Continuing from Part One last week, Bokeh Game Studio has released the second part of their Q&A session in regards to their upcoming game Slitterhead. As with the previous session, the while thing is moderated by Bokeh’s business development manager and producer William Yohei Hart, features Bokeh Game Studio CEO and creator Keiichiro Toyama, CTO and game director Junya Okura, and COO and producer Kazunobu Sato.
In this second Q&A session, the trio discuss how Slitterhead compares to their previous games (namely Silent Hill and SIREN), whether the player will be able to actually fight back against the creatures known as the Yakushi, the Yakushi creature design, the game’s music by Akira Yamaoka, and more.
Slitterhead is currently in development for PC and consoles.
