Video Games
Game Script for 1996 Cult PC Horror Game ‘Harvester’ Released
Cult PC classic Harvester holds a special place for many gamers, even if the game is admittedly rough around the edges. But that’s part of the fun. Not to mention that it raised a few hackles when it was released back in October of 1996. And after all these years, we finally have the game’s script to oogle.
Aarno Malin from the Harvester Facebook fan page released the scanned version of the script late last night, which he obtained from Mike Napodano, who was one of the main designers of Harvester. The script is dated 1994, and contains ideas that never made it into the game. In addition, a lot of the dialogue used in Harvester wasn’t included in the script.
Some of the differences from the final game and the script include alternate routes to proceed in Harvester, as well as references to cut characters. Among them is Mr. Pastorelli, a character who only knows Italian that never actually spoke in the final game. He was originally supposed to allude to the player about the truth of the town of Harvest. Harvester originally had a time-based system that affected when events would happen and how daily routines would work. This included police that would patrol the city, and potentially arrest you if you were caught doing a crime.
There are other goodies, but those venture into spoiler territory. If you’re interested in revisiting Harvester, you can snag it on Steam, or on GOG. The latter is currently on sale, and contains a bunch of bonus material.
Video Games
Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]
With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.
Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.
EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.
Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.
Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.
In addition to Steam, EONA will also be launching on the Epic Games Store.