Zombie Army VR is currently in development for the PlayStation VR2, Meta Quest 2, 3, Pro, Oculus Rift and PC headsets via Steam.

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