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Demo Released for ‘Half-Life 2’ Mod “We Don’t Go to Ravenholm”

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Half-Life 2’s cancelled Ravenholm episode is still one of those “what might have been” additions to a classic game. And where Arkane left off, the fanbase has picked up and ran with it. That’s what modder 3stripedkilla aims to do with their Half-Life 2: Episode 2 mod We Don’t Go to Ravenholm.

Currently available as a demo, the We Don’t Go to Ravenholm mod is about “bringing players the familiar feel, atmosphere and action of the original Ravenholm from Half-Life 2.” The mod puts you in Gordon Freeman’s suit once again, but you’re stuck in the zombie-infested Ravenholm. The demo for the mod sees you making your way through an area of Ravenholm known as “Traptown”, which is host to plenty of zombies, as well as a plethora of traps.

Unlike in the original game, Gordon doesn’t have his trusty Gravity Gun with him in Ravenholm. So instead of being able to pick up and throw sawblades at zombies when you visited Ravenholm the first time, in this demo, you’re stuck with your pistol and SMG. Ravenholm in the original game was a goldmine for playing around with the Gravity Gun, so it’s kind of disappointing to not see the gun making an appearance in We Don’t Go to Ravenholm. That being said, this is only the demo, so fingers crossed that the Gravity Gun shows up later on.

According to 3stripedkilla, you’ll be getting about 35-40 minutes “more or less” of playtime with the demo, depending on your playstyle.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Stunlock Gives a Glimpse of New Content for ‘V Rising’ With Ruins of Mortium Gameplay Trailer [Watch]

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The full release of V Rising is coming up quick. And just in case the upcoming Castlevania crossover wasn’t enough, Stunlock has released a new gameplay trailer showing off the new Ruins of Mortium endgame zone for V Rising.

Once the heart of the powerful Vampire civilization, the Ruins of Mortium now lies in ruins, teeming with the cult-like remnants of Dracula’s forces. Players will encounter the Draculin, creatures tainted by Dracula’s influence, and face off against his Vampire Generals. The ultimate challenge awaits as players journey into the depths of Mortium to confront Dracula himself. While battling through his forces and disrupting dark rituals intent on reviving the ancient Vampire king, players will uncover ancient powers and prepare for the ultimate showdown against the tyrant himself.

Ruins of Mortium is just one piece of the new content for V Rising when it launches in full. Here’s a rundown of what to expect:

  • Explore a new deadly endgame zone: The Ruins of Mortium
  • Experience dynamic endgame events
  • Fight a new breed of foe and new V Blood bosses
  • New weapons, A new tier of equipment, and magic improvements
  • Improvements to castle building, decor, and storage
  • Native, smoothly implemented gamepad support
  • Game optimization and visual improvements

V Rising exits Early Access on Steam on May 8th, alongside the Legacy of Castlevania crossover. A PlayStation 5 version will also be released later this year.

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