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Bokeh Game Studio Drops More ‘Slitterhead’ Details in New Q&A Session

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Bokeh Game Studio has released more details regarding their upcoming game Slitterhead in the form of a two-part Q&A session. The first part, moderated by Bokeh’s business development manager and producer William Yohei Hart, features Bokeh Game Studio CEO and creator Keiichiro Toyama, CTO and game director Junya Okura, and COO and producer Kazunobu Sato.

In the video, the trio talk about the inspiration behind Slitterhead, which as Toyama had mentioned before, was inspired by Hong Kong. Toyama elaborated further, saying that the game is also inspired by one of his previous games, 2003’s Siren (or Forbidden Siren, if you want to get technical). Toyama wondered what could happen if Bokeh “reinterpreted [Siren‘s] concept” and combine it with the energy that he felt from Hong Kong as a city.

As to the question of balancing between action and horror, Toyama responded by saying that Slitterhead “spans over multiple genres where horror is expressed”, in that he wanted to expand the player base to include those who wouldn’t necessarily play horror games. “I wanted a game that could be enjoyed for its action, yet whose concept doesn’t solely revolve around killing enemies. It conflicts the mind, making the players reluctant to enter certain fights. I want to achieve both action and drama with this game.”

Building on that, when asked what type of combat Slitterhead will have, Okura responded that the team wants to pursue “multiple new aspects” of the combat in melee and firearms, while at the same time doing something that they hadn’t previously done. “We want to make the players surprised upon discovering them. I want to include aspects that will feel completely new to the player.”

And since Toyama had mentioned David Lynch in a separate interview regarding Lynch’s influence on Japanese horror games, Toyama was asked if he would ever return to making games with the Lynchian psychological deepness and odd plots. “I want someday to do something with some classic psychological horror themes like I did with Silent Hill. However, I’d rather do that when working with really limited resources, such as budget or having to focus on one individual. Right now, we have staff with the ability to work on action. I want to leverage their skills to go in another direction. Still, I also want to make something more personal someday.”

Check out the full interview below for more questions. Slitterhead is currently in development for PC and consoles.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

New “Splendor” Tome Available Now for ‘Dead by Daylight’ [Trailer]

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Dead by Daylight fans have another Tome launch today in Tome 19: SPLENDOR, bringing with it a new content update, the game’s next Modifier, a new Tome packed with unlockable rewards, and a major update to the in-game store. Accompanying the update will be several Outfit Collections, which will be arriving over the next couple of weeks.

After giving fans a taste of what’s to come with the time-limited Lights Out Modifier, Behaviour Interactive has introduced a new one with Chaos Shuffle, offering a completely different challenge. In the Chaos Shuffle Modifier, players will be jumping into Trials with randomly selected Perks from all of Dead by Daylight’s available Perks. However, instead of relying on tactics they’ve grown accustomed to, players will now have to contend and strategize with the Perks they’re dealt at the beginning of the match. Chaos Shuffle will be out soon.

Along with the new Modifier is the new Event Tome with SPLENDOR, packed with new challenges, memories, and classy rewards to Dead by Daylight, inspired by all things gold and silk. Players will unlock memories that offer a glimpse into The Artist and Zarina Kassir’s past, with new outfits for The Trickster, Nea Karlsson, Mikaela Reid, The Skull Merchant, and many more characters across the Free and Premium Tracks. Players who purchase the Rift Pass instantly unlock a gold-adorned Outfit for The Trapper, and those who complete the track are rewarded with a brutal Ultra Rare Outfit for The Doctor.

As for the in-game store, with over 30 Chapters packed with content and outfits for our numerous Survivors and Killers, the in-game store has been given a complete visual overhaul. The new interface allow players to easily find items that are on sale, cosmetics from a specific collection, as well as purchase bundles that contain multiple items at a discounted price.

Finally, there are the new Outfit Collections that are coming to Dead by Daylight in the coming weeks.

  • The Forgotten Myth Collection brings a horrifying Visceral Legendary Outfit for The Huntress, complete with its own unique Mori.
  • Metamorphosis manifests in different ways. The returning Chrysalis Collection reimagines both Killer and Survivor with butterfly or moth-inspired looks.
  • The return of the Visions of the Future Collection offers new futuristic looks for several Survivors.
  • A new addition to the Nicolas Cage Essentials Collection proves the actor needs no stylist to look cool.
  • The Forgotten Garden Collection spreads botanical brutality to two Killers.
  • The Cats & Dogs Collection brings more cozy sweaters to the game inspired by our furry friends.

Dead by Daylight is available on PlayStation 5, PlayStation 4, Xbox One, Xbox Series, Nintendo Switch, and PC via Steam and the Epic Games Store.

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